mirror of
https://github.com/n00mkrad/flowframes.git
synced 2025-12-25 04:39:25 +01:00
Fixed AutoEncode getting stuck when using scn+magickdedup
This commit is contained in:
@@ -32,85 +32,98 @@ namespace Flowframes.Main
|
||||
|
||||
public static async Task MainLoop(string interpFramesPath)
|
||||
{
|
||||
UpdateChunkAndBufferSizes();
|
||||
|
||||
interpFramesFolder = interpFramesPath;
|
||||
videoChunksFolder = Path.Combine(interpFramesPath.GetParentDir(), Paths.chunksDir);
|
||||
if (Interpolate.currentlyUsingAutoEnc)
|
||||
Directory.CreateDirectory(videoChunksFolder);
|
||||
|
||||
encodedFrameLines.Clear();
|
||||
unencodedFrameLines.Clear();
|
||||
|
||||
Logger.Log($"Starting AutoEncode MainLoop - Chunk Size: {chunkSize} Frames - Safety Buffer: {safetyBufferFrames} Frames", true);
|
||||
int videoIndex = 1;
|
||||
string encFile = Path.Combine(interpFramesPath.GetParentDir(), $"vfr-{Interpolate.current.interpFactor}x.ini");
|
||||
interpFramesLines = IOUtils.ReadLines(encFile).Select(x => x.Split('/').Last().Remove("'")).ToArray(); // Array with frame filenames
|
||||
|
||||
while (!Interpolate.canceled && GetInterpFramesAmount() < 2)
|
||||
await Task.Delay(1000);
|
||||
|
||||
while (HasWorkToDo()) // Loop while proc is running and not all frames have been encoded
|
||||
try
|
||||
{
|
||||
if (Interpolate.canceled) return;
|
||||
UpdateChunkAndBufferSizes();
|
||||
|
||||
if (paused)
|
||||
{
|
||||
await Task.Delay(100);
|
||||
continue;
|
||||
}
|
||||
|
||||
//Logger.Log($"{unencodedFrameLines.Count} unencoded frame lines, {encodedFrameLines.Count} encoded frame lines", true, false, "ffmpeg");
|
||||
interpFramesFolder = interpFramesPath;
|
||||
videoChunksFolder = Path.Combine(interpFramesPath.GetParentDir(), Paths.chunksDir);
|
||||
if (Interpolate.currentlyUsingAutoEnc)
|
||||
Directory.CreateDirectory(videoChunksFolder);
|
||||
|
||||
encodedFrameLines.Clear();
|
||||
unencodedFrameLines.Clear();
|
||||
for(int vfrLine = 0; vfrLine < interpFramesLines.Length; vfrLine++)
|
||||
|
||||
Logger.Log($"Starting AutoEncode MainLoop - Chunk Size: {chunkSize} Frames - Safety Buffer: {safetyBufferFrames} Frames", true);
|
||||
int videoIndex = 1;
|
||||
string encFile = Path.Combine(interpFramesPath.GetParentDir(), $"vfr-{Interpolate.current.interpFactor}x.ini");
|
||||
interpFramesLines = IOUtils.ReadLines(encFile).Select(x => x.Split('/').Last().Remove("'").Split('#').First()).ToArray(); // Array with frame filenames
|
||||
|
||||
while (!Interpolate.canceled && GetInterpFramesAmount() < 2)
|
||||
{
|
||||
if (File.Exists(Path.Combine(interpFramesPath, interpFramesLines[vfrLine])) && !encodedFrameLines.Contains(vfrLine))
|
||||
unencodedFrameLines.Add(vfrLine);
|
||||
// Logger.Log("autoenc waiting for 2s because GetInterpFramesAmount() < 2");
|
||||
await Task.Delay(2000);
|
||||
}
|
||||
|
||||
bool aiRunning = !AiProcess.currentAiProcess.HasExited;
|
||||
|
||||
if (unencodedFrameLines.Count >= (chunkSize + safetyBufferFrames) || !aiRunning) // Encode every n frames, or after process has exited
|
||||
while (HasWorkToDo()) // Loop while proc is running and not all frames have been encoded
|
||||
{
|
