{% block rendered_context_static %}
{# GENERAL REINFORCEMENTS #}
{% set general_reinforcements = scene.world_state.filter_reinforcements(insert=['all-context']) %}
{%- for reinforce in general_reinforcements %}
{{ reinforce.as_context_line|condensed }}

{% endfor %}
{# END GENERAL REINFORCEMENTS #}
{# ACTIVE PINS #}
{%- for pin in scene.active_pins %}
{{ pin.time_aware_text|condensed }}

{% endfor %}
{# END ACTIVE PINS #}
{% endblock %}