Fixed auto-enc problem where unencodedFrameLines was filled incorrectly

This commit is contained in:
N00MKRAD
2021-05-03 20:31:41 +02:00
parent af8f58380b
commit 337c045110
2 changed files with 12 additions and 4 deletions

View File

@@ -9,7 +9,7 @@ using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Win32Interop.Structs;
using Flowframes.UI;
namespace Flowframes.Main
{
@@ -79,8 +79,16 @@ namespace Flowframes.Main
unencodedFrameLines.Clear();
for (int vfrLine = lastEncodedFrameNum; vfrLine < interpFramesLines.Length; vfrLine++)
unencodedFrameLines.Add(vfrLine);
//for (int frameLineNum = lastEncodedFrameNum; frameLineNum < interpFramesLines.Length; frameLineNum++)
// unencodedFrameLines.Add(frameLineNum);
for (int frameLineNum = lastEncodedFrameNum; frameLineNum < interpFramesLines.Length; frameLineNum++)
{
if (interpFramesLines[frameLineNum].Contains(InterpolationProgress.lastFrame.ToString().PadLeft(Padding.interpFrames, '0')))
break;
unencodedFrameLines.Add(frameLineNum);
}
bool aiRunning = !AiProcess.lastAiProcess.HasExited;