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* Ignore linting for examples in docs * Formatting JSX single attribute per line * Separte `format` and `lint:format` in package.json * Bump prettier version * Run format
301 lines
8.3 KiB
TypeScript
301 lines
8.3 KiB
TypeScript
import { INode, parseSync } from 'svgson';
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import toPath from 'element-to-path';
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import { SVGPathData, encodeSVGPath } from 'svg-pathdata';
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import { Path, Point } from './types';
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function assertNever(x: never): never {
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throw new Error('Unknown type: ' + x['type']);
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}
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export function assert(value: unknown): asserts value {
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if (value === undefined) {
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throw new Error('value must be defined');
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}
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}
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const convertToPathNode = (node: INode): { d: string; name: typeof node.name } => {
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if (node.name === 'path') {
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return { d: node.attributes.d, name: node.name };
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}
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if (node.name === 'circle') {
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const cx = parseFloat(node.attributes.cx);
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const cy = parseFloat(node.attributes.cy);
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const r = parseFloat(node.attributes.r);
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return {
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d: [
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`M ${cx} ${cy - r}`,
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`a ${r} ${r} 0 0 1 ${r} ${r}`,
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`a ${r} ${r} 0 0 1 ${0 - r} ${r}`,
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`a ${r} ${r} 0 0 1 ${0 - r} ${0 - r}`,
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`a ${r} ${r} 0 0 1 ${r} ${0 - r}`,
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].join(''),
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name: node.name,
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};
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}
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return { d: toPath(node).replace(/z$/i, ''), name: node.name };
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};
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const extractNodes = (node: INode): INode[] => {
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if (['rect', 'circle', 'ellipse', 'polygon', 'polyline', 'line', 'path'].includes(node.name)) {
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return [node];
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} else if (node.children && Array.isArray(node.children)) {
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return node.children.flatMap(extractNodes);
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}
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return [];
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};
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export const getNodes = (src: string) =>
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extractNodes(parseSync(src.includes('<svg') ? src : `<svg>${src}</svg>`));
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export const getCommands = (src: string) =>
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getNodes(src)
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.map(convertToPathNode)
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.flatMap(({ d, name }, idx) =>
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new SVGPathData(d).toAbs().commands.map((c, cIdx) => ({ ...c, id: idx, idx: cIdx, name })),
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);
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export const getPaths = (src: string) => {
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const commands = getCommands(src.includes('<svg') ? src : `<svg>${src}</svg>`);
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const paths: Path[] = [];
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let prev: Point | undefined = undefined;
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let start: Point | undefined = undefined;
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const addPath = (
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c: (typeof commands)[number],
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next: Point,
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d?: string,
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extras?: { circle?: Path['circle']; cp1?: Path['cp1']; cp2?: Path['cp2'] },
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) => {
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assert(prev);
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paths.push({
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c,
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d: d || `M ${prev.x} ${prev.y} L ${next.x} ${next.y}`,
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prev,
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next,
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...extras,
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isStart: start === prev,
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});
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prev = next;
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};
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let prevCP: Point | undefined = undefined;
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for (let i = 0; i < commands.length; i++) {
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const previousCommand = commands[i - 1];
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const c = commands[i];
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switch (c.type) {
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case SVGPathData.MOVE_TO: {
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prev = c;
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start = c;
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break;
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}
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case SVGPathData.LINE_TO: {
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assert(prev);
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addPath(c, c);
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break;
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}
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case SVGPathData.HORIZ_LINE_TO: {
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assert(prev);
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addPath(c, { x: c.x, y: prev.y });
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break;
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}
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case SVGPathData.VERT_LINE_TO: {
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assert(prev);
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addPath(c, { x: prev.x, y: c.y });
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break;
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}
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case SVGPathData.CLOSE_PATH: {
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assert(prev);
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assert(start);
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addPath(c, start);
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start = undefined;
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break;
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}
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case SVGPathData.CURVE_TO: {
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assert(prev);
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addPath(c, c, `M ${prev.x} ${prev.y} ${encodeSVGPath(c)}`, {
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cp1: { x: c.x1, y: c.y1 },
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cp2: { x: c.x2, y: c.y2 },
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});
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break;
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}
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case SVGPathData.SMOOTH_CURVE_TO: {
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assert(prev);
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assert(previousCommand);
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const reflectedCp1 = {
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x:
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previousCommand &&
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(previousCommand.type === SVGPathData.SMOOTH_CURVE_TO ||
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previousCommand.type === SVGPathData.CURVE_TO)
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? previousCommand.relative
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? previousCommand.x2 - previousCommand.x
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: previousCommand.x2 - prev.x
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: 0,
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y:
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previousCommand &&
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(previousCommand.type === SVGPathData.SMOOTH_CURVE_TO ||
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previousCommand.type === SVGPathData.CURVE_TO)
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? previousCommand.relative
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? previousCommand.y2 - previousCommand.y
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: previousCommand.y2 - prev.y
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: 0,
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};
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addPath(
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c,
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c,
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`M ${prev.x} ${prev.y} ${encodeSVGPath({
