Files
flowframes/CodeLegacy/Ui/MainUiFunctions.cs
2024-10-13 16:58:06 +02:00

226 lines
8.7 KiB
C#

using Flowframes.Media;
using Flowframes.IO;
using Flowframes.Magick;
using Flowframes.Main;
using Flowframes.Os;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Flowframes.Data;
using Flowframes.MiscUtils;
namespace Flowframes.Ui
{
class MainUiFunctions
{
public static async Task InitInput (TextBox outputTbox, TextBox inputTbox, TextBox fpsInTbox, bool start = false)
{
Program.mainForm.Enabled = false;
try
{
Program.mainForm.SetTab(Program.mainForm.interpOptsTab.Name);
Program.mainForm.ResetInputInfo();
string path = inputTbox.Text.Trim();
GetFrameCountCached.Clear();
GetMediaResolutionCached.Clear();
if (Config.GetBool(Config.Key.clearLogOnInput))
Logger.ClearLogBox();
SetOutPath(outputTbox, inputTbox.Text.Trim().GetParentDir());
Program.lastInputPath = path;
Program.lastInputPathIsSsd = OsUtils.DriveIsSSD(path);
if (!Program.lastInputPathIsSsd)
Logger.Log("Your file seems to be on an HDD or USB device. It is recommended to interpolate videos on an SSD drive for best performance.");
Logger.Log("Importing file...");
Interpolate.currentMediaFile = new MediaFile(path);
await Interpolate.currentMediaFile.Initialize();
Program.mainForm.currInDuration = Interpolate.currentMediaFile.DurationMs;
Program.mainForm.currInDurationCut = Program.mainForm.currInDuration;
Fraction fps = Interpolate.currentMediaFile.VideoStreams.Count > 0 ? Interpolate.currentMediaFile.VideoStreams[0].Rate : new Fraction();
string fpsStr = fps.Float > 0 ? FormatUtils.Fraction(fps) : "Not Found";
Program.mainForm.currInFpsDetected = fps;
fpsInTbox.Text = fps.GetString();
Logger.Log($"Video FPS: {fpsStr} - Total Number Of Frames: {Interpolate.currentMediaFile.FrameCount}", false, true);
Program.mainForm.GetInputFpsTextbox().ReadOnly = (fps.Float > 0 && !Config.GetBool("allowCustomInputRate", false));
Program.mainForm.currInFps = fps;
Program.mainForm.currInFrames = Interpolate.currentMediaFile.FrameCount;
Program.mainForm.UpdateInputInfo();
CheckExistingFolder(path, outputTbox.Text.Trim());
// await Task.Delay(10);
await PrintResolution(path);
// await Task.Delay(10);
// InterpolationProgress.SetPreviewImg(await GetThumbnail(path));
if (AutoEncodeResume.resumeNextRun)
Logger.Log($"Incomplete interpolation detected. Flowframes will resume the interpolation.");
if (start)
Program.mainForm.runBtn_Click(null, null);
}
catch { }
if (!Cli.AutoRun)
{
Program.mainForm.Enabled = true;
}
}
public static bool SetOutPath (TextBox outputTbox, string outPath)
{
bool customOutDir = Config.GetInt("outFolderLoc") == 1;
outputTbox.Text = customOutDir ? Config.Get("custOutDir").Trim() : outPath;
if (customOutDir)
{
try
{
Directory.CreateDirectory(outputTbox.Text);
}
catch (Exception e)
{
Logger.Log($"Failed to create output folder: {e.Message}");
outputTbox.Text = outPath;
return false;
}
}
return true;
}
static void CheckExistingFolder (string inpath, string outpath)
{
if (Interpolate.currentSettings == null || !Interpolate.currentSettings.stepByStep) return;
string tmpFolder = InterpolateUtils.GetTempFolderLoc(inpath, outpath);
if (Directory.Exists(tmpFolder))
{
