using Flowframes.Media; using Flowframes.Data; using Flowframes.Forms; using Flowframes.IO; using Flowframes.MiscUtils; using Flowframes.Os; using Flowframes.Ui; using System; using System.Collections.Generic; using System.Diagnostics; using System.Drawing; using System.IO; using System.Linq; using System.Text.RegularExpressions; using System.Threading.Tasks; using System.Windows.Forms; using I = Flowframes.Interpolate; using Padding = Flowframes.Data.Padding; namespace Flowframes.Main { class InterpolateUtils { public static async Task CopyLastFrame(int lastFrameNum) { if (I.canceled) return; try { lastFrameNum--; // We have to do this as extracted frames start at 0, not 1 bool frameFolderInput = IoUtils.IsPathDirectory(I.currentSettings.inPath); string targetPath = Path.Combine(I.currentSettings.framesFolder, lastFrameNum.ToString().PadLeft(Padding.inputFrames, '0') + I.currentSettings.framesExt); if (File.Exists(targetPath)) return; Size res = IoUtils.GetImage(IoUtils.GetFilesSorted(I.currentSettings.framesFolder, false).First()).Size; if (frameFolderInput) { string lastFramePath = IoUtils.GetFilesSorted(I.currentSettings.inPath, false).Last(); await FfmpegExtract.ExtractLastFrame(lastFramePath, targetPath, res); } else { await FfmpegExtract.ExtractLastFrame(I.currentSettings.inPath, targetPath, res); } } catch (Exception e) { Logger.Log("CopyLastFrame Error: " + e.Message); } } public static int GetProgressWaitTime(int numFrames) { float hddMultiplier = !Program.lastInputPathIsSsd ? 2f : 1f; int waitMs = 200; if (numFrames > 100) waitMs = 500; if (numFrames > 1000) waitMs = 1000; if (numFrames > 2500) waitMs = 1500; if (numFrames > 5000) waitMs = 2500; return (waitMs * hddMultiplier).RoundToInt(); } public static string GetTempFolderLoc(string inPath, string outPath) { string basePath = inPath.GetParentDir(); if (Config.GetInt(Config.Key.tempFolderLoc) == 1) basePath = outPath.GetParentDir(); if (Config.GetInt(Config.Key.tempFolderLoc) == 2) basePath = outPath; if (Config.GetInt(Config.Key.tempFolderLoc) == 3) basePath = Paths.GetExeDir(); if (Config.GetInt(Config.Key.tempFolderLoc) == 4) { string custPath = Config.Get(Config.Key.tempDirCustom); if (IoUtils.IsDirValid(custPath)) basePath = custPath; } return Path.Combine(basePath, Path.GetFileNameWithoutExtension(inPath).StripBadChars().Remove(" ").Trunc(30, false) + "-temp"); } public static bool InputIsValid(InterpSettings s) { try { bool passes = true; bool isFile = !IoUtils.IsPathDirectory(s.inPath); if ((passes && isFile && !IoUtils.IsFileValid(s.inPath)) || (!isFile && !IoUtils.IsDirValid(s.inPath))) { UiUtils.ShowMessageBox("Input path is not valid!"); passes = false; } if (passes && !IoUtils.IsDirValid(s.outPath)) { UiUtils.ShowMessageBox("Output path is not valid!"); passes = false; } if (passes && s.tempFolder.StartsWith(@"\\")) { UiUtils.ShowMessageBox("Flowframes does not support UNC/Network paths as a temp folder!\nPlease use a local path instead."); passes = false; } if (passes && s.outFps.GetFloat() < 1f || s.outFps.GetFloat() > 1000f) { string imgSeqNote = isFile ? "" : "\n\nWhen using an image sequence as input, you always have to specify the frame rate manually."; UiUtils.ShowMessageBox($"Invalid output frame rate ({s.outFps.GetFloat()}).\nMust be 1-1000.{imgSeqNote}"); passes = false; } string fpsLimitValue = Config.Get(Config.Key.maxFps); float fpsLimit = (fpsLimitValue.Contains("/") ? new Fraction(Config.Get(Config.Key.maxFps)).GetFloat() : fpsLimitValue.GetFloat()); if (s.outMode == I.OutMode.VidGif && s.outFps.GetFloat() > 50 && !