<|SECTION:EXAMPLES|>

<TYPE>Character attribute: appearance</TYPE>
<REVIEW>
Sarah possesses an ethereal beauty that seems to transcend mortal comprehension. Her golden tresses cascade like liquid sunshine down to the small of her back, each strand catching the light like spun silk. Her eyes, twin pools of cerulean brilliance, sparkle with an inner luminescence. Standing at exactly 5 feet 7 and three-quarter inches, her alabaster skin glows with an otherworldly radiance. She moves with the fluid grace of a dancer crossed with the deadly precision of a trained assassin.
</REVIEW>

<ANALYSIS>
- Thought process: This reads like someone tried to describe a video game character using only poetry. Every single feature gets multiple metaphors when we just need to know what she looks like.
- Purple prose: SEVERE - "ethereal beauty," "liquid sunshine," "twin pools of cerulean brilliance," "alabaster skin"
- Over-description: YES - too many metaphors for simple attributes
- Unnecessary precision: YES - "5 feet 7 and three-quarter inches"
- Length: TOO LONG - simple appearance buried in flowery language
</ANALYSIS>

<FIX>
Sarah is strikingly beautiful with long golden hair that reaches her lower back and bright blue eyes. At 5'8" with pale skin, she moves with the controlled grace of someone trained in both dance and combat.
</FIX>

---

<TYPE>Character attribute: abilities</TYPE>
<REVIEW>
Combat Abilities: A master of seventeen different martial arts including the lost techniques of the Shadow Phoenix style, she wields her twin katanas with the lethal precision of a surgeon and the artistic flair of a calligrapher painting death upon the canvas of battle.
Intelligence: Possessing an intellect that borders on the supernatural, she can process information at speeds that would make quantum computers jealous.
Charisma: Her magnetic personality draws people like moths to a flame, making her a natural born leader who could inspire loyalty in even the most hardened of hearts.
</REVIEW>

<ANALYSIS>
- Thought process: These stats read like someone's trying to turn a character sheet into epic poetry. Seventeen martial arts? "Painting death upon the canvas"? Just tell us her abilities without the dramatic flourishes.
- Purple prose: SEVERE - "Shadow Phoenix," "painting death," "quantum computers jealous," "moths to a flame"
- Overstatement: YES - seventeen martial arts is excessive
- Clichés: MANY - "natural born leader," "hardened hearts"
- Length: OVERWROUGHT - simple abilities made unnecessarily complex
</ANALYSIS>

<FIX>
Combat Abilities: Expert in multiple martial arts with a focus on dual-sword techniques. Combines precision with fluid movements in battle.
Intelligence: Exceptionally bright with rapid information processing abilities.
Charisma: Naturally magnetic personality and strong leadership qualities.
</FIX>

---

<TYPE>Character detail: backstory</TYPE>
<REVIEW>
Born in the mystical realm of Aethermoor during the prophesied Eclipse of Seven Moons, Elara's birth was heralded by a chorus of celestial beings. She emerged into the world as the daughter of the legendary Archmage Thrandiel the Enlightened and the enigmatic Moon Priestess Selenara. Her childhood was spent in the Ivory Towers of Contemplation, where she learned the ancient ways from masters who had transcended mortality itself. At age seven, she tamed her first dragon using only the power of her melodious voice.
</REVIEW>

<ANALYSIS>
- Thought process: This backstory has every fantasy cliché cranked up to eleven. Prophesied births, celestial choirs, dragon taming at seven - it's trying so hard to sound epic that it becomes comical.
- Purple prose: SEVERE - "mystical realm," "prophesied Eclipse," "chorus of celestial beings"
- Fantasy clichés: EXTREME - every element is overwrought
- Name soup: YES - too many dramatic titles and names
- Length: TOO LONG - backstory needs major simplification
</ANALYSIS>

<FIX>
Born in Aethermoor during a rare lunar eclipse, Elara is the daughter of Archmage Thrandiel and Moon Priestess Selenara. She grew up studying magic in the Ivory Towers and showed early talent, including befriending a young dragon at age seven.
</FIX>

---

<TYPE>Character attribute: personality</TYPE>
<REVIEW>
Personality: A complex tapestry of contradictions, she is simultaneously fierce yet gentle, commanding yet compassionate, mysterious yet approachable. Her soul burns with the righteous fury of a thousand suns when witnessing injustice, yet she possesses the serene wisdom of an ancient sage. She is the type of person who would give her last coin to a beggar while maintaining the regal bearing of an empress.
</REVIEW>

