diff --git a/Code/Magick/Dedupe.cs b/Code/Magick/Dedupe.cs index d3f3716..aa13384 100644 --- a/Code/Magick/Dedupe.cs +++ b/Code/Magick/Dedupe.cs @@ -113,7 +113,7 @@ namespace Flowframes.Magick if (!testRun) { framesToDelete.Add(frame2); - if (debugLog) Logger.Log("[Deduplication] Deleted " + Path.GetFileName(frame2)); + if (debugLog) Logger.Log("Deduplication: Deleted " + Path.GetFileName(frame2)); hasEncounteredAnyDupes = true; } statsFramesDeleted++; @@ -133,7 +133,7 @@ namespace Flowframes.Magick if (sw.ElapsedMilliseconds >= 500 || (i + 1) == framePaths.Length) // Print every 0.5s (or when done) { sw.Restart(); - Logger.Log($"[Deduplication] Running de-duplication ({i}/{framePaths.Length}), deleted {statsFramesDeleted} ({(((float)statsFramesDeleted / framePaths.Length) * 100f).ToString("0")}%) duplicate frames so far...", false, true); + Logger.Log($"Deduplication: Running de-duplication ({i}/{framePaths.Length}), deleted {statsFramesDeleted} ({(((float)statsFramesDeleted / framePaths.Length) * 100f).ToString("0")}%) duplicate frames so far...", false, true); Program.mainForm.SetProgress((int)Math.Round(((float)i / framePaths.Length) * 100f)); if (imageCache.Count > bufferSize || (imageCache.Count > 50 && OSUtils.GetFreeRamMb() < 3500)) ClearCache(); @@ -171,7 +171,7 @@ namespace Flowframes.Magick string keptPercent = $"{(100f - percentDeleted).ToString("0.0")}%"; if (skipped) - Logger.Log($"[Deduplication] First {skipAfterNoDupesFrames} frames did not have any duplicates - Skipping the rest!", false, true); + Logger.Log($"Deduplication: First {skipAfterNoDupesFrames} frames did not have any duplicates - Skipping the rest!", false, true); else Logger.Log($"[Deduplication]{testStr} Done. Kept {framesLeft} ({keptPercent}) frames, deleted {framesDeleted} frames.", false, true); diff --git a/Code/Main/Interpolate.cs b/Code/Main/Interpolate.cs index ac64d67..1c3b9f4 100644 --- a/Code/Main/Interpolate.cs +++ b/Code/Main/Interpolate.cs @@ -100,7 +100,11 @@ namespace Flowframes int framesDeleted = currentInputFrameCount - framesLeft; float percentDeleted = ((float)framesDeleted / currentInputFrameCount) * 100f; string keptPercent = $"{(100f - percentDeleted).ToString("0.0")}%"; - Logger.Log($"[Deduplication] Kept {framesLeft} ({keptPercent}) frames, deleted {framesDeleted} frames."); + + if(QuickSettingsTab.trimEnabled) + Logger.Log($"Deduplication: Kept {framesLeft} frames."); + else + Logger.Log($"Deduplication: Kept {framesLeft} ({keptPercent}) frames, deleted {framesDeleted} frames."); } if(!Config.GetBool("allowConsecutiveSceneChanges", true))