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type: SVGPathData.CURVE_TO,
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relative: false,
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x: c.x,
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y: c.y,
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x1: prev.x - reflectedCp1.x,
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y1: prev.y - reflectedCp1.y,
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x2: c.x2,
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y2: c.y2,
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})}`,
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{
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cp1: { x: prev.x - reflectedCp1.x, y: prev.y - reflectedCp1.y },
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cp2: { x: c.x2, y: c.y2 },
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},
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);
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break;
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}
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case SVGPathData.QUAD_TO: {
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assert(prev);
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addPath(c, c, `M ${prev.x} ${prev.y} ${encodeSVGPath(c)}`, {
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cp1: { x: c.x1, y: c.y1 },
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cp2: { x: c.x1, y: c.y1 },
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});
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break;
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}
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case SVGPathData.SMOOTH_QUAD_TO: {
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assert(prev);
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const backTrackCP = (
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index: number,
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currentPoint: { x: number; y: number },
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): { x: number; y: number } => {
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const previousCommand = commands[index - 1];
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if (!previousCommand) {
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return currentPoint;
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}
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if (previousCommand.type === SVGPathData.QUAD_TO) {
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return {
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x: previousCommand.relative
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? currentPoint.x - (previousCommand.x1 - previousCommand.x)
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: currentPoint.x - (previousCommand.x1 - currentPoint.x),
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y: previousCommand.relative
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? currentPoint.y - (previousCommand.y1 - previousCommand.y)
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: currentPoint.y - (previousCommand.y1 - currentPoint.y),
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};
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}
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if (previousCommand.type === SVGPathData.SMOOTH_QUAD_TO) {
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if (!prevCP) {
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return currentPoint;
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}
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return {
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x: currentPoint.x - (prevCP.x - currentPoint.x),
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y: currentPoint.y - (prevCP.y - currentPoint.y),
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};
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}
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return currentPoint;
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};
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prevCP = backTrackCP(i, prev);
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addPath(
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c,
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c,
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`M ${prev.x} ${prev.y} ${encodeSVGPath({
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type: SVGPathData.QUAD_TO,
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relative: false,
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x: c.x,
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y: c.y,
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x1: prevCP.x,
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y1: prevCP.y,
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})}`,
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{
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cp1: { x: prevCP.x, y: prevCP.y },
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cp2: { x: prevCP.x, y: prevCP.y },
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},
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);
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break;
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}
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case SVGPathData.ARC: {
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assert(prev);
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const center = arcEllipseCenter(
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prev.x,
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prev.y,
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c.rX,
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c.rY,
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c.xRot,
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c.lArcFlag,
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c.sweepFlag,
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c.x,
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c.y,
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);
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addPath(
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c,
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c,
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`M ${prev.x} ${prev.y} A${c.rX} ${c.rY} ${c.xRot} ${c.lArcFlag} ${c.sweepFlag} ${c.x} ${c.y}`,
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{ circle: c.rX === c.rY ? { ...center, r: c.rX } : undefined },
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);
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break;
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}
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default: {
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assertNever(c);
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}
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}
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}
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return paths;
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};
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export const arcEllipseCenter = (
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x1: number,
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y1: number,
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rx: number,
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ry: number,
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a: number,
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fa: number,
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fs: number,
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x2: number,
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y2: number,
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) => {
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const phi = (a * Math.PI) / 180;
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const M = [
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[Math.cos(phi), Math.sin(phi)],
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[-Math.sin(phi), Math.cos(phi)],
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];
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const V = [(x1 - x2) / 2, (y1 - y2) / 2];
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const [x1p, y1p] = [M[0][0] * V[0] + M[0][1] * V[1], M[1][0] * V[0] + M[1][1] * V[1]];
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rx = Math.abs(rx);
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ry = Math.abs(ry);
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const lambda = (x1p * x1p) / (rx * rx) + (y1p * y1p) / (ry * ry);
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if (lambda > 1) {
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rx = Math.sqrt(lambda) * rx;
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ry = Math.sqrt(lambda) * ry;
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}
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const sign = fa === fs ? -1 : 1;
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const co =
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sign *
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Math.sqrt(
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Math.max(rx * rx * ry * ry - rx * rx * y1p * y1p - ry * ry * x1p * x1p, 0) /
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(rx * rx * y1p * y1p + ry * ry * x1p * x1p),
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);
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const V2 = [(rx * y1p) / ry, (-ry * x1p) / rx];
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const Cp = [V2[0] * co, V2[1] * co];
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const M2 = [
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[Math.cos(phi), -Math.sin(phi)],
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[Math.sin(phi), Math.cos(phi)],
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];
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const V3 = [(x1 + x2) / 2, (y1 + y2) / 2];
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const C = [
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M2[0][0] * Cp[0] + M2[0][1] * Cp[1] + V3[0],
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M2[1][0] * Cp[0] + M2[1][1] * Cp[1] + V3[1],
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];
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return { x: C[0], y: C[1] };
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};
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