mirror of
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175 lines
8.6 KiB
C#
175 lines
8.6 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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using System.Linq;
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using System.Text.Json;
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using Microsoft.PowerToys.Settings.UI.Library;
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using Microsoft.PowerToys.Settings.UI.Library.Interfaces;
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using Microsoft.PowerToys.Settings.UI.Library.Utilities;
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namespace Microsoft.PowerToys.UITest
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{
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/// <summary>
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/// Helper class for configuring PowerToys settings for UI tests.
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/// </summary>
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public class SettingsConfigHelper
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{
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private static readonly JsonSerializerOptions IndentedJsonOptions = new() { WriteIndented = true };
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private static readonly SettingsUtils SettingsUtils = SettingsUtils.Default;
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/// <summary>
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/// Configures global PowerToys settings to enable only specified modules and disable all others.
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/// </summary>
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/// <param name="modulesToEnable">Array of module names to enable (e.g., "Peek", "FancyZones"). All other modules will be disabled. If null or empty, all modules will be disabled.</param>
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/// <exception cref="InvalidOperationException">Thrown when settings file operations fail.</exception>
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[UnconditionalSuppressMessage("Trimming", "IL2026", Justification = "This is test code and will not be trimmed")]
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[UnconditionalSuppressMessage("AOT", "IL3050", Justification = "This is test code and will not be AOT compiled")]
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public static void ConfigureGlobalModuleSettings(params string[]? modulesToEnable)
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{
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modulesToEnable ??= Array.Empty<string>();
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try
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{
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GeneralSettings settings;
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try
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{
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settings = SettingsUtils.GetSettingsOrDefault<GeneralSettings>();
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}
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catch (Exception ex)
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{
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Debug.WriteLine($"Failed to load settings, creating defaults: {ex.Message}");
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settings = new GeneralSettings();
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}
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string settingsJson = settings.ToJsonString();
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using (JsonDocument doc = JsonDocument.Parse(settingsJson))
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{
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var options = new JsonSerializerOptions { WriteIndented = true };
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var root = doc.RootElement.Clone();
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if (root.TryGetProperty("enabled", out var enabledElement))
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{
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var enabledModules = new Dictionary<string, bool>();
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foreach (var property in enabledElement.EnumerateObject())
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{
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string moduleName = property.Name;
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bool shouldEnable = Array.Exists(modulesToEnable, m => string.Equals(m, moduleName, StringComparison.Ordinal));
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enabledModules[moduleName] = shouldEnable;
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}
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var settingsDict = JsonSerializer.Deserialize<Dictionary<string, object>>(settingsJson);
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if (settingsDict != null)
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{
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settingsDict["enabled"] = enabledModules;
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settingsJson = JsonSerializer.Serialize(settingsDict, IndentedJsonOptions);
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}
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}
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}
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SettingsUtils.SaveSettings(settingsJson);
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string enabledList = modulesToEnable.Length > 0 ? string.Join(", ", modulesToEnable) : "none";
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Debug.WriteLine($"Successfully updated global settings");
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Debug.WriteLine($"Enabled modules: {enabledList}");
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}
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catch (Exception ex)
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{
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Debug.WriteLine($"ERROR in ConfigureGlobalModuleSettings: {ex.Message}");
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throw new InvalidOperationException($"Failed to configure global module settings: {ex.Message}", ex);
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}
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}
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/// <summary>
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/// Updates a module's settings file. If the file doesn't exist, creates it with default content.
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/// If the file exists, reads it and applies the provided update function to modify the settings.
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/// </summary>
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/// <param name="moduleName">The name of the module (e.g., "Peek", "FancyZones").</param>
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/// <param name="defaultSettingsContent">The default JSON content to use if the settings file doesn't exist.</param>
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/// <param name="updateSettingsAction">
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/// A callback function that modifies the settings dictionary. The function receives the deserialized settings
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/// and should modify it in-place. The function should accept a Dictionary<string, object> and not return a value.
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/// Example: (settings) => { ((Dictionary<string, object>)settings["properties"])["SomeSetting"] = newValue; }
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/// </param>
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/// <exception cref="ArgumentNullException">Thrown when moduleName or updateSettingsAction is null.</exception>
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/// <exception cref="InvalidOperationException">Thrown when settings file operations fail.</exception>
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[UnconditionalSuppressMessage("Trimming", "IL2026", Justification = "This is test code and will not be trimmed")]
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[UnconditionalSuppressMessage("AOT", "IL3050", Justification = "This is test code and will not be AOT compiled")]
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public static void UpdateModuleSettings(
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string moduleName,
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string defaultSettingsContent,
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Action<Dictionary<string, object>> updateSettingsAction)
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{
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ArgumentNullException.ThrowIfNull(moduleName);
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ArgumentNullException.ThrowIfNull(updateSettingsAction);
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try
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{
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// Build the path to the module settings file
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string powerToysSettingsDirectory = Path.Combine(
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Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
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"Microsoft",
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"PowerToys");
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string moduleDirectory = Path.Combine(powerToysSettingsDirectory, moduleName);
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string settingsPath = Path.Combine(moduleDirectory, "settings.json");
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// Ensure directory exists
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Directory.CreateDirectory(moduleDirectory);
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// Read existing settings or use default
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string existingJson = string.Empty;
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if (File.Exists(settingsPath))
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{
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existingJson = File.ReadAllText(settingsPath);
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}
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Dictionary<string, object>? settings;
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// If file doesn't exist or is empty, create from defaults
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if (string.IsNullOrWhiteSpace(existingJson))
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{
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if (string.IsNullOrWhiteSpace(defaultSettingsContent))
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{
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throw new ArgumentException("Default settings content must be provided when file doesn't exist.", nameof(defaultSettingsContent));
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}
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settings = JsonSerializer.Deserialize<Dictionary<string, object>>(defaultSettingsContent)
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?? throw new InvalidOperationException($"Failed to deserialize default settings for {moduleName}");
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Debug.WriteLine($"Created default settings for {moduleName} at {settingsPath}");
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}
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else
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{
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// Parse existing settings
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settings = JsonSerializer.Deserialize<Dictionary<string, object>>(existingJson)
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?? throw new InvalidOperationException($"Failed to deserialize existing settings for {moduleName}");
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Debug.WriteLine($"Loaded existing settings for {moduleName} from {settingsPath}");
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}
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// Apply the update action to modify settings
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updateSettingsAction(settings);
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// Serialize and save the updated settings using SettingsUtils
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string updatedJson = JsonSerializer.Serialize(settings, IndentedJsonOptions);
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SettingsUtils.SaveSettings(updatedJson, moduleName);
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Debug.WriteLine($"Successfully updated settings for {moduleName}");
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}
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catch (Exception ex)
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{
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Debug.WriteLine($"ERROR in UpdateModuleSettings for {moduleName}: {ex.Message}");
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throw new InvalidOperationException($"Failed to update settings for {moduleName}: {ex.Message}", ex);
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}
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}
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}
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}
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