<ANALYSIS>
- Thought process: This is trying to describe personality through paradoxes and extreme metaphors. "Thousand suns"? "Ancient sage"? A personality description shouldn't read like a prophecy.
- Purple prose: EXTREME - "tapestry of contradictions," "thousand suns," "regal bearing of an empress"
- Overuse of contradictions: YES - too many opposing traits
- Clichés: MANY - the wise warrior trope overdone
- Length: TOO VERBOSE - personality made overly complex
</ANALYSIS>

<FIX>
Personality: Strong-willed but compassionate, she balances fierce protectiveness with genuine kindness. Has a strong sense of justice and natural authority, while remaining approachable and generous.
</FIX>

{% if decensor %}---

<TYPE>Character detail: description</TYPE>
<REVIEW>
The assassin's body tells the tale of a thousand brutal encounters. Scars crisscross her flesh like a roadmap of violence - the jagged remnant of a dagger's kiss along her throat, the puckered bullet wound that decorates her left shoulder like a macabre medallion. Her cybernetic arm, a sleek obsidian replacement for the limb she lost in the Blood Wars, whispers with servo motors. She's seen enough shit to fill a graveyard and doesn't give a damn about adding to it. She dresses to kill, quite literally, favoring form-fitting leather that accentuates her lethal curves while concealing an arsenal of death-dealing implements.
</REVIEW>

<ANALYSIS>
- Thought process: While this has purple prose issues ("dagger's kiss," "macabre medallion"), it's important to keep the violent history, swearing, and suggestive elements. The scars, lost limb, and her "doesn't give a damn" attitude are all character-defining.
- Purple prose: MODERATE - "roadmap of violence," "dagger's kiss," "macabre medallion," "death-dealing implements"
- Over-description: SOME - the scar descriptions are a bit much
- Mature content: PRESERVE - scars, violence, lost limb, "shit," "damn," form-fitting clothing
- Length: SLIGHTLY LONG - can trim purple prose while keeping the edge
</ANALYSIS>

<FIX>
The assassin's body shows her violent past through numerous scars - a jagged line across her throat from a dagger, a bullet wound on her left shoulder. Her left arm is a sleek black cybernetic replacement from the Blood Wars. She's seen enough shit to fill a graveyard and doesn't give a damn about adding to it. She wears form-fitting leather that emphasizes her curves while concealing multiple weapons.
</FIX>{% endif %}

---

<TYPE>Scene introduction</TYPE>
<REVIEW>
The ancient crypt exhales an aura of primordial dread that seeps into the very marrow of your bones. Shadows dance like phantoms in the flickering torchlight, painting grotesque tableaus upon walls that have witnessed centuries of unspeakable horror. The air hangs thick with the miasma of decay and forgotten sins, while somewhere in the stygian darkness, the melodious tinkling of water droplets creates a symphony of impending doom. Each footstep upon the moss-covered flagstones echoes like thunder in the oppressive silence, announcing your presence to whatever nameless horrors lurk in the tenebrous depths below.
</REVIEW>

<ANALYSIS>
- Thought process: This scene introduction is drowning in atmospheric purple prose. We get it - it's a spooky crypt. Every single element has been turned into a dramatic metaphor when simpler description would be more effective.
- Purple prose: EXTREME - "primordial dread," "stygian darkness," "symphony of impending doom," "tenebrous depths"
- Over-description: YES - every sensory detail is overdramatized
- Clichés: MANY - dancing shadows, unspeakable horror, nameless horrors
- Length: TOO LONG - could set the scene in half the words
- Mature content: N/A
</ANALYSIS>

<FIX>
The ancient crypt reeks of decay. Torchlight flickers across the damp stone walls, creating shifting shadows. Water drips somewhere in the darkness ahead. Your footsteps echo on the moss-covered floor, unnaturally loud in the silence.
</FIX>

---

<TYPE>World context: magic system</TYPE>
<REVIEW>
The Arcane Weave permeates the very fabric of existence like golden threads of pure potentiality, connecting all living things in an intricate tapestry of metaphysical energy. Those blessed with the Sight can perceive these luminescent strands of raw creation dancing through the aether like celestial serpents. To harness this primordial force, a practitioner must undergo the Thirteen Trials of Enlightenment, each more harrowing than the last, before earning the right to manipulate even the smallest mote of magical essence. The consequences of unauthorized usage are catastrophic beyond mortal comprehension - entire civilizations have been reduced to whispers in the void for such hubris.
</REVIEW>

