Files
flowframes/Code/Main/AutoEncode.cs

246 lines
12 KiB
C#

using Flowframes.Media;
using Flowframes.Data;
using Flowframes.IO;
using Flowframes.MiscUtils;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Flowframes.Ui;
using Flowframes.Os;
namespace Flowframes.Main
{
class AutoEncode
{
static string interpFramesFolder;
static string videoChunksFolder;
public static int chunkSize; // Encode every n frames
public static int safetyBufferFrames; // Ignore latest n frames to avoid using images that haven't been fully encoded yet
public static string[] interpFramesLines;
public static List<int> encodedFrameLines = new List<int>();
public static List<int> unencodedFrameLines = new List<int>();
public static bool debug;
public static bool busy;
public static bool paused;
public static Task currentMuxTask;
public static void UpdateChunkAndBufferSizes ()
{
chunkSize = GetChunkSize((IoUtils.GetAmountOfFiles(Interpolate.currentSettings.framesFolder, false, "*" + Interpolate.currentSettings.framesExt) * Interpolate.currentSettings.interpFactor).RoundToInt());
safetyBufferFrames = 90;
if (Interpolate.currentSettings.ai.Backend == AI.AiBackend.Ncnn)
safetyBufferFrames = Config.GetInt(Config.Key.autoEncSafeBufferNcnn, 150);
if (Interpolate.currentSettings.ai.Backend == AI.AiBackend.Pytorch)
safetyBufferFrames = Config.GetInt(Config.Key.autoEncSafeBufferCuda, 90);
}
public static async Task MainLoop(string interpFramesPath)
{
if(!AutoEncodeResume.resumeNextRun)
AutoEncodeResume.Reset();
debug = Config.GetBool("autoEncDebug", false);
try
{
UpdateChunkAndBufferSizes();
bool imgSeq = Interpolate.currentSettings.outSettings.Encoder.GetInfo().IsImageSequence;
interpFramesFolder = interpFramesPath;
videoChunksFolder = Path.Combine(interpFramesPath.GetParentDir(), Paths.chunksDir);
if (Interpolate.currentlyUsingAutoEnc)
Directory.CreateDirectory(videoChunksFolder);
encodedFrameLines.Clear();
unencodedFrameLines.Clear();
Logger.Log($"[AE] Starting AutoEncode MainLoop - Chunk Size: {chunkSize} Frames - Safety Buffer: {safetyBufferFrames} Frames", true);
int chunkNo = AutoEncodeResume.encodedChunks + 1;
string encFile = Path.Combine(interpFramesPath.GetParentDir(), Paths.GetFrameOrderFilename(Interpolate.currentSettings.interpFactor));
interpFramesLines = IoUtils.ReadLines(encFile).Select(x => x.Split('/').Last().Remove("'").Split('#').First()).ToArray(); // Array with frame filenames
while (!Interpolate.canceled && GetInterpFramesAmount() < 2)
await Task.Delay(1000);
int lastEncodedFrameNum = 0;
while (HasWorkToDo()) // Loop while proc is running and not all frames have been encoded
{
if (Interpolate.canceled) return;
if (paused)
{
await Task.Delay(200);
continue;
}
unencodedFrameLines.Clear();
bool aiRunning = !AiProcess.lastAiProcess.HasExited;
for (int frameLineNum = lastEncodedFrameNum; frameLineNum < interpFramesLines.Length; frameLineNum++)
{
if (aiRunning && interpFramesLines[frameLineNum].Contains(InterpolationProgress.lastFrame.ToString().PadLeft(Padding.interpFrames, '0')))
break;
unencodedFrameLines.Add(frameLineNum);
}
if (Config.GetBool(Config.Key.alwaysWaitForAutoEnc))
{
int maxFrames = chunkSize + (0.5f * chunkSize).RoundToInt() + safetyBufferFrames;
bool overwhelmed = unencodedFrameLines.Count > maxFrames;
if(overwhelmed && !AiProcessSuspend.aiProcFrozen && OsUtils.IsProcessHidden(AiProcess.lastAiProcess))
{
string dirSize = FormatUtils.Bytes(IoUtils.GetDirSize(Interpolate.currentSettings.interpFolder, true));
Logger.Log($"AutoEnc is overwhelmed! ({unencodedFrameLines.Count} unencoded frames > {maxFrames}) - Pausing.", true);
AiProcessSuspend.SuspendResumeAi(true);
}
else if (!overwhelmed && AiProcessSuspend.aiProcFrozen)
{
AiProcessSuspend.SuspendResumeAi(false);
}
}
if (unencodedFrameLines.Count > 0 && (unencodedFrameLines.Count >= (chunkSize + safetyBufferFrames) || !aiRunning)) // Encode every n frames, or after process has exited
{
try
{
List<int> frameLinesToEncode = aiRunning ? unencodedFrameLines.Take(chunkSize).ToList() : unencodedFrameLines; // Take all remaining frames if process is done
string lastOfChunk = Path.Combine(interpFramesPath, interpFramesLines[frameLinesToEncode.Last()]);
if (!File.Exists(lastOfChunk))
{
if(debug)
Logger.Log($"[AE] Last frame of chunk doesn't exist; skipping loop iteration ({lastOfChunk})", true);
