Files
PowerToys/src/modules/MouseUtils/MousePointerCrosshairs/dllmain.cpp
2025-12-01 23:37:07 +08:00

960 lines
34 KiB
C++

#include "pch.h"
#include <interface/powertoy_module_interface.h>
#include <common/SettingsAPI/settings_objects.h>
#include "trace.h"
#include "InclusiveCrosshairs.h"
#include "common/utils/color.h"
#include <common/interop/shared_constants.h>
#include <atomic>
#include <thread>
#include <chrono>
#include <memory>
#include <algorithm>
extern void InclusiveCrosshairsRequestUpdatePosition();
extern void InclusiveCrosshairsEnsureOn();
extern void InclusiveCrosshairsEnsureOff();
extern void InclusiveCrosshairsSetExternalControl(bool enabled);
extern void InclusiveCrosshairsSetOrientation(CrosshairsOrientation orientation);
extern bool InclusiveCrosshairsIsEnabled();
extern void InclusiveCrosshairsSwitch();
// Non-Localizable strings
namespace
{
const wchar_t JSON_KEY_PROPERTIES[] = L"properties";
const wchar_t JSON_KEY_VALUE[] = L"value";
const wchar_t JSON_KEY_ACTIVATION_SHORTCUT[] = L"activation_shortcut";
const wchar_t JSON_KEY_GLIDING_ACTIVATION_SHORTCUT[] = L"gliding_cursor_activation_shortcut";
const wchar_t JSON_KEY_CROSSHAIRS_COLOR[] = L"crosshairs_color";
const wchar_t JSON_KEY_CROSSHAIRS_OPACITY[] = L"crosshairs_opacity";
const wchar_t JSON_KEY_CROSSHAIRS_RADIUS[] = L"crosshairs_radius";
const wchar_t JSON_KEY_CROSSHAIRS_THICKNESS[] = L"crosshairs_thickness";
const wchar_t JSON_KEY_CROSSHAIRS_BORDER_COLOR[] = L"crosshairs_border_color";
const wchar_t JSON_KEY_CROSSHAIRS_BORDER_SIZE[] = L"crosshairs_border_size";
const wchar_t JSON_KEY_CROSSHAIRS_AUTO_HIDE[] = L"crosshairs_auto_hide";
const wchar_t JSON_KEY_CROSSHAIRS_IS_FIXED_LENGTH_ENABLED[] = L"crosshairs_is_fixed_length_enabled";
const wchar_t JSON_KEY_CROSSHAIRS_FIXED_LENGTH[] = L"crosshairs_fixed_length";
const wchar_t JSON_KEY_CROSSHAIRS_ORIENTATION[] = L"crosshairs_orientation";
const wchar_t JSON_KEY_AUTO_ACTIVATE[] = L"auto_activate";
const wchar_t JSON_KEY_GLIDE_TRAVEL_SPEED[] = L"gliding_travel_speed";
const wchar_t JSON_KEY_GLIDE_DELAY_SPEED[] = L"gliding_delay_speed";
}
extern "C" IMAGE_DOS_HEADER __ImageBase;
HMODULE m_hModule;
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID /*lpReserved*/)
{
m_hModule = hModule;
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
Trace::RegisterProvider();
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
case DLL_PROCESS_DETACH:
Trace::UnregisterProvider();
break;
}
return TRUE;
}
// The PowerToy name that will be shown in the settings.
const static wchar_t* MODULE_NAME = L"MousePointerCrosshairs";
// Add a description that will we shown in the module settings page.
const static wchar_t* MODULE_DESC = L"<no description>";
class MousePointerCrosshairs; // fwd
static std::atomic<MousePointerCrosshairs*> g_instance{ nullptr }; // for hook callback
// Implement the PowerToy Module Interface and all the required methods.
class MousePointerCrosshairs : public PowertoyModuleIface
{
private:
// The PowerToy state.