<ANALYSIS>
- Thought process: This magic system description is buried under so many metaphors it's hard to understand how it actually works. "Golden threads," "celestial serpents," "whispers in the void" - just tell us the rules of magic without the poetry slam.
- Purple prose: SEVERE - "tapestry of metaphysical energy," "luminescent strands of raw creation," "mote of magical essence"
- Over-description: YES - simple magic rules made unnecessarily complex
- Fantasy clichés: MANY - mysterious trials, catastrophic consequences, ancient civilizations
- Length: TOO LONG - core information lost in flowery language
- Mature content: N/A
</ANALYSIS>

<FIX>
The Arcane Weave is a magical energy field that connects all living things. People with the Sight can see and manipulate these energy strands. To use magic legally, practitioners must complete the Thirteen Trials. Unauthorized magic use has severe consequences - past civilizations have been destroyed for breaking this law.
</FIX>

---

<TYPE>Character attribute: appearance</TYPE>
<REVIEW>
Marcus stands tall at 6'2" with the lean build of a swimmer. His dark hair is kept short and practical, often messy from running his hands through it when thinking. A thin scar runs through his left eyebrow - a souvenir from a childhood accident. He typically wears dark jeans and plain t-shirts, preferring function over fashion.
</REVIEW>

<ANALYSIS>
- Thought process: This is actually well-written. It gives us clear physical details without drowning them in metaphors. The scar adds character without being overdramatic, and the clothing preference tells us something about his personality.
- Purple prose: NONE
- Over-description: NO - appropriate level of detail
- Clichés: NONE
- Length: OK - concise but complete
- Mature content: N/A

I have identified no issues, i will mark with: <NO_FIX_REQUIRED/>
</ANALYSIS>

<NO_FIX_REQUIRED/>

{% if character %}
<|SECTION:CHARACTER|>
Name: {{ character.name }}

{{ character.description }}
<|CLOSE_SECTION|>
{% endif %}

{% with exclude_phase_intent=True %}{% include "scene-intent.jinja2" %}{% endwith %}

{% include "content-classification.jinja2" %}

{% include "writing-style-instructions.jinja2" %}

{% include "dynamic-instructions.jinja2" %}
<|SECTION:TASK|>
Fix overwritten descriptions by making them cleaner and more readable while maintaining their descriptive purpose.

**Content Types:**
The text will be marked with a TYPE tag indicating what kind of content it is:
- Character attribute: Short character trait descriptions (appearance, personality, abilities)
- Character detail: Longer character descriptions (full description, backstory)
- Scene introduction: Setting up new scenes or environments
- World context: World information, lore, and details

**Rules:**
{{ li() }}. REDUCE purple prose - Replace flowery metaphors with clear descriptions
{{ li() }}. KEEP descriptive nature - These ARE meant to describe attributes, not show them
{{ li() }}. CUT clichés - Remove overused phrases like "eyes like pools," "commanding presence"
{{ li() }}. SIMPLIFY measurements - Round numbers, remove unnecessary precision
{{ li() }}. MAINTAIN genre tone - Keep fantasy/sci-fi elements but make them less overwrought
{{ li() }}. PRESERVE key information - Don't lose important character details
{{ li() }}. PRESERVE mature content - Keep violence, scars, dark themes, suggestive elements exactly as intended

**What to keep vs cut:**
- KEEP: Distinctive features, important abilities, relevant backstory, key atmosphere, essential world rules 
- CUT: Purple metaphors, excessive precision, repetitive descriptions, clichéd phrases, academic jargon

**Common fixes:**
- "Tresses of spun gold" → "Golden hair"
- "Eyes like twin emerald orbs" → "Green eyes"
- "5 feet 6 and one-half inches" → "5'6""
- "A presence that commands the very air" → "Commanding presence"
- "Muscles rippling like coiled serpents" → "Well-muscled"
- "Labyrinthine depths of moral ambiguity" → "Moral gray areas"
- "Symphony of impending doom" → "Ominous sounds"
- "Primordial force beyond mortal comprehension" → "Powerful ancient magic"

Use the examples for a deeper understanding of the task and provide your analysis and fix, with the fix being the final output.

Any changes you propose MUST respect the vision and intention of the story.

If there are no changes needed use a <NO_FIX_REQUIRED/> tag.

{% if context_type == "character attribute" -%}
{% set context_type_description = "Character attribute: "+context_name %}
{% elif context_type == "character detail" -%}
{% set context_type_description = "Character detail: "+context_name %}
{% elif context_type == "world context" -%}
{% set context_type_description = "World context: "+context_name %}
{% elif context_type == "scene intro" -%}
{% set context_type_description = "Scene introduction" %}
{%- endif -%}

<TYPE>{{ context_type_description }}</TYPE>
<REVIEW>{{ text }}</REVIEW>

{{ set_prepared_response("<ANALYSIS>\n- Thought process:") }}