await Task.Delay(500);
continue;
}
busy = true;
string outpath = Path.Combine(videoChunksFolder, "chunks", $"{chunkNo.ToString().PadLeft(4, '0')}{FfmpegUtils.GetExt(Interpolate.currentSettings.outSettings)}");
string firstFile = Path.GetFileName(interpFramesLines[frameLinesToEncode.First()].Trim());
string lastFile = Path.GetFileName(interpFramesLines[frameLinesToEncode.Last()].Trim());
Logger.Log($"[AE] Encoding Chunk #{chunkNo} to using line {frameLinesToEncode.First()} ({firstFile}) through {frameLinesToEncode.Last()} ({lastFile}) - {unencodedFrameLines.Count} unencoded frames left in total", true, false, "ffmpeg");
await Export.EncodeChunk(outpath, Interpolate.currentSettings.interpFolder, chunkNo, Interpolate.currentSettings.outSettings, frameLinesToEncode.First(), frameLinesToEncode.Count);
if (Interpolate.canceled) return;
if (aiRunning && Config.GetInt(Config.Key.autoEncMode) == 2)
Task.Run(() => DeleteOldFramesAsync(interpFramesPath, frameLinesToEncode));
if (Interpolate.canceled) return;
encodedFrameLines.AddRange(frameLinesToEncode);
Logger.Log("[AE] Done Encoding Chunk #" + chunkNo, true, false, "ffmpeg");
lastEncodedFrameNum = (frameLinesToEncode.Last() + 1);
chunkNo++;
AutoEncodeResume.Save();
if(!imgSeq && Config.GetInt(Config.Key.autoEncBackupMode) > 0)
{
if (aiRunning && (currentMuxTask == null || (currentMuxTask != null && currentMuxTask.IsCompleted)))
currentMuxTask = Task.Run(() => Export.ChunksToVideo(Interpolate.currentSettings.tempFolder, videoChunksFolder, Interpolate.currentSettings.outPath, true));
else
Logger.Log($"[AE] Skipping backup because {(!aiRunning ? "this is the final chunk" : "previous mux task has not finished yet")}!", true, false, "ffmpeg");
}
busy = false;
}
catch (Exception e)
{
Logger.Log($"AutoEnc Chunk Encoding Error: {e.Message}. Stack Trace:\n{e.StackTrace}");
Interpolate.Cancel("Auto-Encode encountered an error.");
}
}
await Task.Delay(50);
}
if (Interpolate.canceled) return;
while (currentMuxTask != null && !currentMuxTask.IsCompleted)
await Task.Delay(100);
if (imgSeq)
return;
await Export.ChunksToVideo(Interpolate.currentSettings.tempFolder, videoChunksFolder, Interpolate.currentSettings.outPath);
}
catch (Exception e)
{
Logger.Log($"AutoEnc Error: {e.Message}. Stack Trace:\n{e.StackTrace}");
Interpolate.Cancel("Auto-Encode encountered an error.");
}
}
static async Task DeleteOldFramesAsync (string interpFramesPath, List<int> frameLinesToEncode)
{
if(debug)
Logger.Log("[AE] Starting DeleteOldFramesAsync.", true, false, "ffmpeg");
Stopwatch sw = new Stopwatch();
sw.Restart();
foreach (int frame in frameLinesToEncode)
{
if (!FrameIsStillNeeded(interpFramesLines[frame], frame)) // Make sure frames are no longer needed (for dupes) before deleting!
{
string framePath = Path.Combine(interpFramesPath, interpFramesLines[frame]);
//IOUtils.OverwriteFileWithText(framePath); // Overwrite to save space without breaking progress counter
IoUtils.TryDeleteIfExists(framePath);
InterpolationProgress.deletedFramesCount++;
}
}
if (debug)
Logger.Log("[AE] DeleteOldFramesAsync finished in " + FormatUtils.TimeSw(sw), true, false, "ffmpeg");
}
static bool FrameIsStillNeeded (string frameName, int frameIndex)
{
if ((frameIndex + 1) < interpFramesLines.Length && interpFramesLines[frameIndex+1].Contains(frameName))
return true;
return false;
}
public static bool HasWorkToDo ()
{
if (Interpolate.canceled || interpFramesFolder == null) return false;
if(debug)
Logger.Log($"[AE] HasWorkToDo - Process Running: {(AiProcess.lastAiProcess != null && !AiProcess.lastAiProcess.HasExited)} - encodedFrameLines.Count: {encodedFrameLines.Count} - interpFramesLines.Length: {interpFramesLines.Length}", true);
return ((AiProcess.lastAiProcess != null && !AiProcess.lastAiProcess.HasExited) || encodedFrameLines.Count < interpFramesLines.Length);
}
static int GetChunkSize(int targetFramesAmount)
{
if (targetFramesAmount > 100000) return 4800;
if (targetFramesAmount > 50000) return 2400;
if (targetFramesAmount > 20000) return 1200;
if (targetFramesAmount > 5000) return 600;
if (targetFramesAmount > 1000) return 300;
return 150;
}
static int GetInterpFramesAmount()
{
return IoUtils.GetAmountOfFiles(interpFramesFolder, false, "*" + Interpolate.currentSettings.interpExt);
}
}
}