-- **Note**: Click "***Remove Mask***" to remove all masks from the list.
+- **Note**: All masks can be removed by clicking "***Remove Mask***".
-**2-3**. If add another object/region, go to 2-2. If not, go to [Tracking](#step3).
+**2-3**. If add another mask, go to 2-2. If not, go to [Tracking](#step3).
-**Note**: ALL masks have to be added on the ***Track Start Frame*** only.
+**Note**: ALL masks have to be added on the ***Track start frame*** only.
+
+---
###
-Track-Anything only tracks the objects shown in the Dropdown List.
+Track-Anything only tracks object masks shown in the Dropdown List.
**Recommended steps in this stage**:
-**3-1**. Confirm the objects on the list.
+**3-1**. Confirm object masks on the list.
**3-2**. Click "***Tracking***".
After step 3-2, tracking is performed (for seconds or minutes, depending on video resolution and length), and results will be shown on the right video panel:
-
-

+
+
-###
4 Inpainting
+---
+
+###
4 Correction
+
+This stage is optional and recommended when tracking results degrade. (For example, degradation due to shot changes, occlusions):
+
+
+

+
+
+**Recommended steps in this stage**:
+
+**4-1**. Find the frame where degradation begins, and set the frame as "***Track start frame***".
+
+
+

+
+
+**4-2**. Click "***Remove mask***" to clear previous tracking results from "***Track start frame***".
+
+
+

+
+
+**4-3**. Re-Add masks as in Step 2-3 on the "***Track start frame***".
+
+
+

+
+
+**4-4**. Click "***Tracking***".
+
+
+

+
+
+**Note**: Tracking between start and end frames provides a flexible method to address degradation.
+
+---
+
+###
5 Inpainting
Track-Anything only "removes" the tracked objects from the input video.
**Recommended steps in this stage**:
-**4-1**. Complete steps 3-1 and 3-2 to get tracking results.
+**5-1**. Get tracking results.
-**4-2**. Select "***Resize Ratio***" to down-scale the video.
+**5-2**. Select "***Resize Ratio***" to down-scale the video.
- **Why down-scale?** Unlike tracking, inpainting cost much more GPU memory. Down-scale can effectively avoid Out-Of-Memory (OOM) error. The estimated GPU memory requirements are as below:
|Resolution|50 frames|100 frames|1000 frames|
@@ -110,10 +157,10 @@ Track-Anything only "removes" the tracked objects from the input video.
|320 x 240|4GB|4.5GB|4.5GB|
|160 x 120|2.5GB|3GB|3GB|
-**4-3**. Click "***Inpainting***".
+**5-3**. Click "***Inpainting***".
-After step 4-3, inpainting is performed (for seconds or minutes, depending on video resolution and length), and results will be shown on the panel below:
+After step 5-3, inpainting is performed (for seconds or minutes, depending on video resolution and length), and results will be shown on the panel below:
-
-

+
+