Backup muxing option now in GUI as dropdown (Off/Video/Vid+Audio)

This commit is contained in:
N00MKRAD
2021-06-07 21:01:18 +02:00
parent dbe3468f2d
commit 14de283ff5
6 changed files with 86 additions and 17 deletions

View File

@@ -176,6 +176,10 @@
this.cmdDebugMode = new System.Windows.Forms.ComboBox();
this.titleLabel = new System.Windows.Forms.Label();
this.toolTip1 = new System.Windows.Forms.ToolTip(this.components);
this.label16 = new System.Windows.Forms.Label();
this.autoEncBackupMode = new System.Windows.Forms.ComboBox();
this.label41 = new System.Windows.Forms.Label();
this.pictureBox2 = new System.Windows.Forms.PictureBox();
this.settingsTabList.SuspendLayout();
this.generalTab.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.info1)).BeginInit();
@@ -193,6 +197,7 @@
((System.ComponentModel.ISupportInitialize)(this.mp4Crf)).BeginInit();
this.debugTab.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.pictureBox2)).BeginInit();
this.SuspendLayout();
//
// settingsTabList
@@ -529,6 +534,10 @@
// tabListPage2
//
this.tabListPage2.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(48)))), ((int)(((byte)(48)))), ((int)(((byte)(48)))));
this.tabListPage2.Controls.Add(this.pictureBox2);
this.tabListPage2.Controls.Add(this.label41);
this.tabListPage2.Controls.Add(this.autoEncBackupMode);
this.tabListPage2.Controls.Add(this.label16);
this.tabListPage2.Controls.Add(this.label74);
this.tabListPage2.Controls.Add(this.jpegFrames);
this.tabListPage2.Controls.Add(this.label63);
@@ -1857,7 +1866,7 @@
this.ffEncArgs.Location = new System.Drawing.Point(280, 240);
this.ffEncArgs.MinimumSize = new System.Drawing.Size(4, 21);
this.ffEncArgs.Name = "ffEncArgs";
this.ffEncArgs.Size = new System.Drawing.Size(400, 21);
this.ffEncArgs.Size = new System.Drawing.Size(400, 20);
this.ffEncArgs.TabIndex = 85;
//
// label56
@@ -1962,7 +1971,7 @@
this.ffEncThreads.Location = new System.Drawing.Point(280, 180);
this.ffEncThreads.MinimumSize = new System.Drawing.Size(4, 21);
this.ffEncThreads.Name = "ffEncThreads";
this.ffEncThreads.Size = new System.Drawing.Size(250, 21);
this.ffEncThreads.Size = new System.Drawing.Size(250, 20);
this.ffEncThreads.TabIndex = 70;
//
// label37
@@ -2052,6 +2061,54 @@
this.titleLabel.TabIndex = 1;
this.titleLabel.Text = "Settings";
//
// label16
//
this.label16.AutoSize = true;
this.label16.Location = new System.Drawing.Point(10, 360);
this.label16.Margin = new System.Windows.Forms.Padding(10, 10, 10, 7);
this.label16.Name = "label16";
this.label16.Size = new System.Drawing.Size(114, 13);
this.label16.TabIndex = 87;
this.label16.Text = "Auto-Encode Backups";
//
// autoEncBackupMode
//
this.autoEncBackupMode.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
this.autoEncBackupMode.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.autoEncBackupMode.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.autoEncBackupMode.ForeColor = System.Drawing.Color.White;
this.autoEncBackupMode.FormattingEnabled = true;
this.autoEncBackupMode.Items.AddRange(new object[] {
"Disabled",
"Enabled (Only Video)",
"Enabled (Complete - With Audio, Subtitles)"});
this.autoEncBackupMode.Location = new System.Drawing.Point(280, 357);
this.autoEncBackupMode.Name = "autoEncBackupMode";
this.autoEncBackupMode.Size = new System.Drawing.Size(250, 21);
this.autoEncBackupMode.TabIndex = 88;
//
// label41
//
this.label41.AutoSize = true;
this.label41.ForeColor = System.Drawing.Color.Silver;
this.label41.Location = new System.Drawing.Point(578, 360);
this.label41.Margin = new System.Windows.Forms.Padding(10, 10, 10, 7);
this.label41.Name = "label41";
this.label41.Size = new System.Drawing.Size(158, 13);
this.label41.TabIndex = 89;
this.label41.Text = "Can cause slowdown on HDDs!";
//
// pictureBox2
//
this.pictureBox2.BackgroundImage = global::Flowframes.Properties.Resources.questmark_72px_bordeer;
this.pictureBox2.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Zoom;
this.pictureBox2.Location = new System.Drawing.Point(536, 357);
this.pictureBox2.Name = "pictureBox2";
this.pictureBox2.Size = new System.Drawing.Size(29, 21);
this.pictureBox2.TabIndex = 90;
this.pictureBox2.TabStop = false;
this.toolTip1.SetToolTip(this.pictureBox2, resources.GetString("pictureBox2.ToolTip"));
//
// SettingsForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
@@ -2091,6 +2148,7 @@
this.debugTab.ResumeLayout(false);
this.debugTab.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.pictureBox2)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
@@ -2244,5 +2302,9 @@
private System.Windows.Forms.NumericUpDown mp4Crf;
private System.Windows.Forms.NumericUpDown vp9Crf;
private System.Windows.Forms.Label label13;
private System.Windows.Forms.Label label41;
private System.Windows.Forms.ComboBox autoEncBackupMode;
private System.Windows.Forms.Label label16;
private System.Windows.Forms.PictureBox pictureBox2;
}
}