bool m_enabled = false;
// Additional hotkeys (legacy API) to support multiple shortcuts
Hotkey m_activationHotkey{}; // Crosshairs toggle
Hotkey m_glidingHotkey{}; // Gliding cursor state machine
// Low-level keyboard hook (Escape to cancel gliding)
HHOOK m_keyboardHook = nullptr;
// Shared state for worker threads (decoupled from this lifetime)
struct State
{
std::atomic<bool> stopX{ false };
std::atomic<bool> stopY{ false };
// positions and speeds
int currentXPos{ 0 };
int currentYPos{ 0 };
int currentXSpeed{ 0 }; // pixels per base window
int currentYSpeed{ 0 }; // pixels per base window
int xPosSnapshot{ 0 }; // xPos captured at end of horizontal scan
// Fractional accumulators to spread movement across 10ms ticks
double xFraction{ 0.0 };
double yFraction{ 0.0 };
// Speeds represent pixels per 200ms (min 5, max 60 enforced by UI/settings)
int fastHSpeed{ 30 }; // pixels per base window
int slowHSpeed{ 5 }; // pixels per base window
int fastVSpeed{ 30 }; // pixels per base window
int slowVSpeed{ 5 }; // pixels per base window
};
std::shared_ptr<State> m_state;
// Worker threads
std::thread m_xThread;
std::thread m_yThread;
// Gliding cursor state machine
std::atomic<int> m_glideState{ 0 }; // 0..4 like the AHK script
// Timer configuration: 10ms tick, speeds are defined per 200ms base window
static constexpr int kTimerTickMs = 10;
static constexpr int kBaseSpeedTickMs = 200; // mapping period for configured pixel counts
// Mouse Pointer Crosshairs specific settings
InclusiveCrosshairsSettings m_inclusiveCrosshairsSettings;
// Event-driven trigger support
HANDLE m_triggerEventHandle = nullptr;
HANDLE m_terminateEventHandle = nullptr;
std::thread m_eventThread;
std::atomic_bool m_listening{ false };
public:
// Constructor
MousePointerCrosshairs()
{
LoggerHelpers::init_logger(MODULE_NAME, L"ModuleInterface", LogSettings::mousePointerCrosshairsLoggerName);
m_state = std::make_shared<State>();
init_settings();
g_instance.store(this, std::memory_order_release);
};
// Destroy the powertoy and free memory
virtual void destroy() override
{
UninstallKeyboardHook();
StopXTimer();
StopYTimer();
g_instance.store(nullptr, std::memory_order_release);
// Release shared state so worker threads (if any) exit when weak_ptr lock fails
m_state.reset();
delete this;
}
// Return the localized display name of the powertoy
virtual const wchar_t* get_name() override
{
return MODULE_NAME;
}
// Return the non localized key of the powertoy, this will be cached by the runner
virtual const wchar_t* get_key() override
{
return MODULE_NAME;
}
// Return the configured status for the gpo policy for the module
virtual powertoys_gpo::gpo_rule_configured_t gpo_policy_enabled_configuration() override
{
return powertoys_gpo::getConfiguredMousePointerCrosshairsEnabledValue();
}
// Return JSON with the configuration options.
virtual bool get_config(wchar_t* buffer, int* buffer_size) override
{
HINSTANCE hinstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
PowerToysSettings::Settings settings(hinstance, get_name());
return settings.serialize_to_buffer(buffer, buffer_size);
}
// Signal from the Settings editor to call a custom action.
// This can be used to spawn more complex editors.
virtual void call_custom_action(const wchar_t* /*action*/) override {}
// Called by the runner to pass the updated settings values as a serialized JSON.
virtual void set_config(const wchar_t* config) override
{
try
{
// Parse the input JSON string.
PowerToysSettings::PowerToyValues values =
PowerToysSettings::PowerToyValues::from_json_string(config, get_key());
parse_settings(values);
InclusiveCrosshairsApplySettings(m_inclusiveCrosshairsSettings);
}
catch (std::exception&)
{
Logger::error("Invalid json when trying to parse Mouse Pointer Crosshairs settings json.");
}
}
// Enable the powertoy
virtual void enable()
{
m_enabled = true;
Trace::EnableMousePointerCrosshairs(true);
std::thread([=]() { InclusiveCrosshairsMain(m_hModule, m_inclusiveCrosshairsSettings); }).detach();
// Start listening for external trigger event so we can invoke the same logic as the activation hotkey.
