package commands import ( "github.com/asciinema/asciinema/asciicast" "github.com/asciinema/asciinema/util" ) type PlayCommand struct { Player asciicast.Player } func NewPlayCommand() *PlayCommand { return &PlayCommand{ Player: asciicast.NewPlayer(), } } func (c *PlayCommand) Execute(url string, maxWait float64) error { var cast *asciicast.Asciicast var err error util.WithSpinner(500, func() { cast, err = asciicast.Load(url) }) if err != nil { return err } return c.Player.Play(cast, maxWait) }