import React from "react"; import { Node as PMNode } from "prosemirror-model"; import { PortalProviderAPI } from "./ReactNodeViewPortals"; import { EventDispatcher } from "./event-dispatcher"; import { ReactComponentProps, GetPos, ReactNodeViewOptions } from "./types"; import ReactNodeView from "./ReactNodeView"; import { Editor, NodeViewRendererProps } from "@tiptap/core"; /** * A ReactNodeView that handles React components sensitive * to selection changes. * * If the selection changes, it will attempt to re-render the * React component. Otherwise it does nothing. * * You can subclass `viewShouldUpdate` to include other * props that your component might want to consider before * entering the React lifecycle. These are usually props you * compare in `shouldComponentUpdate`. * * An example: * * ``` * viewShouldUpdate(nextNode) { * if (nextNode.attrs !== this.node.attrs) { * return true; * } * * return super.viewShouldUpdate(nextNode); * }``` */ export declare class SelectionBasedNodeView

extends ReactNodeView

{ private oldSelection; private selectionChangeState; pos: number | undefined; posEnd: number | undefined; constructor(node: PMNode, editor: Editor, getPos: GetPos, portalProviderAPI: PortalProviderAPI, eventDispatcher: EventDispatcher, options: ReactNodeViewOptions

); /** * Update current node's start and end positions. * * Prefer `this.pos` rather than getPos(), because calling getPos is * expensive, unless you know you're definitely going to render. */ private updatePos; private getPositionsWithDefault; isNodeInsideSelection: (from: number, to: number, pos?: number, posEnd?: number) => boolean; isSelectionInsideNode: (from: number, to: number, pos?: number, posEnd?: number) => boolean; private isSelectedNode; insideSelection: () => boolean; nodeInsideSelection: () => boolean; viewShouldUpdate(_nextNode: PMNode): boolean; destroy(): void; private onSelectionChange; static fromComponent(component: React.ComponentType, options?: Omit, "component">): ({ node, getPos, editor }: NodeViewRendererProps) => SelectionBasedNodeView; }