Re-enable DeleteInterpolatedInputFrames for testing, set prog to 0 after ffmpeg ran

This commit is contained in:
N00MKRAD
2021-02-02 16:07:36 +01:00
parent 2bdda6522f
commit 630b22dd2c
4 changed files with 12 additions and 7 deletions

View File

@@ -200,10 +200,6 @@
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="AudioVideo\FfmpegAudioAndMetadata.cs" />
<Compile Include="AudioVideo\FfmpegEncode.cs" />
<Compile Include="AudioVideo\FfmpegExtract.cs" />
<Compile Include="AudioVideo\FFmpegUtils.cs" />
<Compile Include="Data\AI.cs" />
<Compile Include="Data\InterpSettings.cs" />
<Compile Include="Data\Networks.cs" />
@@ -246,11 +242,15 @@
<Compile Include="Main\InterpolateUtils.cs" />
<Compile Include="Main\FrameOrder.cs" />
<Compile Include="Main\ResumeUtils.cs" />
<Compile Include="Media\AvProcess.cs" />
<Compile Include="Media\FfmpegAudioAndMetadata.cs" />
<Compile Include="Media\FfmpegCommands.cs" />
<Compile Include="Media\FfmpegEncode.cs" />
<Compile Include="Media\FfmpegExtract.cs" />
<Compile Include="Media\FFmpegUtils.cs" />
<Compile Include="MiscUtils\Benchmarker.cs" />
<Compile Include="OS\AiProcess.cs" />
<Compile Include="ExtensionMethods.cs" />
<Compile Include="AudioVideo\AvProcess.cs" />
<Compile Include="AudioVideo\FFmpegCommands.cs" />
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>