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https://github.com/n00mkrad/flowframes.git
synced 2026-07-10 20:41:47 +02:00
Fixed GetHash file lock, AE safety buffers in config, increased to 90 for ncnn
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@@ -27,7 +27,8 @@ namespace Flowframes.Main
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public static void UpdateChunkAndBufferSizes ()
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{
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chunkSize = GetChunkSize(IOUtils.GetAmountOfFiles(Interpolate.current.framesFolder, false, "*.png") * Interpolate.current.interpFactor);
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safetyBufferFrames = Interpolate.current.ai.aiName.ToUpper().Contains("NCNN") ? 60 : 30; // Use bigger safety buffer for NCNN
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bool isNcnn = Interpolate.current.ai.aiName.ToUpper().Contains("NCNN");
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safetyBufferFrames = isNcnn ? Config.GetInt("autoEncSafeBufferNcnn", 90) : Config.GetInt("autoEncSafeBufferCuda", 30); // Use bigger safety buffer for NCNN
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}
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public static async Task MainLoop(string interpFramesPath)
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@@ -43,17 +43,14 @@ namespace Flowframes
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currentInputFrameCount = await Utils.GetInputFrameCountAsync(current.inPath);
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Program.mainForm.SetStatus("Starting...");
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Program.mainForm.SetWorking(true);
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await Task.Delay(10);
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if (!current.inputIsFrames) // Input is video - extract frames first
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await ExtractFrames(current.inPath, current.framesFolder);
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else
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await FFmpegCommands.ImportImages(current.inPath, current.framesFolder, await Utils.GetOutputResolution(current.inPath, true));
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if (canceled) return;
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sw.Restart();
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await Task.Delay(10);
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await PostProcessFrames();
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if (canceled) return;
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Program.mainForm.SetStatus("Running AI...");
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await RunAi(current.interpFolder, current.ai);
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if (canceled) return;
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Program.mainForm.SetProgress(100);
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@@ -135,6 +132,7 @@ namespace Flowframes
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public static async Task RunAi(string outpath, AI ai, bool stepByStep = false)
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{
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Program.mainForm.SetStatus("Downloading models...");
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await ModelDownloader.DownloadModelFiles(Path.GetFileNameWithoutExtension(ai.pkg.fileName), current.model);
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if (canceled) return;
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@@ -156,6 +154,7 @@ namespace Flowframes
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tasks.Add(AutoEncode.MainLoop(outpath));
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}
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Program.mainForm.SetStatus("Running AI...");
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await Task.WhenAll(tasks);
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}
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@@ -354,7 +354,7 @@ namespace Flowframes.Main
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}
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}
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public static int RoundDiv2(int n) // Round to a number that's divisible by 2 (for h264)
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public static int RoundDiv2(int n) // Round to a number that's divisible by 2 (for h264 etc)
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{
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int a = (n / 2) * 2; // Smaller multiple
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int b = a + 2; // Larger multiple
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