m_triggerEventHandle = CreateEventW(nullptr, false, false, CommonSharedConstants::MOUSE_CROSSHAIRS_TRIGGER_EVENT);
m_terminateEventHandle = CreateEventW(nullptr, false, false, nullptr);
if (m_triggerEventHandle && m_terminateEventHandle)
{
m_listening = true;
m_eventThread = std::thread([this]() {
HANDLE handles[2] = { m_triggerEventHandle, m_terminateEventHandle };
while (m_listening)
{
auto res = WaitForMultipleObjects(2, handles, false, INFINITE);
if (!m_listening)
{
break;
}
if (res == WAIT_OBJECT_0)
{
on_hotkey(0); // activation hotkey
}
else
{
break;
}
}
});
}
}
// Disable the powertoy
virtual void disable()
{
m_enabled = false;
Trace::EnableMousePointerCrosshairs(false);
UninstallKeyboardHook();
StopXTimer();
StopYTimer();
m_glideState = 0;
InclusiveCrosshairsDisable();
m_listening = false;
if (m_terminateEventHandle)
{
SetEvent(m_terminateEventHandle);
}
if (m_eventThread.joinable())
{
m_eventThread.join();
}
if (m_triggerEventHandle)
{
CloseHandle(m_triggerEventHandle);
m_triggerEventHandle = nullptr;
}
if (m_terminateEventHandle)
{
CloseHandle(m_terminateEventHandle);
m_terminateEventHandle = nullptr;
}
}
// Returns if the powertoys is enabled
virtual bool is_enabled() override
{
return m_enabled;
}
// Returns whether the PowerToys should be enabled by default
virtual bool is_enabled_by_default() const override
{
return false;
}
// Legacy multi-hotkey support (like CropAndLock)
virtual size_t get_hotkeys(Hotkey* buffer, size_t buffer_size) override
{
if (buffer && buffer_size >= 2)
{
buffer[0] = m_activationHotkey; // Crosshairs toggle
buffer[1] = m_glidingHotkey; // Gliding cursor toggle
}
return 2;
}
virtual bool on_hotkey(size_t hotkeyId) override
{
if (!m_enabled)
{
return false;
}
if (hotkeyId == 0) // Crosshairs activation
{
// If gliding cursor is active, cancel it and activate crosshairs
if (m_glideState.load() != 0)
{
CancelGliding(true /*activateCrosshairs*/);
return true;
}
// Otherwise, normal crosshairs toggle
InclusiveCrosshairsSwitch();
return true;
}
if (hotkeyId == 1) // Gliding cursor activation
{
HandleGlidingHotkey();
return true;
}
return false;
}
private:
static void LeftClick()
{
INPUT inputs[2]{};
inputs[0].type = INPUT_MOUSE;
inputs[0].mi.dwFlags = MOUSEEVENTF_LEFTDOWN;
inputs[1].type = INPUT_MOUSE;
inputs[1].mi.dwFlags = MOUSEEVENTF_LEFTUP;
SendInput(2, inputs, sizeof(INPUT));
}
// Cancel gliding with option to activate crosshairs in user's preferred orientation
void CancelGliding(bool activateCrosshairs)
{
int state = m_glideState.load();
if (state == 0)
{
return; // nothing to cancel
}
// Stop all gliding operations
StopXTimer();
StopYTimer();
m_glideState = 0;
UninstallKeyboardHook();
// Reset crosshairs control and restore user settings
InclusiveCrosshairsSetExternalControl(false);
InclusiveCrosshairsSetOrientation(m_inclusiveCrosshairsSettings.crosshairsOrientation);
if (activateCrosshairs)
{
// User is switching to crosshairs mode - enable with their settings
InclusiveCrosshairsEnsureOn();
}
else
{
// User canceled (Escape) - turn off crosshairs completely
InclusiveCrosshairsEnsureOff();
}
// Reset gliding state
if (auto s = m_state)
{
s->xFraction = 0.0;
s->yFraction = 0.0;
}
Logger::debug("Gliding cursor cancelled (activateCrosshairs={})", activateCrosshairs ? 1 : 0);
}
// Stateless helpers operating on shared State
static void PositionCursorX(const std::shared_ptr<State>& s)
{
int screenW = GetSystemMetrics(SM_CXVIRTUALSCREEN);
int screenH = GetSystemMetrics(SM_CYVIRTUALSCREEN);
