Always use ToLowerInvariant

This commit is contained in:
n00mkrad
2022-10-14 09:00:47 +02:00
parent 292ccbdf0d
commit 8524d2b964
21 changed files with 62 additions and 62 deletions

View File

@@ -54,7 +54,7 @@ namespace Flowframes.Main
{
UpdateChunkAndBufferSizes();
bool imgSeq = Interpolate.currentSettings.outMode.ToString().ToLower().StartsWith("img");
bool imgSeq = Interpolate.currentSettings.outMode.ToString().ToLowerInvariant().StartsWith("img");
interpFramesFolder = interpFramesPath;
videoChunksFolder = Path.Combine(interpFramesPath.GetParentDir(), Paths.chunksDir);

View File

@@ -30,7 +30,7 @@ namespace Flowframes.Main
await Blend.BlendSceneChanges(frameFile);
}
if (!mode.ToString().ToLower().Contains("vid")) // Copy interp frames out of temp folder and skip video export for image seq export
if (!mode.ToString().ToLowerInvariant().Contains("vid")) // Copy interp frames out of temp folder and skip video export for image seq export
{
try
{
@@ -139,7 +139,7 @@ namespace Flowframes.Main
static int GetImgSeqQ (string format)
{
if(format.ToLower() == "jpg" || format.ToLower() == "jpeg")
if(format.ToLowerInvariant() == "jpg" || format.ToLowerInvariant() == "jpeg")
{
switch (Config.GetInt(Config.Key.imgSeqQuality))
{
@@ -151,7 +151,7 @@ namespace Flowframes.Main
}
}
if (format.ToLower() == "webp")
if (format.ToLowerInvariant() == "webp")
{
switch (Config.GetInt(Config.Key.imgSeqQuality))
{
@@ -307,7 +307,7 @@ namespace Flowframes.Main
bool dontEncodeFullFpsVid = fpsLimit && Config.GetInt(Config.Key.maxFpsMode) == 0;
if (mode.ToString().ToLower().StartsWith("img")) // Image Sequence output mode, not video
if (mode.ToString().ToLowerInvariant().StartsWith("img")) // Image Sequence output mode, not video
{
string desiredFormat = Config.Get(Config.Key.imgSeqFormat);
string availableFormat = Path.GetExtension(IoUtils.GetFilesSorted(interpDir)[0]).Remove(".").ToUpper();

View File

@@ -229,14 +229,14 @@ namespace Flowframes.Main
float maxFps = Config.GetFloat(Config.Key.maxFps);
float encodeFps = maxFps > 0 ? interpFps.Clamp(0, maxFps) : interpFps;
if (enc.ToLower().Contains("av1") && encodeFps > maxAv1Fps)
if (enc.ToLowerInvariant().Contains("av1") && encodeFps > maxAv1Fps)
{
UiUtils.ShowMessageBox($"The selected encoder only supports up to {maxAv1Fps} FPS!\nPlease use a different encoder or reduce the interpolation factor.", UiUtils.MessageType.Error);
I.Cancel();
return false;
}
if (enc.ToLower().Contains("nvenc") && !(await FfmpegCommands.IsEncoderCompatible(enc)))
if (enc.ToLowerInvariant().Contains("nvenc") && !(await FfmpegCommands.IsEncoderCompatible(enc)))
{
UiUtils.ShowMessageBox("NVENC encoding is not available on your hardware!\nPlease use a different encoder.", UiUtils.MessageType.Error);
I.Cancel();