Files
flowframes/CodeLegacy/Data/VidExtraData.cs

122 lines
5.8 KiB
C#

using Flowframes.IO;
using System;
using System.Drawing;
using System.Linq;
namespace Flowframes.Data
{
public class VidExtraData
{
// Color
public string ColSpace = "";
public string ColRange = "";
public string ColTransfer = "";
public string ColPrimaries = "";
// Sample/Display Aspect Ratios
public string Sar = "";
public string Dar = "";
// Rotation
public int Rotation = 0;
private readonly string[] _validColorSpaces = new string[] { "bt709", "bt470m", "bt470bg", "smpte170m", "smpte240m", "linear", "log100", "log316", "iec61966-2-4", "bt1361e", "iec61966-2-1", "bt2020-10", "bt2020-12", "smpte2084", "smpte428", "arib-std-b67" };
public bool HasAllColorValues => ColSpace.IsNotEmpty() && ColRange.IsNotEmpty() && ColTransfer.IsNotEmpty() && ColPrimaries.IsNotEmpty();
public bool HasAnyColorValues => ColSpace.IsNotEmpty() || ColRange.IsNotEmpty() || ColTransfer.IsNotEmpty() || ColPrimaries.IsNotEmpty();
public string ColorsStr => $"Color Primaries {(ColPrimaries.IsEmpty() ? "unset" : ColPrimaries)}, Space {(ColSpace.IsEmpty() ? "unset" : ColSpace)}, Transfer {(ColTransfer.IsEmpty() ? "unset" : ColTransfer)}, Range {(ColRange.IsEmpty() ? "unset" : ColRange)}";
public VidExtraData() { }
public VidExtraData(string ffprobeOutput, bool allowColorData = true)
{
string[] lines = ffprobeOutput.SplitIntoLines();
bool keepColorSpace = allowColorData && Config.GetBool(Config.Key.keepColorSpace, true);
string GetValue(string key, string key2 = "") => lines.FirstOrDefault(l => l.StartsWith(key + "=") || key2.IsNotEmpty() && l.StartsWith(key2 + "="))?.Split('=').Last() ?? "";
int w = GetValue("width", "coded_width").GetInt();
int h = GetValue("height", "coded_height").GetInt();
Rotation = GetValue("display_rotation", "rotation").GetInt();
Sar = GetValue("sample_aspect_ratio");
Dar = GetValue("display_aspect_ratio");
// Dar = ValidateDar(w, h, Dar, Rotation);
if (keepColorSpace)
{
ColPrimaries = GetValue("color_primaries").Lower().Replace("unknown", "");
ColRange = GetValue("color_range").Lower().Replace("unknown", "");
ColSpace = GetValue("color_space").Lower().Replace("unknown", "");
ColTransfer = GetValue("color_transfer").Lower().Replace("unknown", "");
ColTransfer = ColTransfer.Replace("bt470bg", "gamma28").Replace("bt470m", "gamma28"); // https://forum.videohelp.com/threads/394596-Color-Matrix
if (ColSpace.IsNotEmpty() && !_validColorSpaces.Contains(ColSpace.Trim()))
{
Logger.Log($"Warning: Color Space '{ColSpace.Trim()}'.", true, false, "ffmpeg");
ColSpace = "";
}
if (ColTransfer.IsNotEmpty() && !_validColorSpaces.Contains(ColTransfer.Trim()))
{
Logger.Log($"Warning: Color Transfer '{ColTransfer.Trim()}' not valid.", true, false, "ffmpeg");
ColTransfer = "";
}
if (ColPrimaries.IsNotEmpty() && !_validColorSpaces.Contains(ColPrimaries.Trim()))
{
Logger.Log($"Warning: Color Primaries '{ColPrimaries.Trim()}' not valid.", true, false, "ffmpeg");
ColPrimaries = "";
}
}
Logger.Log($"{ColorsStr}; SAR {Sar.Wrap()}, DAR {Dar.Wrap()}, Rot. {Rotation}", true, false, "ffmpeg");
}
public static string ValidateDar(int resW, int resH, string dar, int rotation)
{
if (dar.IsEmpty() || !dar.Contains(':'))
return "";
string[] parts = dar.Split(':');
if (parts.Length != 2)
return "";
var s = ValidateAspectRatio(new Size(resW, resH), new Size(parts[0].GetInt(), parts[1].GetInt()), rotation, out bool wasRotated);
if (wasRotated)
Logger.Log($"Fixed invalid DAR: {dar} -> {s.Width}:{s.Height}", true, false);
return $"{s.Width}:{s.Height}";
}
/// <summary>
/// Checks if the aspect ratio is valid after applying the provided rotation (degrees) to the resolution.
/// </summary>
public static Size ValidateAspectRatio(Size resolution, Size aspect, int rotationDeg, out bool wasRotated)
{
wasRotated = false;
if (resolution.Width <= 0 || resolution.Height <= 0 || aspect.Width <= 0 || aspect.Height <= 0 || rotationDeg % 90 != 0)
return aspect; // Invalid dimensions; return as-is
// Normalize rotation to 0/90/180/270
int rot = ((rotationDeg % 360) + 360) % 360; // Map negatives to positive rotation
// Square resolution or square aspect: treat as compatible
if (resolution.Width == resolution.Height || aspect.Width == aspect.Height)
return aspect;
// No need to rotate aspect ratio for 0 or 180 rotation, as orientation stays the same
if (rot == 0 || rot == 180)
return aspect;
// At this point we know rotation is 90 or 270, which flips orientation, so we flip video dimensions for comparison
resolution = new Size(resolution.Height, resolution.Width);
bool rotatedResIsPortrait = resolution.Height > resolution.Width;
bool aspectRatioIsPortrait = aspect.Height > aspect.Width;
if (rotatedResIsPortrait == aspectRatioIsPortrait)
return aspect;
wasRotated = true;
return new Size(aspect.Height, aspect.Width); // Swap DAR to match rotated orientation
}
}
}