s->currentYPos = screenH / 2;
// Distribute movement over 10ms ticks to match pixels-per-base-window speeds
const double perTick = (static_cast<double>(s->currentXSpeed) * kTimerTickMs) / static_cast<double>(kBaseSpeedTickMs);
s->xFraction += perTick;
int step = static_cast<int>(s->xFraction);
if (step > 0)
{
s->xFraction -= step;
s->currentXPos += step;
}
s->xPosSnapshot = s->currentXPos;
if (s->currentXPos >= screenW)
{
s->currentXPos = 0;
s->currentXSpeed = s->fastHSpeed;
s->xPosSnapshot = 0;
s->xFraction = 0.0; // reset fractional remainder on wrap
}
SetCursorPos(s->currentXPos, s->currentYPos);
// Ensure overlay crosshairs follow immediately
InclusiveCrosshairsRequestUpdatePosition();
}
static void PositionCursorY(const std::shared_ptr<State>& s)
{
int screenH = GetSystemMetrics(SM_CYVIRTUALSCREEN);
// Keep X at snapshot
// Use s->xPosSnapshot captured during X pass
// Distribute movement over 10ms ticks to match pixels-per-base-window speeds
const double perTick = (static_cast<double>(s->currentYSpeed) * kTimerTickMs) / static_cast<double>(kBaseSpeedTickMs);
s->yFraction += perTick;
int step = static_cast<int>(s->yFraction);
if (step > 0)
{
s->yFraction -= step;
s->currentYPos += step;
}
if (s->currentYPos >= screenH)
{
s->currentYPos = 0;
s->currentYSpeed = s->fastVSpeed;
s->yFraction = 0.0; // reset fractional remainder on wrap
}
SetCursorPos(s->xPosSnapshot, s->currentYPos);
// Ensure overlay crosshairs follow immediately
InclusiveCrosshairsRequestUpdatePosition();
}
void StartXTimer()
{
auto s = m_state;
if (!s)
{
return;
}
s->stopX = false;
std::weak_ptr<State> wp = s;
m_xThread = std::thread([wp]() {
while (true)
{
auto sp = wp.lock();
if (!sp || sp->stopX.load())
{
break;
}
PositionCursorX(sp);
std::this_thread::sleep_for(std::chrono::milliseconds(kTimerTickMs));
}
});
}
void StopXTimer()
{
auto s = m_state;
if (s)
{
s->stopX = true;
}
if (m_xThread.joinable())
{
m_xThread.join();
}
}
void StartYTimer()
{
auto s = m_state;
if (!s)
{
return;
}
s->stopY = false;
std::weak_ptr<State> wp = s;
m_yThread = std::thread([wp]() {
while (true)
{
auto sp = wp.lock();
if (!sp || sp->stopY.load())
{
break;
}
PositionCursorY(sp);
std::this_thread::sleep_for(std::chrono::milliseconds(kTimerTickMs));
}
});
}
void StopYTimer()
{
auto s = m_state;
if (s)
{
s->stopY = true;
}
if (m_yThread.joinable())
{
m_yThread.join();
}
}
void HandleGlidingHotkey()
{
auto s = m_state;
if (!s)
{
return;
}
int state = m_glideState.load();
switch (state)
{
case 0: // Starting gliding
{
// Install keyboard hook for Escape cancellation
InstallKeyboardHook();
// Force crosshairs visible in BOTH orientation for gliding, regardless of user setting
// Set external control before enabling to prevent internal movement hook from attaching
InclusiveCrosshairsSetExternalControl(true);
InclusiveCrosshairsSetOrientation(CrosshairsOrientation::Both);
InclusiveCrosshairsEnsureOn(); // Always ensure they are visible
// Initialize gliding state
s->currentXPos = 0;
s->currentXSpeed = s->fastHSpeed;
s->xFraction = 0.0;
s->yFraction = 0.0;
int y = GetSystemMetrics(SM_CYVIRTUALSCREEN) / 2;
SetCursorPos(0, y);
InclusiveCrosshairsRequestUpdatePosition();
m_glideState = 1;
StartXTimer();
break;
}
case 1: // Slow horizontal
s->currentXSpeed = s->slowHSpeed;
m_glideState = 2;
break;
case 2: // Switch to vertical fast
{
StopXTimer();
s->currentYSpeed = s->fastVSpeed;
s->currentYPos = 0;
s->yFraction = 0.0;
SetCursorPos(s->xPosSnapshot, s->currentYPos);
InclusiveCrosshairsRequestUpdatePosition();