int scnFrmAmount = IoUtils.GetAmountOfFiles(Path.Combine(tmpFolder, Paths.scenesDir), false, "*" + Interpolate.currentSettings.interpExt); // TODO: Make this work if the frames extension was changed
string scnFrames = scnFrmAmount > 0 ? $"{scnFrmAmount} scene frames" : "no scene frames";
int srcFrmAmount = IoUtils.GetAmountOfFiles(Path.Combine(tmpFolder, Paths.framesDir), false, "*" + Interpolate.currentSettings.interpExt);
string srcFrames = srcFrmAmount > 1 ? $"{srcFrmAmount} source frames" : "no source frames";
int interpFrmAmount = IoUtils.GetAmountOfFiles(Path.Combine(tmpFolder, Paths.interpDir), false);
string interpFrames = interpFrmAmount > 2 ? $"{interpFrmAmount} interpolated frames" : "no interpolated frames";
string msg = $"A temporary folder for this video already exists. It contains {scnFrames}, {srcFrames}, {interpFrames}.";
DialogResult dialogResult = UiUtils.ShowMessageBox($"{msg}\n\nClick \"Yes\" to use the existing files or \"No\" to delete them.", "Use files from existing temp folder?", MessageBoxButtons.YesNo);
if (dialogResult == DialogResult.No)
{
IoUtils.TryDeleteIfExists(tmpFolder);
Logger.Log("Deleted old temp folder.");
}
}
}
static async Task PrintResolution (string path)
{
Size res = new Size();
if(path == Interpolate.currentSettings?.inPath)
res = Interpolate.currentSettings.InputResolution;
else
res = await GetMediaResolutionCached.GetSizeAsync(path);
if (res.Width > 1 && res.Height > 1)
Logger.Log($"Input Resolution: {res.Width}x{res.Height}");
Program.mainForm.currInRes = res;
Program.mainForm.UpdateInputInfo();
}
public static async Task<Image> GetThumbnail (string path)
{
string imgOnDisk = Path.Combine(Paths.GetSessionDataPath(), "thumb-temp.jpg");
try
{
if (!IoUtils.IsPathDirectory(path)) // If path is video - Extract first frame
{
await FfmpegExtract.ExtractSingleFrame(path, imgOnDisk, 1);
return IoUtils.GetImage(imgOnDisk);
}
else // Path is frame folder - Get first frame
{
return IoUtils.GetImage(IoUtils.GetFilesSorted(path)[0]);
}
}
catch (Exception e)
{
Logger.Log("GetThumbnail Error: " + e.Message, true);
return null;
}
}
public static float ValidateInterpFactor (float factor)
{
AiInfo ai = Program.mainForm.GetAi();
if (ai.NameInternal == Implementations.rifeNcnn.NameInternal && !Program.mainForm.GetModel(ai).Dir.Contains("v4"))
{
if (factor != 2)
Logger.Log($"{ai.FriendlyName} models before 4.0 only support 2x interpolation!");
return 2;
}
if (ai.FactorSupport == AiInfo.InterpFactorSupport.Fixed)
{
int closest = ai.SupportedFactors.Min(i => (Math.Abs(factor.RoundToInt() - i), i)).i;
return (float)closest;
}
if(ai.FactorSupport == AiInfo.InterpFactorSupport.AnyPowerOfTwo)
{
return ToNearestPow2(factor.RoundToInt()).Clamp(2, 128);
}
if(ai.FactorSupport == AiInfo.InterpFactorSupport.AnyInteger)
{
return factor.RoundToInt().Clamp(2, 128);
}
if(ai.FactorSupport == AiInfo.InterpFactorSupport.AnyFloat)
{
return factor.Clamp(2, 128);
}
return factor;
}
static bool IsPowerOfTwo(int x)
{
return (x != 0) && ((x & (x - 1)) == 0);
}
static int ToNearestPow2(int x)
{
int next = ToNextNearestPow2(x);
int prev = next >> 1;
return next - x < x - prev ? next : prev;
}
static int ToNextNearestPow2(int x)
{
if (x < 0) { return 0; }
--x;
x |= x >> 1;
x |= x >> 2;
x |= x >> 4;
x |= x >> 8;
x |= x >> 16;
return x + 1;
}
}
}