using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Threading.Tasks; using System.Windows.Forms; using Flowframes.IO; using Flowframes.Ui; namespace Flowframes.Os { class StartupChecks { static bool IsWin10Or11() { string osInfoStr = OsUtils.TryGetOs(); if (string.IsNullOrWhiteSpace(osInfoStr)) return true; // If it fails, assume we are on Win10 string[] osInfo = osInfoStr.Split(" | "); string version = osInfo[0].Remove("Microsoft").Trim(); return (version.Lower().Contains("windows 10") || version.Lower().Contains("windows 11")); } static bool Is32Bit() { string osInfoStr = OsUtils.TryGetOs(); if (string.IsNullOrWhiteSpace(osInfoStr)) return false; // If it fails, assume we are on 64bit string[] osInfo = osInfoStr.Split(" | "); string arch = osInfo[1].Trim(); return arch.Contains("32"); } public static void CheckOs() { if (!File.Exists(Paths.GetVerPath()) && Paths.GetExeDir().Lower().Contains("temp")) { UiUtils.ShowMessageBox("You seem to be running Flowframes out of an archive.\nPlease extract the whole archive first!", UiUtils.MessageType.Error); IoUtils.TryDeleteIfExists(Paths.GetDataPath()); Application.Exit(); } string[] osInfo = OsUtils.TryGetOs().Split(" | "); string version = osInfo[0].Remove("Microsoft").Trim(); if (Is32Bit() && !Config.GetBool("allow32Bit", false)) { UiUtils.ShowMessageBox("This application is not compatible with 32 bit operating systems!", UiUtils.MessageType.Error); Application.Exit(); } if (string.IsNullOrWhiteSpace(version)) return; if (!version.Lower().Contains("windows 10") && !version.Lower().Contains("windows 11") && !Config.GetBool("ignoreIncompatibleOs", false)) { UiUtils.ShowMessageBox($"This application was made for Windows 10/11 and is not officially compatible with {version}.\n\n" + $"Use it at your own risk and do NOT ask for support as long as your are on {version}.", UiUtils.MessageType.Warning); } } public static async Task SymlinksCheck() { if (!IsWin10Or11()) return; bool silent = Config.GetBool("silentDevmodeCheck", true); string ver = Updater.GetInstalledVer().ToString(); bool symlinksAllowed = Symlinks.SymlinksAllowed(); Logger.Log($"SymlinksAllowed: {symlinksAllowed}", true); if (!symlinksAllowed && Config.Get(Config.Key.askedForDevModeVersion) != ver) { if (!silent) { UiUtils.ShowMessageBox("Flowframes will now enable Windows' Developer Mode which is required for video encoding improvements.\n\n" + "This requires administrator privileges once.", UiUtils.MessageType.Message); } Logger.Log($"Trying to enable dev mode.", true); string devmodeBatchPath = Path.Combine(Paths.GetDataPath(), "devmode.bat"); File.WriteAllText(devmodeBatchPath, Properties.Resources.devmode); Process devmodeProc = OsUtils.NewProcess(true); devmodeProc.StartInfo.Arguments = $"/C {devmodeBatchPath.Wrap()}"; devmodeProc.Start(); while (!devmodeProc.HasExited) await Task.Delay(100); bool symlinksWorksNow = false; for (int retries = 8; retries > 0; retries--) { symlinksWorksNow = Symlinks.SymlinksAllowed(); if (symlinksWorksNow) break; await Task.Delay(500); } if (!symlinksWorksNow) { if (!silent) { UiUtils.ShowMessageBox("Failed to enable developer mode - Perhaps you do not have sufficient privileges.\n\n" + "Without Developer Mode, video encoding will be noticably slower.\n\nYou can still try enabling " + "it manually in the Windows 10 Settings:\nSettings -> Update & security -> For developers -> Developer mode.", UiUtils.MessageType.Message); } Logger.Log("Failed to enable dev mode.", true); Config.Set("askedForDevModeVersion", ver); } else { Logger.Log("Enabled Windows Developer Mode.", silent); } IoUtils.TryDeleteIfExists(devmodeBatchPath); } } public static async Task DetectHwEncoders () { if (Config.GetBool(Config.Key.PerformedHwEncCheck)) return; Logger.Log($"Detecting hardare encoding support..."); var encoders = new[] { "h264_nvenc", "hevc_nvenc", "av1_nvenc", "h264_amf", "hevc_amf" }; var compatEncoders = new List(); foreach(string e in encoders) { bool compat = await FfmpegCommands.IsEncoderCompatible(e); if (compat) { compatEncoders.Add(e); Logger.Log($"HW Encoder supported: {e}", true); } } Logger.Log($"Available hardware encoders: {string.Join(", ", compatEncoders.Select(e => e.Replace("_", " ").Upper()))}"); Config.Set(Config.Key.SupportedHwEncoders, string.Join(",", compatEncoders)); Config.Set(Config.Key.PerformedHwEncCheck, true.ToString()); } } }