View File

@@ -83,6 +83,7 @@ namespace Flowframes.Forms
ConfigParser.SaveGuiElement(scnDetectValue);
ConfigParser.SaveComboxIndex(sceneChangeFillMode);
ConfigParser.SaveComboxIndex(autoEncMode);
ConfigParser.SaveComboxIndex(autoEncBackupMode);
ConfigParser.SaveGuiElement(sbsAllowAutoEnc);
// AI
ConfigParser.SaveGuiElement(torchGpus);
@@ -141,6 +142,7 @@ namespace Flowframes.Forms
ConfigParser.LoadGuiElement(scnDetectValue);
ConfigParser.LoadComboxIndex(sceneChangeFillMode);
ConfigParser.LoadComboxIndex(autoEncMode);
ConfigParser.LoadComboxIndex(autoEncBackupMode);
ConfigParser.LoadGuiElement(sbsAllowAutoEnc);
// AI
ConfigParser.LoadGuiElement(torchGpus);

View File

@@ -135,6 +135,10 @@
The loop suffix gets added if the output gets looped. You can use the following placeholders:
[LOOPS] for how many times it was looped
[PLAYS] for how many times it plays (includes first play, so it's LOOPS+1)</value>
</data>
<data name="pictureBox2.ToolTip" xml:space="preserve">
<value>If this is enabled together with Auto-Encode, a backup video will be created from already encoded chunks, after each chunk has finished encoding.
This causes a minimal CPU load but requires lots of storage bandwidth - It's only recommended to use this on SSDs for longer videos.</value>
</data>
<data name="pictureBox1.ToolTip" xml:space="preserve">
<value>Specify, which download mirror to use for to download the models from.

View File

@@ -284,7 +284,7 @@ namespace Flowframes.IO
allowSymlinkEncoding,
allowSymlinkImport,
autoDedupFrames,
autoEncBackup,
autoEncBackupMode,
autoEncDebug,
autoEncMode,
autoEncSafeBufferFlavrCuda,

View File

@@ -131,10 +131,13 @@ namespace Flowframes.Main
videoIndex++;
if(aiRunning && (currentMuxTask == null || (currentMuxTask != null && currentMuxTask.IsCompleted)))
currentMuxTask = Task.Run(() => CreateVideo.ChunksToVideos(Interpolate.current.tempFolder, videoChunksFolder, Interpolate.current.outPath, true));
else
Logger.Log($"[AE] Skipping backup because {(!aiRunning ? "this is the final chunk" : "previous mux task has not finished yet")}!", true, false, "ffmpeg");
if(Config.GetInt(Config.Key.autoEncBackupMode) > 0)
{
if (aiRunning && (currentMuxTask == null || (currentMuxTask != null && currentMuxTask.IsCompleted)))
currentMuxTask = Task.Run(() => CreateVideo.ChunksToVideos(Interpolate.current.tempFolder, videoChunksFolder, Interpolate.current.outPath, true));
else
Logger.Log($"[AE] Skipping backup because {(!aiRunning ? "this is the final chunk" : "previous mux task has not finished yet")}!", true, false, "ffmpeg");
}
busy = false;
}

View File

@@ -138,7 +138,6 @@ namespace Flowframes.Main
static async Task Encode(I.OutMode mode, string framesPath, string outPath, Fraction fps, Fraction resampleFps)
{
string currentOutFile = outPath;
string framesFile = Path.Combine(framesPath.GetParentDir(), Paths.GetFrameOrderFilename(I.current.interpFactor));
if (!File.Exists(framesFile))
@@ -157,15 +156,12 @@ namespace Flowframes.Main
VidExtraData extraData = await FfmpegCommands.GetVidExtraInfo(I.current.inPath);
await FfmpegEncode.FramesToVideo(framesFile, outPath, mode, fps, resampleFps, extraData);
await MuxOutputVideo(I.current.inPath, outPath);
await Loop(currentOutFile, await GetLoopTimes());
await Loop(outPath, await GetLoopTimes());
}
}
public static async Task ChunksToVideos(string tempFolder, string chunksFolder, string baseOutPath, bool isBackup = false)
{
if (isBackup && !Config.GetBool(Config.Key.autoEncBackup))
return;
if (IOUtils.GetAmountOfFiles(chunksFolder, true, "*" + FFmpegUtils.GetExt(I.current.outMode)) < 1)
{
I.Cancel("No video chunks found - An error must have occured during chunk encoding!", AiProcess.hasShownError);
@@ -210,18 +206,20 @@ namespace Flowframes.Main
Logger.Log($"Merged video chunks in {sw.GetElapsedStr()}", true);
}
static async Task MergeChunks(string framesFile, string outPath, bool isIncomplete = false)
static async Task MergeChunks(string framesFile, string outPath, bool isBackup = false)
{
if (isIncomplete)
if (isBackup)
{
outPath = IOUtils.FilenameSuffix(outPath, Paths.backupSuffix);
await IOUtils.TryDeleteIfExistsAsync(outPath);
}
await FfmpegCommands.ConcatVideos(framesFile, outPath, -1, !isIncomplete);
await MuxOutputVideo(I.current.inPath, outPath, isIncomplete, !isIncomplete);
await FfmpegCommands.ConcatVideos(framesFile, outPath, -1, !isBackup);
if(!isIncomplete)
if(!isBackup || (isBackup && Config.GetInt(Config.Key.autoEncBackupMode) == 2)) // Mux if no backup, or if backup AND muxing is enabled for backups
await MuxOutputVideo(I.current.inPath, outPath, isBackup, !isBackup);
if(!isBackup)
await Loop(outPath, await GetLoopTimes());
}