m_glideState = 3;
StartYTimer();
break;
}
case 3: // Slow vertical
s->currentYSpeed = s->slowVSpeed;
m_glideState = 4;
break;
case 4: // Finalize (click and end)
default:
{
// Complete the gliding sequence
StopYTimer();
m_glideState = 0;
LeftClick();
// Restore normal crosshairs operation and turn them off
InclusiveCrosshairsSetExternalControl(false);
InclusiveCrosshairsSetOrientation(m_inclusiveCrosshairsSettings.crosshairsOrientation);
InclusiveCrosshairsEnsureOff();
UninstallKeyboardHook();
// Reset state
if (auto sp = m_state)
{
sp->xFraction = 0.0;
sp->yFraction = 0.0;
}
break;
}
}
}
// Low-level keyboard hook for Escape cancellation
static LRESULT CALLBACK LowLevelKeyboardProc(int nCode, WPARAM wParam, LPARAM lParam)
{
if (nCode == HC_ACTION)
{
const KBDLLHOOKSTRUCT* kb = reinterpret_cast<KBDLLHOOKSTRUCT*>(lParam);
if (kb && kb->vkCode == VK_ESCAPE && (wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN))
{
if (auto inst = g_instance.load(std::memory_order_acquire))
{
if (inst->m_enabled && inst->m_glideState.load() != 0)
{
inst->CancelGliding(false); // Escape cancels without activating crosshairs
}
}
}
}
return CallNextHookEx(nullptr, nCode, wParam, lParam);
}
void InstallKeyboardHook()
{
if (m_keyboardHook)
{
return; // already installed
}
m_keyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, LowLevelKeyboardProc, m_hModule, 0);
if (!m_keyboardHook)
{
Logger::error("Failed to install low-level keyboard hook for MousePointerCrosshairs (Escape cancel). GetLastError={}.", GetLastError());
}
}
void UninstallKeyboardHook()
{
if (m_keyboardHook)
{
UnhookWindowsHookEx(m_keyboardHook);
m_keyboardHook = nullptr;
}
}
// Load the settings file.
void init_settings()
{
try
{
// Load and parse the settings file for this PowerToy.
PowerToysSettings::PowerToyValues settings =
PowerToysSettings::PowerToyValues::load_from_settings_file(MousePointerCrosshairs::get_key());
parse_settings(settings);
}
catch (std::exception&)
{
Logger::error("Invalid json when trying to load the Mouse Pointer Crosshairs settings json from file.");
}
}
void parse_settings(PowerToysSettings::PowerToyValues& settings)
{
// Refactored JSON parsing: uses inline try-catch blocks for each property for clarity and error handling
auto settingsObject = settings.get_raw_json();
InclusiveCrosshairsSettings inclusiveCrosshairsSettings;
if (settingsObject.GetView().Size())
{
try
{
auto propertiesObject = settingsObject.GetNamedObject(JSON_KEY_PROPERTIES);
// Parse activation hotkey
try
{
auto jsonHotkeyObject = propertiesObject.GetNamedObject(JSON_KEY_ACTIVATION_SHORTCUT);
auto hotkey = PowerToysSettings::HotkeyObject::from_json(jsonHotkeyObject);
m_activationHotkey.win = hotkey.win_pressed();
m_activationHotkey.ctrl = hotkey.ctrl_pressed();
m_activationHotkey.shift = hotkey.shift_pressed();
m_activationHotkey.alt = hotkey.alt_pressed();
m_activationHotkey.key = static_cast<unsigned char>(hotkey.get_code());
}
catch (...)
{
Logger::warn("Failed to initialize Mouse Pointer Crosshairs activation shortcut");
}
// Parse gliding cursor hotkey
try
{
auto jsonHotkeyObject = propertiesObject.GetNamedObject(JSON_KEY_GLIDING_ACTIVATION_SHORTCUT);
auto hotkey = PowerToysSettings::HotkeyObject::from_json(jsonHotkeyObject);
m_glidingHotkey.win = hotkey.win_pressed();
m_glidingHotkey.ctrl = hotkey.ctrl_pressed();
m_glidingHotkey.shift = hotkey.shift_pressed();
m_glidingHotkey.alt = hotkey.alt_pressed();
m_glidingHotkey.key = static_cast<unsigned char>(hotkey.get_code());
}
catch (...)