||||
busy = true;
|
||||
if (Interpolate.canceled) return;
|
||||
|
||||
List<int> frameLinesToEncode = aiRunning ? unencodedFrameLines.Take(chunkSize).ToList() : unencodedFrameLines; // Take all remaining frames if process is done
|
||||
//Logger.Log($"{unencodedFrameLines.Count} unencoded frame lines, {IOUtils.GetAmountOfFiles(interpFramesFolder, false)} frames in interp folder", true, false, "ffmpeg");
|
||||
|
||||
string outpath = Path.Combine(videoChunksFolder, "chunks", $"{videoIndex.ToString().PadLeft(4, '0')}{FFmpegUtils.GetExt(Interpolate.current.outMode)}");
|
||||
int firstFrameNum = frameLinesToEncode[0];
|
||||
Logger.Log($"Encoding Chunk #{videoIndex} to '{outpath}' using {Path.GetFileName(interpFramesLines[frameLinesToEncode.First()])} through {Path.GetFileName(Path.GetFileName(interpFramesLines[frameLinesToEncode.Last()]))}", true, false, "ffmpeg");
|
||||
await CreateVideo.EncodeChunk(outpath, Interpolate.current.outMode, firstFrameNum, frameLinesToEncode.Count);
|
||||
|
||||
if(Interpolate.canceled) return;
|
||||
|
||||
if (Config.GetInt("autoEncMode") == 2)
|
||||
if (paused)
|
||||
{
|
||||
foreach (int frame in frameLinesToEncode)
|
||||
{
|
||||
if(!FrameIsStillNeeded(interpFramesLines[frame], frame)) // Make sure frames are no longer needed (e.g. for dupes) before deleting!
|
||||
{
|
||||
string framePath = Path.Combine(interpFramesPath, interpFramesLines[frame]);
|
||||
File.WriteAllText(framePath, "THIS IS A DUMMY FILE - DO NOT DELETE ME"); // Overwrite to save space without breaking progress counter
|
||||
}
|
||||
}
|
||||
Logger.Log("autoenc paused");
|
||||
await Task.Delay(100);
|
||||
continue;
|
||||
}
|
||||
|
||||
encodedFrameLines.AddRange(frameLinesToEncode);
|
||||
//Logger.Log($"Adding {frameLinesToEncode.Count} frameLinesToEncode to encodedFrameLines, new count is {encodedFrameLines.Count}");
|
||||
unencodedFrameLines.Clear();
|
||||
for (int vfrLine = 0; vfrLine < interpFramesLines.Length; vfrLine++)
|
||||
{
|
||||
if (File.Exists(Path.Combine(interpFramesPath, interpFramesLines[vfrLine])) && !encodedFrameLines.Contains(vfrLine))
|
||||
unencodedFrameLines.Add(vfrLine);
|
||||
}
|
||||
|
||||
Logger.Log("Done Encoding Chunk #" + videoIndex, true, false, "ffmpeg");
|
||||
videoIndex++;
|
||||
busy = false;
|
||||
// Logger.Log($"{unencodedFrameLines.Count} unencoded frame lines, {encodedFrameLines.Count} encoded frame lines", false, false, "ffmpeg");
|
||||
|
||||
bool aiRunning = !AiProcess.currentAiProcess.HasExited;
|
||||
|
||||
if (unencodedFrameLines.Count > 0 && (unencodedFrameLines.Count >= (chunkSize + safetyBufferFrames) || !aiRunning)) // Encode every n frames, or after process has exited
|
||||
{
|
||||
busy = true;
|
||||
|
||||
Logger.Log("unencodedFrameLines: " + unencodedFrameLines.Count, true, false, "autoenc");
|
||||
List<int> frameLinesToEncode = aiRunning ? unencodedFrameLines.Take(chunkSize).ToList() : unencodedFrameLines; // Take all remaining frames if process is done
|
||||
Logger.Log("frameLinesToEncode: " + frameLinesToEncode.Count, true, false, "autoenc");
|
||||
|
||||
string outpath = Path.Combine(videoChunksFolder, "chunks", $"{videoIndex.ToString().PadLeft(4, '0')}{FFmpegUtils.GetExt(Interpolate.current.outMode)}");
