Files
PowerToys/src/modules/MouseUtils/MouseJumpUI/Models/Screen/ScreenInfo.cs
Michael Clayton fda75e48d5 [MouseJump]Reduce winforms dependency, thumbnail size settings, shortcut keys(#25487)
* [Mouse Jump] - reorganise existing NativeMethods (#25482)

* Mouse Jump] - reorganise Helper classes / main form code (#25482)

* Mouse Jump] - replace use of System.Windows.Forms.Screen with Native Methods (#25482)

* Mouse Jump] - replace use of System.Windows.Forms.SystemInformation with Native Methods (#25482)

* [Mouse Jump] - replace use of System.Windows.Forms.Cursor with Native Methods (#25482)

* [Mouse Jump] - improve popup responsiveness (#25484)

* [Mouse Jump] - fixed spellchecker errors (#25484)

* [Mouse Jump] - add settings card for thumbnail size (#24564)

* [Mouse Jump] - shortcut keys to jump to centres of screens (#25069)

* [Mouse Jump] - fix spelling (#25069)

* [Mouse Jump] - fix spelling - numpad (#25069)

* [Mouse Jump] - updated "thumbnail size" settings text (#24564)
2023-04-24 16:15:07 +01:00

47 lines
1.1 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using MouseJumpUI.Models.Drawing;
namespace MouseJumpUI.Models.Screen;
/// <summary>
/// Immutable version of a System.Windows.Forms.Screen object so we don't need to
/// take a dependency on WinForms just for screen info.
/// </summary>
public sealed class ScreenInfo
{
internal ScreenInfo(int handle, bool primary, RectangleInfo displayArea, RectangleInfo workingArea)
{
this.Handle = handle;
this.Primary = primary;
this.DisplayArea = displayArea ?? throw new ArgumentNullException(nameof(displayArea));
this.WorkingArea = workingArea ?? throw new ArgumentNullException(nameof(workingArea));
}
public int Handle
{
get;
}
public bool Primary
{
get;
}
public RectangleInfo DisplayArea
{
get;
}
public RectangleInfo Bounds =>
this.DisplayArea;
public RectangleInfo WorkingArea
{
get;
}
}