{
Logger::warn("Failed to initialize Gliding Cursor activation shortcut. Using default Win+Alt+.");
m_glidingHotkey.win = true;
m_glidingHotkey.alt = true;
m_glidingHotkey.ctrl = false;
m_glidingHotkey.shift = false;
m_glidingHotkey.key = VK_OEM_PERIOD;
}
// Parse individual properties with error handling and defaults
try
{
if (propertiesObject.HasKey(L"crosshairs_opacity"))
{
auto propertyObj = propertiesObject.GetNamedObject(L"crosshairs_opacity");
if (propertyObj.HasKey(L"value"))
{
inclusiveCrosshairsSettings.crosshairsOpacity = static_cast<int>(propertyObj.GetNamedNumber(L"value"));
}
}
}
catch (...) { /* Use default value */ }
try
{
if (propertiesObject.HasKey(L"crosshairs_radius"))
{
auto propertyObj = propertiesObject.GetNamedObject(L"crosshairs_radius");
if (propertyObj.HasKey(L"value"))
{
inclusiveCrosshairsSettings.crosshairsRadius = static_cast<int>(propertyObj.GetNamedNumber(L"value"));
}
}
}
catch (...) { /* Use default value */ }
try
{
if (propertiesObject.HasKey(L"crosshairs_thickness"))
{
auto propertyObj = propertiesObject.GetNamedObject(L"crosshairs_thickness");
if (propertyObj.HasKey(L"value"))
{
inclusiveCrosshairsSettings.crosshairsThickness = static_cast<int>(propertyObj.GetNamedNumber(L"value"));
}
}
}
catch (...) { /* Use default value */ }
try
{
if (propertiesObject.HasKey(L"crosshairs_border_size"))
{
auto propertyObj = propertiesObject.GetNamedObject(L"crosshairs_border_size");
if (propertyObj.HasKey(L"value"))
{
inclusiveCrosshairsSettings.crosshairsBorderSize = static_cast<int>(propertyObj.GetNamedNumber(L"value"));
}
}
}
catch (...) { /* Use default value */ }
try
{
if (propertiesObject.HasKey(L"crosshairs_fixed_length"))
{
auto propertyObj = propertiesObject.GetNamedObject(L"crosshairs_fixed_length");
if (propertyObj.HasKey(L"value"))
{
inclusiveCrosshairsSettings.crosshairsFixedLength = static_cast<int>(propertyObj.GetNamedNumber(L"value"));
}
}
}
catch (...) { /* Use default value */ }
try
{
if (propertiesObject.HasKey(L"crosshairs_auto_hide"))
{
auto propertyObj = propertiesObject.GetNamedObject(L"crosshairs_auto_hide");
if (propertyObj.HasKey(L"value"))
{
inclusiveCrosshairsSettings.crosshairsAutoHide = propertyObj.GetNamedBoolean(L"value");
}
}
}
catch (...) { /* Use default value */ }
try
{
if (propertiesObject.HasKey(L"crosshairs_is_fixed_length_enabled"))
{
auto propertyObj = propertiesObject.GetNamedObject(L"crosshairs_is_fixed_length_enabled");
if (propertyObj.HasKey(L"value"))
{
inclusiveCrosshairsSettings.crosshairsIsFixedLengthEnabled = propertyObj.GetNamedBoolean(L"value");
}
}
}
catch (...) { /* Use default value */ }
try
{
if (propertiesObject.HasKey(L"auto_activate"))
{
auto propertyObj = propertiesObject.GetNamedObject(L"auto_activate");
if (propertyObj.HasKey(L"value"))
{
inclusiveCrosshairsSettings.autoActivate = propertyObj.GetNamedBoolean(L"value");
}
}
}
catch (...) { /* Use default value */ }
// Parse orientation with validation - this fixes the original issue!
