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ebsynth/include/ebsynth.h

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// This software is in the public domain. Where that dedication is not
// recognized, you are granted a perpetual, irrevocable license to copy
// and modify this file as you see fit.
#ifndef EBSYNTH_H
#define EBSYNTH_H
#ifndef EBSYNTH_API
#ifdef WIN32
#define EBSYNTH_API __declspec(dllimport)
#else
#define EBSYNTH_API
#endif
#endif
#ifdef __cplusplus
extern "C" {
#endif
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#define EBSYNTH_BACKEND_CPU 0x0001
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#define EBSYNTH_BACKEND_CUDA 0x0002
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#define EBSYNTH_BACKEND_AUTO 0x0000
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#define EBSYNTH_MAX_STYLE_CHANNELS 8
#define EBSYNTH_MAX_GUIDE_CHANNELS 24
#define EBSYNTH_VOTEMODE_PLAIN 0x0001 // weight = 1
#define EBSYNTH_VOTEMODE_WEIGHTED 0x0002 // weight = 1/(1+error)
EBSYNTH_API
int ebsynthBackendAvailable(int ebsynthBackend); // returns non-zero if the specified backend is available
EBSYNTH_API
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void ebsynthRun(int ebsynthBackend, // use BACKEND_CUDA for maximum speed, BACKEND_CPU for compatibility, or BACKEND_AUTO to auto-select
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int numStyleChannels,
int numGuideChannels,
int sourceWidth,
int sourceHeight,
void* sourceStyleData, // (width * height * numStyleChannels) bytes, scan-line order
void* sourceGuideData, // (width * height * numGuideChannels) bytes, scan-line order
int targetWidth,
int targetHeight,
void* targetGuideData, // (width * height * numGuideChannels) bytes, scan-line order
void* targetModulationData, // (width * height * numGuideChannels) bytes, scan-line order; pass NULL to switch off the modulation
float* styleWeights, // (numStyleChannels) floats
float* guideWeights, // (numGuideChannels) floats
// guideError(txy,sxy,ch) = guideWeights[ch] * (targetModulation[txy][ch]/255) * (targetGuide[txy][ch]-sourceGuide[sxy][ch])^2
float uniformityWeight, // reasonable values are between 500-15000, 3500 is a good default
int patchSize, // odd sizes only, use 5 for 5x5 patch, 7 for 7x7, etc.
int voteMode, // use VOTEMODE_WEIGHTED for sharper result
int numPyramidLevels,
int* numSearchVoteItersPerLevel, // how many search/vote iters to perform at each level (array of ints, coarse first, fine last)
int* numPatchMatchItersPerLevel, // how many Patch-Match iters to perform at each level (array of ints, coarse first, fine last)
int* stopThresholdPerLevel, // stop improving pixel when its change since last iteration falls under this threshold
int extraPass3x3, // perform additional polishing pass with 3x3 patches at the finest level, use 0 to disable
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void* outputNnfData, // (width * height * 2) ints, scan-line order; pass NULL to ignore
void* outputImageData // (width * height * numStyleChannels) bytes, scan-line order
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);
#ifdef __cplusplus
}
#endif
#endif