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* Add lucide static * add render files * add read scripts * Add sprite generator * start with documentation * Add docs * adding documentation * fix build command * Add some extra static files * bump version * Update packages/lucide-static/README.md Co-authored-by: Kathryn Reeve <67553+BinaryKitten@users.noreply.github.com> * Fix sprite generation * update readme * Add lucide static workflow * adjust readme * Add font to release yml * Temporary turn of new versioning for lucide-static Co-authored-by: Kathryn Reeve <67553+BinaryKitten@users.noreply.github.com>
40 lines
1002 B
JavaScript
40 lines
1002 B
JavaScript
/* eslint-disable import/no-extraneous-dependencies */
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import { stringify } from 'svgson';
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import { format } from 'prettier';
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import { appendFile } from '../../../scripts/helpers';
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export default function generateSprite(svgs, packageDir) {
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const symbols = svgs.map(({ name, parsedSvg }) => ({
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name: 'symbol',
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type: 'element',
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attributes: {
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id: name,
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},
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children: parsedSvg.children,
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}));
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const spriteSvgObject = {
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name: 'svg',
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type: 'element',
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attributes: {
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xmlns: 'http://www.w3.org/2000/svg',
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version: '1.1',
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},
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children: [
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{
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name: 'defs',
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type: 'element',
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children: symbols,
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},
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],
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};
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const spriteSvg = stringify(spriteSvgObject);
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const prettifiedSprite = format(spriteSvg, { parser: 'babel' }).replace(/;/g, '');
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const xmlMeta = `<?xml version="1.0" encoding="utf-8"?>\n`;
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appendFile(xmlMeta, `sprite.svg`, packageDir);
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appendFile(prettifiedSprite, `sprite.svg`, packageDir);
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}
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