try
{
if (propertiesObject.HasKey(L"crosshairs_orientation"))
{
auto propertyObj = propertiesObject.GetNamedObject(L"crosshairs_orientation");
if (propertyObj.HasKey(L"value"))
{
int orientationValue = static_cast<int>(propertyObj.GetNamedNumber(L"value"));
if (orientationValue >= 0 && orientationValue <= 2)
{
inclusiveCrosshairsSettings.crosshairsOrientation = static_cast<CrosshairsOrientation>(orientationValue);
}
}
}
}
catch (...) { /* Use default value (Both = 0) */ }
// Parse colors with validation
try
{
if (propertiesObject.HasKey(L"crosshairs_color"))
{
auto propertyObj = propertiesObject.GetNamedObject(L"crosshairs_color");
if (propertyObj.HasKey(L"value"))
{
std::wstring crosshairsColorValue = std::wstring(propertyObj.GetNamedString(L"value").c_str());
uint8_t r, g, b;
if (checkValidRGB(crosshairsColorValue, &r, &g, &b))
{
inclusiveCrosshairsSettings.crosshairsColor = winrt::Windows::UI::ColorHelper::FromArgb(255, r, g, b);
}
}
}
}
catch (...) { /* Use default color */ }
try
{
if (propertiesObject.HasKey(L"crosshairs_border_color"))
{
auto propertyObj = propertiesObject.GetNamedObject(L"crosshairs_border_color");
if (propertyObj.HasKey(L"value"))
{
std::wstring borderColorValue = std::wstring(propertyObj.GetNamedString(L"value").c_str());
uint8_t r, g, b;
if (checkValidRGB(borderColorValue, &r, &g, &b))
{
inclusiveCrosshairsSettings.crosshairsBorderColor = winrt::Windows::UI::ColorHelper::FromArgb(255, r, g, b);
}
}
}
}
catch (...) { /* Use default border color */ }
// Parse speed settings with validation
try
{
if (propertiesObject.HasKey(L"gliding_travel_speed"))
{
auto propertyObj = propertiesObject.GetNamedObject(L"gliding_travel_speed");
if (propertyObj.HasKey(L"value") && m_state)
{
int travelSpeedValue = static_cast<int>(propertyObj.GetNamedNumber(L"value"));
if (travelSpeedValue >= 5 && travelSpeedValue <= 60)
{
m_state->fastHSpeed = travelSpeedValue;
m_state->fastVSpeed = travelSpeedValue;
}
else
{
// Clamp to valid range
int clampedValue = travelSpeedValue;
if (clampedValue < 5) clampedValue = 5;
if (clampedValue > 60) clampedValue = 60;
m_state->fastHSpeed = clampedValue;
m_state->fastVSpeed = clampedValue;
Logger::warn("Travel speed value out of range, clamped to valid range");
}
}
}
}
catch (...)
{
if (m_state)
{
m_state->fastHSpeed = 25;
m_state->fastVSpeed = 25;
}
}
try
{
if (propertiesObject.HasKey(L"gliding_delay_speed"))
{
auto propertyObj = propertiesObject.GetNamedObject(L"gliding_delay_speed");
if (propertyObj.HasKey(L"value") && m_state)
{
int delaySpeedValue = static_cast<int>(propertyObj.GetNamedNumber(L"value"));
if (delaySpeedValue >= 5 && delaySpeedValue <= 60)
{
m_state->slowHSpeed = delaySpeedValue;
m_state->slowVSpeed = delaySpeedValue;
}
else
{
// Clamp to valid range
int clampedValue = delaySpeedValue;
if (clampedValue < 5) clampedValue = 5;
if (clampedValue > 60) clampedValue = 60;
m_state->slowHSpeed = clampedValue;
m_state->slowVSpeed = clampedValue;
Logger::warn("Delay speed value out of range, clamped to valid range");
}
}
}
}
catch (...)
{
if (m_state)
{
m_state->slowHSpeed = 5;
m_state->slowVSpeed = 5;
}
}
}
catch (...)
{
Logger::warn("Error parsing some MousePointerCrosshairs properties. Using defaults for failed properties.");
}
}
else
{
Logger::info("Mouse Pointer Crosshairs settings are empty");
}
// Set default hotkeys if not configured
if (m_activationHotkey.key == 0)
{
m_activationHotkey.win = true;
m_activationHotkey.alt = true;
m_activationHotkey.ctrl = false;
m_activationHotkey.shift = false;
m_activationHotkey.key = 'P';
}
if (m_glidingHotkey.key == 0)
{
m_glidingHotkey.win = true;
m_glidingHotkey.alt = true;
m_glidingHotkey.ctrl = false;
m_glidingHotkey.shift = false;
m_glidingHotkey.key = VK_OEM_PERIOD;
}
m_inclusiveCrosshairsSettings = inclusiveCrosshairsSettings;
}
};
extern "C" __declspec(dllexport) PowertoyModuleIface* __cdecl powertoy_create()
{
return new MousePointerCrosshairs();
}