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flowframes/Code/Main/InterpolateSteps.cs

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using Flowframes.Data;
using Flowframes.IO;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Flowframes.Main
{
using static Interpolate;
class InterpolateSteps
{
public enum Step { ExtractScnChanges, ExtractFrames, Interpolate, CreateVid, Reset }
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//public static string current.inPath;
//public static string currentOutPath;
//public static string current.interpFolder;
//public static AI currentAi;
//public static OutMode currentOutMode;
public static async Task Run(string step)
{
canceled = false;
Program.mainForm.SetWorking(true);
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current = Program.mainForm.GetCurrentSettings();
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if (!InterpolateUtils.InputIsValid(current.inPath, current.outPath, current.outFps, current.interpFactor, current.tilesize)) return; // General input checks
if (step.Contains("Extract Scene Changes"))
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{
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if (!current.inputIsFrames) // Input is video - extract frames first
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await ExtractSceneChanges();
else
InterpolateUtils.ShowMessage("Scene changes can only be extracted from videos, not frames!", "Error");
}
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if (step.Contains("Extract Frames"))
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{
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if (!current.inputIsFrames) // Input is video - extract frames first
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await ExtractVideoFrames();
else
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await FFmpegCommands.ImportImages(current.inPath, current.framesFolder);
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}
if (step.Contains("Run Interpolation"))
await DoInterpolate();
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if (step.Contains("Export"))
await CreateOutputVid();
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if (step.Contains("Cleanup"))
await Reset();
Program.mainForm.SetWorking(false);
Logger.Log("Done running this step.");
}
public static async Task ExtractSceneChanges()
{
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string scenesPath = Path.Combine(current.tempFolder, Paths.scenesDir);
if (!IOUtils.TryDeleteIfExists(scenesPath))
{
InterpolateUtils.ShowMessage("Failed to delete existing scenes folder - Make sure no file is opened in another program!", "Error");
return;
}
Program.mainForm.SetStatus("Extracting scenes from video...");
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await FFmpegCommands.ExtractSceneChanges(current.inPath, scenesPath);
await Task.Delay(10);
}
public static async Task ExtractVideoFrames()
{
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if (!IOUtils.TryDeleteIfExists(current.framesFolder))
{
InterpolateUtils.ShowMessage("Failed to delete existing frames folder - Make sure no file is opened in another program!", "Error");
return;
}
AiProcess.filenameMap.Clear();
bool extractAudio = true;
Program.mainForm.SetStatus("Extracting frames from video...");
await FFmpegCommands.VideoToFrames(current.inPath, current.framesFolder, Config.GetInt("dedupMode") == 2, false, InterpolateUtils.GetOutputResolution(current.inPath, true));
if (extractAudio)
{
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string audioFile = Path.Combine(current.tempFolder, "audio.m4a");
if (audioFile != null && !File.Exists(audioFile))
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await FFmpegCommands.ExtractAudio(current.inPath, audioFile);
}
if (!canceled && Config.GetBool("enableLoop") && Config.GetInt("timingMode") != 1)
{
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string lastFrame = IOUtils.GetHighestFrameNumPath(current.framesFolder);
int newNum = Path.GetFileName(lastFrame).GetInt() + 1;
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string newFilename = Path.Combine(lastFrame.GetParentDir(), newNum.ToString().PadLeft(Padding.inputFrames, '0') + ".png");
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string firstFrame = new DirectoryInfo(current.framesFolder).GetFiles("*.png")[0].FullName;
File.Copy(firstFrame, newFilename);
Logger.Log("Copied loop frame.");
}
}
public static async Task DoInterpolate()
{
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current.framesFolder = Path.Combine(current.tempFolder, Paths.framesDir);
if (!Directory.Exists(current.framesFolder) || IOUtils.GetAmountOfFiles(current.framesFolder, false, "*.png") < 2)
{
InterpolateUtils.ShowMessage("There are no extracted frames that can be interpolated!\nDid you run the extraction step?", "Error");
return;
}
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if (!IOUtils.TryDeleteIfExists(current.interpFolder))
{
InterpolateUtils.ShowMessage("Failed to delete existing frames folder - Make sure no file is opened in another program!", "Error");
return;
}
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currentInputFrameCount = InterpolateUtils.GetInputFrameCount(current.inPath);
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foreach (string ini in Directory.GetFiles(current.tempFolder, "*.ini", SearchOption.TopDirectoryOnly))
IOUtils.TryDeleteIfExists(ini);
IOUtils.ReverseRenaming(AiProcess.filenameMap, true); // Get timestamps back
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// TODO: Check if this works lol, remove if it does
//if (Config.GetBool("sbsAllowAutoEnc"))
// nextOutPath = Path.Combine(currentOutPath, Path.GetFileNameWithoutExtension(current.inPath) + IOUtils.GetAiSuffix(current.ai, current.interpFactor) + InterpolateUtils.GetExt(current.outMode));
await PostProcessFrames(true);
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int frames = IOUtils.GetAmountOfFiles(current.framesFolder, false, "*.png");
int targetFrameCount = frames * current.interpFactor;
InterpolateUtils.GetProgressByFrameAmount(current.interpFolder, targetFrameCount);
if (canceled) return;
Program.mainForm.SetStatus("Running AI...");
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int tilesize = current.ai.supportsTiling ? Config.GetInt($"tilesize_{current.ai.aiName}") : 512;
await RunAi(current.interpFolder, targetFrameCount, tilesize, current.ai, true);
Program.mainForm.SetProgress(0);
}
public static async Task CreateOutputVid()
{
string[] outFrames = IOUtils.GetFilesSorted(current.interpFolder, $"*.{InterpolateUtils.GetOutExt()}");
if (outFrames.Length > 0 && !IOUtils.CheckImageValid(outFrames[0]))
{
InterpolateUtils.ShowMessage("Invalid frame files detected!\n\nIf you used Auto-Encode, this is normal, and you don't need to run " +
"this step as the video was already created in the \"Interpolate\" step.", "Error");
return;
}
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string outPath = Path.Combine(current.outPath, Path.GetFileNameWithoutExtension(current.inPath) + IOUtils.GetAiSuffix(current.ai, current.interpFactor) + InterpolateUtils.GetExt(current.outMode));
await CreateVideo.Export(current.interpFolder, outPath, current.outMode);
}
public static async Task Reset()
{
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Cleanup(current.interpFolder, true);
}
}
}