|
||||
int firstFrameNum = frameLinesToEncode[0];
|
||||
Logger.Log($"Encoding Chunk #{videoIndex} to '{outpath}' using {Path.GetFileName(interpFramesLines[frameLinesToEncode.First()])} through {Path.GetFileName(Path.GetFileName(interpFramesLines[frameLinesToEncode.Last()]))}", true, false, "ffmpeg");
|
||||
await CreateVideo.EncodeChunk(outpath, Interpolate.current.outMode, firstFrameNum, frameLinesToEncode.Count);
|
||||
|
||||
if (Interpolate.canceled) return;
|
||||
|
||||
if (Config.GetInt("autoEncMode") == 2)
|
||||
{
|
||||
foreach (int frame in frameLinesToEncode)
|
||||
{
|
||||
if (!FrameIsStillNeeded(interpFramesLines[frame], frame)) // Make sure frames are no longer needed (e.g. for dupes) before deleting!
|
||||
{
|
||||
string framePath = Path.Combine(interpFramesPath, interpFramesLines[frame]);
|
||||
File.WriteAllText(framePath, "THIS IS A DUMMY FILE - DO NOT DELETE ME"); // Overwrite to save space without breaking progress counter
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
encodedFrameLines.AddRange(frameLinesToEncode);
|
||||
//Logger.Log($"Adding {frameLinesToEncode.Count} frameLinesToEncode to encodedFrameLines, new count is {encodedFrameLines.Count}");
|
||||
|
||||
Logger.Log("Done Encoding Chunk #" + videoIndex, true, false, "ffmpeg");
|
||||
videoIndex++;
|
||||
busy = false;
|
||||
}
|
||||
await Task.Delay(50);
|
||||
}
|
||||
await Task.Delay(50);
|
||||
|
||||
if (Interpolate.canceled) return;
|
||||
|
||||
IOUtils.ReverseRenaming(AiProcess.filenameMap, true); // Get timestamps back
|
||||
await CreateVideo.ChunksToVideos(Interpolate.current.tempFolder, videoChunksFolder, Interpolate.current.outFilename);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Logger.Log($"AutoEnc Error: {e.Message}. Stack Trace:\n{e.StackTrace}");
|
||||
Interpolate.Cancel("Auto-Encode encountered an error.");
|
||||
}
|
||||
|
||||
if (Interpolate.canceled) return;
|
||||
|
||||
IOUtils.ReverseRenaming(AiProcess.filenameMap, true); // Get timestamps back
|
||||
await CreateVideo.ChunksToVideos(Interpolate.current.tempFolder, videoChunksFolder, Interpolate.current.outFilename);
|
||||
}
|
||||
|
||||
static bool FrameIsStillNeeded (string frameName, int frameIndex)
|
||||
@@ -123,7 +136,7 @@ namespace Flowframes.Main
|
||||
public static bool HasWorkToDo ()
|
||||
{
|
||||
if (Interpolate.canceled || interpFramesFolder == null) return false;
|
||||
//Logger.Log($"HasWorkToDo - Process Running: {(AiProcess.currentAiProcess != null && !AiProcess.currentAiProcess.HasExited)} - encodedFrameLines.Count: {encodedFrameLines.Count} - interpFramesLines.Length: {interpFramesLines.Length}");
|
||||
// Logger.Log($"HasWorkToDo - Process Running: {(AiProcess.currentAiProcess != null && !AiProcess.currentAiProcess.HasExited)} - encodedFrameLines.Count: {encodedFrameLines.Count} - interpFramesLines.Length: {interpFramesLines.Length}");
|
||||
return ((AiProcess.currentAiProcess != null && !AiProcess.currentAiProcess.HasExited) || encodedFrameLines.Count < interpFramesLines.Length);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user