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Case-sensitive rename operation (2/2)
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241
Code/Main/AutoEncode.cs
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241
Code/Main/AutoEncode.cs
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using Flowframes.Media;
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using Flowframes.Data;
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using Flowframes.IO;
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using Flowframes.MiscUtils;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Flowframes.Ui;
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using Flowframes.Os;
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namespace Flowframes.Main
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{
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class AutoEncode
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{
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static string interpFramesFolder;
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static string videoChunksFolder;
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public static int chunkSize; // Encode every n frames
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public static int safetyBufferFrames; // Ignore latest n frames to avoid using images that haven't been fully encoded yet
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public static string[] interpFramesLines;
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public static List<int> encodedFrameLines = new List<int>();
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public static List<int> unencodedFrameLines = new List<int>();
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public static bool debug;
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public static bool busy;
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public static bool paused;
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public static Task currentMuxTask;
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public static void UpdateChunkAndBufferSizes ()
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{
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chunkSize = GetChunkSize((IoUtils.GetAmountOfFiles(Interpolate.current.framesFolder, false, "*" + Interpolate.current.framesExt) * Interpolate.current.interpFactor).RoundToInt());
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safetyBufferFrames = 90;
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if (Interpolate.current.ai.aiName.ToUpper().Contains("NCNN"))
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safetyBufferFrames = Config.GetInt(Config.Key.autoEncSafeBufferNcnn, 150);
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if (Interpolate.current.ai.aiName == Implementations.rifeCuda.aiName)
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safetyBufferFrames = Config.GetInt(Config.Key.autoEncSafeBufferRifeCuda, 90);
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if (Interpolate.current.ai.aiName == Implementations.flavrCuda.aiName)
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safetyBufferFrames = Config.GetInt(Config.Key.autoEncSafeBufferFlavrCuda, 90);
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}
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public static async Task MainLoop(string interpFramesPath)
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{
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debug = Config.GetBool("autoEncDebug", false);
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try
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{
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UpdateChunkAndBufferSizes();
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interpFramesFolder = interpFramesPath;
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videoChunksFolder = Path.Combine(interpFramesPath.GetParentDir(), Paths.chunksDir);
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if (Interpolate.currentlyUsingAutoEnc)
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Directory.CreateDirectory(videoChunksFolder);
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encodedFrameLines.Clear();
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unencodedFrameLines.Clear();
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Logger.Log($"[AE] Starting AutoEncode MainLoop - Chunk Size: {chunkSize} Frames - Safety Buffer: {safetyBufferFrames} Frames", true);
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int videoIndex = 1;
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string encFile = Path.Combine(interpFramesPath.GetParentDir(), Paths.GetFrameOrderFilename(Interpolate.current.interpFactor));
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interpFramesLines = IoUtils.ReadLines(encFile).Select(x => x.Split('/').Last().Remove("'").Split('#').First()).ToArray(); // Array with frame filenames
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while (!Interpolate.canceled && GetInterpFramesAmount() < 2)
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await Task.Delay(2000);
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int lastEncodedFrameNum = 0;
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while (HasWorkToDo()) // Loop while proc is running and not all frames have been encoded
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{
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if (Interpolate.canceled) return;
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if (paused)
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{
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await Task.Delay(200);
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continue;
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}
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unencodedFrameLines.Clear();
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bool aiRunning = !AiProcess.lastAiProcess.HasExited;
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for (int frameLineNum = lastEncodedFrameNum; frameLineNum < interpFramesLines.Length; frameLineNum++)
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{
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if (aiRunning && interpFramesLines[frameLineNum].Contains(InterpolationProgress.lastFrame.ToString().PadLeft(Padding.interpFrames, '0')))
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break;
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unencodedFrameLines.Add(frameLineNum);
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}
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if (Config.GetBool(Config.Key.alwaysWaitForAutoEnc))
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{
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int maxFrames = chunkSize + (0.5f * chunkSize).RoundToInt() + safetyBufferFrames;
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bool overwhelmed = unencodedFrameLines.Count > maxFrames;
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if(overwhelmed && !AiProcessSuspend.aiProcFrozen)
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{
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string dirSize = FormatUtils.Bytes(IoUtils.GetDirSize(Interpolate.current.interpFolder, true));
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Logger.Log($"AutoEnc is overwhelmed! ({unencodedFrameLines.Count} unencoded frames > {maxFrames}) - Pausing.", true);
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AiProcessSuspend.SuspendResumeAi(true);
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}
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else if (!overwhelmed && AiProcessSuspend.aiProcFrozen)
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{
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AiProcessSuspend.SuspendResumeAi(false);
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}
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}
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if (unencodedFrameLines.Count > 0 && (unencodedFrameLines.Count >= (chunkSize + safetyBufferFrames) || !aiRunning)) // Encode every n frames, or after process has exited
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{
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try
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{
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List<int> frameLinesToEncode = aiRunning ? unencodedFrameLines.Take(chunkSize).ToList() : unencodedFrameLines; // Take all remaining frames if process is done
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string lastOfChunk = Path.Combine(interpFramesPath, interpFramesLines[frameLinesToEncode.Last()]);
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if (!File.Exists(lastOfChunk))
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{
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if(debug)