(fpsLimit > 0 && fpsLimit <= 50)) Logger.Log($"Warning: GIF will be encoded at 50 FPS instead of {s.outFps.GetFloat()} as the format doesn't support frame rates that high."); if (!passes) I.Cancel("Invalid settings detected.", true); return passes; } catch(Exception e) { Logger.Log($"Failed to run InputIsValid: {e.Message}\n{e.StackTrace}", true); return false; } } public static bool CheckAiAvailable(AI ai, ModelCollection.ModelInfo model) { if (IoUtils.GetAmountOfFiles(Path.Combine(Paths.GetPkgPath(), ai.PkgDir), true) < 1) { UiUtils.ShowMessageBox("The selected AI is not installed!", UiUtils.MessageType.Error); I.Cancel("Selected AI not available.", true); return false; } if (model == null || model.Dir.Trim() == "") { UiUtils.ShowMessageBox("No valid AI model has been selected!", UiUtils.MessageType.Error); I.Cancel("No valid model selected.", true); return false; } if (I.currentSettings.ai.NameInternal.ToUpper().Contains("CUDA") && NvApi.gpuList.Count < 1) { UiUtils.ShowMessageBox("Warning: No Nvidia GPU was detected. CUDA might fall back to CPU!\n\nTry an NCNN implementation instead if you don't have an Nvidia GPU.", UiUtils.MessageType.Error); if (!Config.GetBool("allowCudaWithoutDetectedGpu", true)) { I.Cancel("No CUDA-capable graphics card available.", true); return false; } } return true; } public static bool CheckDeleteOldTempFolder() { if (!IoUtils.TryDeleteIfExists(I.currentSettings.tempFolder)) { UiUtils.ShowMessageBox("Failed to remove an existing temp folder of this video!\nMake sure you didn't open any frames in an editor.", UiUtils.MessageType.Error); I.Cancel(); return false; } return true; } public static void ShowWarnings (float factor, AI ai) { if (Config.GetInt(Config.Key.cmdDebugMode) > 0) Logger.Log($"Warning: The CMD window for interpolation is enabled. This will disable Auto-Encode and the progress bar!"); } public static bool CheckPathValid(string path) { if (path.StartsWith(@"\\")) { UiUtils.ShowMessageBox("Input path is not valid.\nFlowframes does not support UNC/Network paths."); I.Cancel(); return false; } if (IoUtils.IsPathDirectory(path)) { if (!IoUtils.IsDirValid(path)) { UiUtils.ShowMessageBox("Input directory is not valid.\nMake sure it still exists and hasn't been renamed or moved!"); I.Cancel(); return false; } } else { if (!IsVideoValid(path)) { UiUtils.ShowMessageBox("Input video file is not valid.\nMake sure it still exists and hasn't been renamed or moved!"); return false; } } return true; } public static async Task CheckEncoderValid (float interpFps) { string enc = FfmpegUtils.GetEnc(FfmpegUtils.GetCodec(I.currentSettings.outMode)); float maxAv1Fps = 240; // SVT-AV1 only supports up to 240 FPS as of 2022-08 float maxFps = Config.GetFloat(Config.Key.maxFps); float encodeFps = maxFps > 0 ? interpFps.Clamp(0, maxFps) : interpFps; if (enc.ToLower().Contains("av1") && encodeFps > maxAv1Fps) { UiUtils.ShowMessageBox($"The selected encoder only supports up to {maxAv1Fps} FPS!\nPlease use a different encoder or reduce the interpolation factor.", UiUtils.MessageType.Error); I.Cancel(); return false; } if (enc.ToLower().Contains("nvenc") && !(await FfmpegCommands.IsEncoderCompatible(enc))) { UiUtils.ShowMessageBox("NVENC encoding is not available on your hardware!\nPlease use a different encoder.", UiUtils.MessageType.Error); I.Cancel(); return false; } return true; } public static bool IsVideoValid(string videoPath) { if (videoPath == null || !IoUtils.IsFileValid(videoPath)) return false; return true; } public static async Task GetOutputResolution(string inputPath, bool print, bool returnZeroIfUnchanged = false) { Size resolution = await GetMediaResolutionCached.GetSizeAsync(inputPath); return GetOutputResolution(resolution, print, returnZeroIfUnchanged); } public static Size GetOutputResolution(Size inputRes, bool print = false, bool returnZeroIfUnchanged = false) { int