Fixed GIF quantizing and some other export weirdness

This commit is contained in:
n00mkrad
2023-01-20 20:58:32 +01:00
parent 33115cdbc2
commit 9b77f06dbe
9 changed files with 83 additions and 25 deletions

View File

@@ -83,8 +83,8 @@ namespace Flowframes.Main
bool fpsLimit = maxFps.GetFloat() > 0f && s.outFps.GetFloat() > maxFps.GetFloat();
VidExtraData extraData = await FfmpegCommands.GetVidExtraInfo(s.inPath);
string extraArgsIn = FfmpegEncode.GetFfmpegExportArgsIn(s.outFps, s.outItsScale);
string extraArgsOut = FfmpegEncode.GetFfmpegExportArgsOut(fpsLimit ? maxFps : new Fraction(), extraData, s.outSettings);
string extraArgsIn = await FfmpegEncode.GetFfmpegExportArgsIn(s.outFps, s.outItsScale);
string extraArgsOut = await FfmpegEncode.GetFfmpegExportArgsOut(fpsLimit ? maxFps : new Fraction(), extraData, s.outSettings);
if (ffplay)
{
@@ -99,7 +99,7 @@ namespace Flowframes.Main
{
s.FullOutPath = Path.Combine(s.outPath, await IoUtils.GetCurrentExportFilename(fpsLimit, true));
IoUtils.RenameExistingFile(s.FullOutPath);
return $"{extraArgsIn} -i pipe: {encArgs} {extraArgsOut} {s.FullOutPath.Wrap()}";
return $"{extraArgsIn} -i pipe: {extraArgsOut} {encArgs} {s.FullOutPath.Wrap()}";
}
}