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Logger.Log($"[AE] Last frame of chunk doesn't exist; skipping loop iteration ({lastOfChunk})", true);
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await Task.Delay(500);
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continue;
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}
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busy = true;
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string outpath = Path.Combine(videoChunksFolder, "chunks", $"{videoIndex.ToString().PadLeft(4, '0')}{FfmpegUtils.GetExt(Interpolate.current.outMode)}");
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int firstLineNum = frameLinesToEncode.First();
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int lastLineNum = frameLinesToEncode.Last();
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Logger.Log($"[AE] Encoding Chunk #{videoIndex} to '{outpath}' using line {firstLineNum} ({Path.GetFileName(interpFramesLines[firstLineNum])}) through {lastLineNum} ({Path.GetFileName(Path.GetFileName(interpFramesLines[frameLinesToEncode.Last()]))})", true, false, "ffmpeg");
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await CreateVideo.EncodeChunk(outpath, Interpolate.current.outMode, firstLineNum, frameLinesToEncode.Count);
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if (Interpolate.canceled) return;
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if (aiRunning && Config.GetInt(Config.Key.autoEncMode) == 2)
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Task.Run(() => DeleteOldFramesAsync(interpFramesPath, frameLinesToEncode));
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if (Interpolate.canceled) return;
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encodedFrameLines.AddRange(frameLinesToEncode);
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Logger.Log("[AE] Done Encoding Chunk #" + videoIndex, true, false, "ffmpeg");
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lastEncodedFrameNum = (frameLinesToEncode.Last() + 1);
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videoIndex++;
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if(Config.GetInt(Config.Key.autoEncBackupMode) > 0)
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{
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if (aiRunning && (currentMuxTask == null || (currentMuxTask != null && currentMuxTask.IsCompleted)))
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currentMuxTask = Task.Run(() => CreateVideo.ChunksToVideos(Interpolate.current.tempFolder, videoChunksFolder, Interpolate.current.outPath, true));
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else
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Logger.Log($"[AE] Skipping backup because {(!aiRunning ? "this is the final chunk" : "previous mux task has not finished yet")}!", true, false, "ffmpeg");
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}
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busy = false;
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}
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catch (Exception e)
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{
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Logger.Log($"AutoEnc Chunk Encoding Error: {e.Message}. Stack Trace:\n{e.StackTrace}");
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Interpolate.Cancel("Auto-Encode encountered an error.");
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}
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}
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await Task.Delay(50);
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}
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if (Interpolate.canceled) return;
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while (currentMuxTask != null && !currentMuxTask.IsCompleted)
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await Task.Delay(100);
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await CreateVideo.ChunksToVideos(Interpolate.current.tempFolder, videoChunksFolder, Interpolate.current.outPath);
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}
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catch (Exception e)
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{
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Logger.Log($"AutoEnc Error: {e.Message}. Stack Trace:\n{e.StackTrace}");
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Interpolate.Cancel("Auto-Encode encountered an error.");
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}
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}
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static async Task DeleteOldFramesAsync (string interpFramesPath, List<int> frameLinesToEncode)
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{
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if(debug)
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Logger.Log("[AE] Starting DeleteOldFramesAsync.", true, false, "ffmpeg");
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Stopwatch sw = new Stopwatch();
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sw.Restart();
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foreach (int frame in frameLinesToEncode)
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{
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if (!FrameIsStillNeeded(interpFramesLines[frame], frame)) // Make sure frames are no longer needed (for dupes) before deleting!
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{
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string framePath = Path.Combine(interpFramesPath, interpFramesLines[frame]);
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//IOUtils.OverwriteFileWithText(framePath); // Overwrite to save space without breaking progress counter
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IoUtils.TryDeleteIfExists(framePath);
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InterpolationProgress.deletedFramesCount++;
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}
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}
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if (debug)
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Logger.Log("[AE] DeleteOldFramesAsync finished in " + FormatUtils.TimeSw(sw), true, false, "ffmpeg");
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}
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static bool FrameIsStillNeeded (string frameName, int frameIndex)
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{
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if ((frameIndex + 1) < interpFramesLines.Length && interpFramesLines[frameIndex+1].Contains(frameName))
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return true;
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return false;
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}
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public static bool HasWorkToDo ()
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{
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if (Interpolate.canceled || interpFramesFolder == null) return false;
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if(debug)
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Logger.Log($"[AE] HasWorkToDo - Process Running: {(AiProcess.lastAiProcess != null && !AiProcess.lastAiProcess.HasExited)} - encodedFrameLines.Count: {encodedFrameLines.Count} - interpFramesLines.Length: {interpFramesLines.Length}", true);
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return ((AiProcess.lastAiProcess != null && !AiProcess.lastAiProcess.HasExited) || encodedFrameLines.Count < interpFramesLines.Length);
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}
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static int GetChunkSize(int targetFramesAmount)
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{
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if (targetFramesAmount > 100000) return 4800;
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if (targetFramesAmount > 50000) return 2400;
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if (targetFramesAmount > 20000) return 1200;
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if (targetFramesAmount > 5000) return 600;
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if (targetFramesAmount > 1000) return 300;
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return 150;
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}
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static int GetInterpFramesAmount()
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{
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return IoUtils.GetAmountOfFiles(interpFramesFolder, false, "*" + Interpolate.current.interpExt);
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}
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}
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}
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