maxHeightValue = Config.GetInt(Config.Key.maxVidHeight); int maxHeight = RoundDivisibleBy(maxHeightValue, FfmpegCommands.GetPadding()); if (inputRes.Height > maxHeight) { float factor = (float)maxHeight / inputRes.Height; Logger.Log($"Un-rounded downscaled size: {(inputRes.Width * factor).ToString("0.00")}x{maxHeightValue}", true); int width = RoundDivisibleBy((inputRes.Width * factor).RoundToInt(), FfmpegCommands.GetPadding()); if (print) Logger.Log($"Video is bigger than the maximum - Downscaling to {width}x{maxHeight}."); return new Size(width, maxHeight); } else { if (returnZeroIfUnchanged) return new Size(); else return inputRes; } } public static int RoundDivisibleBy(int number, int divisibleBy) // Round to a number that's divisible by 2 (for h264 etc) { int a = (number / divisibleBy) * divisibleBy; // Smaller multiple int b = a + divisibleBy; // Larger multiple return (number - a > b - number) ? b : a; // Return of closest of two } public static bool CanUseAutoEnc(bool stepByStep, InterpSettings current) { AutoEncode.UpdateChunkAndBufferSizes(); if (current.ai.Piped) { Logger.Log($"Not Using AutoEnc: Using piped encoding.", true); return false; } if (Config.GetInt(Config.Key.cmdDebugMode) > 0) { Logger.Log($"Not Using AutoEnc: CMD window is shown (cmdDebugMode > 0)", true); return false; } if(current.outMode == I.OutMode.VidGif) { Logger.Log($"Not Using AutoEnc: Using GIF output", true); return false; } if (stepByStep && !Config.GetBool(Config.Key.sbsAllowAutoEnc)) { Logger.Log($"Not Using AutoEnc: Using step-by-step mode, but 'sbsAllowAutoEnc' is false", true); return false; } if (!stepByStep && Config.GetInt(Config.Key.autoEncMode) == 0) { Logger.Log($"Not Using AutoEnc: 'autoEncMode' is 0", true); return false; } int inFrames = IoUtils.GetAmountOfFiles(current.framesFolder, false); if (inFrames * current.interpFactor < (AutoEncode.chunkSize + AutoEncode.safetyBufferFrames) * 1.2f) { Logger.Log($"Not Using AutoEnc: Input frames ({inFrames}) * factor ({current.interpFactor}) is smaller than (chunkSize ({AutoEncode.chunkSize}) + safetyBufferFrames ({AutoEncode.safetyBufferFrames}) * 1.2f)", true); return false; } return true; } public static async Task UseUhd() { return UseUhd(await GetOutputResolution(I.currentSettings.inPath, false)); } public static bool UseUhd(Size outputRes) { return outputRes.Height >= Config.GetInt(Config.Key.uhdThresh); } public static void FixConsecutiveSceneFrames(string sceneFramesPath, string sourceFramesPath) { if (!Directory.Exists(sceneFramesPath) || IoUtils.GetAmountOfFiles(sceneFramesPath, false) < 1) return; List sceneFrames = IoUtils.GetFilesSorted(sceneFramesPath).Select(x => Path.GetFileNameWithoutExtension(x)).ToList(); List sourceFrames = IoUtils.GetFilesSorted(sourceFramesPath).Select(x => Path.GetFileNameWithoutExtension(x)).ToList(); List sceneFramesToDelete = new List(); foreach (string scnFrame in sceneFrames) { if (sceneFramesToDelete.Contains(scnFrame)) continue; int sourceIndexForScnFrame = sourceFrames.IndexOf(scnFrame); // Get source index of scene frame if ((sourceIndexForScnFrame + 1) == sourceFrames.Count) continue; string followingFrame = sourceFrames[sourceIndexForScnFrame + 1]; // Get filename/timestamp of the next source frame if (sceneFrames.Contains(followingFrame)) // If next source frame is in scene folder, add to deletion list sceneFramesToDelete.Add(followingFrame); } foreach (string frame in sceneFramesToDelete) IoUtils.TryDeleteIfExists(Path.Combine(sceneFramesPath, frame + I.currentSettings.framesExt)); } public static int GetRoundedInterpFramesPerInputFrame(float factor, bool roundDown = true) { if (roundDown) return (int)Math.Floor(factor) - 1; else return factor.RoundToInt(); } } }