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## Running the Project **Option 1: Test via runner** 1. Check out branch `niels9001/kbm-ux-consolidation` 2. Build PowerToys project 3. Manually build `Modules/KeyboardManagerEditorUI` project separately 4. Run `runner` project 5. Ensure experimental features are enabled in general settings (should be on by default) 6. Launch keyboard manager via settings app **Option 2: Test via installer** 1. Install PowerToys via installer on azure pipeline 1. Launch keyboard manager ## Validation For each page (Text, Remappings, Programs, URLs): * Create shortcuts with variable options and ensure they run as expected * Delete shortcuts and ensure they no longer execute * Try to create invalid shortcuts to check for proper validation * Ensure created shortcuts appear in Power Toys Settings Keyboard manager page * Try toggling shortcuts * Try deleting shortcuts while toggled off ### UI * Any feedback on UI design appreciated as well <img width="1071" height="671" alt="image" src="https://github.com/user-attachments/assets/d2e81de0-6d92-4189-9a33-32e94cce74f7" /> <img width="2142" height="1341" alt="image" src="https://github.com/user-attachments/assets/0e4e5685-fdf1-4dfd-ba52-a2e5bc9a66db" /> Closes: #15870 Closes: #31902 Closes: #45302 Closes: #36227 Closes: #16093 Closes: #13409 Closes: #9919 Closes: #9482 Closes: #8798 Closes: #7054 Closes: #2733 Closes: #2027 Closes: #30167 --------- Co-authored-by: Hao Liu <liuhao3418@gmail.com> Co-authored-by: chenmy77 <162882040+chenmy77@users.noreply.github.com> Co-authored-by: Niels Laute <niels.laute@live.nl> Co-authored-by: Jay <65828559+Jay-o-Way@users.noreply.github.com> Co-authored-by: Jaylyn Barbee <51131738+Jaylyn-Barbee@users.noreply.github.com> Co-authored-by: Dustin L. Howett <duhowett@microsoft.com>
75 lines
2.3 KiB
C#
75 lines
2.3 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text.Json;
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using Microsoft.CommandPalette.Extensions.Toolkit;
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using PowerToysExtension.Commands;
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using PowerToysExtension.Helpers;
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using PowerToysExtension.Properties;
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using static Common.UI.SettingsDeepLink;
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namespace PowerToysExtension.Modules;
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internal sealed class KeyboardManagerModuleCommandProvider : ModuleCommandProvider
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{
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public override IEnumerable<ListItem> BuildCommands()
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{
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var title = SettingsWindow.KBM.ModuleDisplayName();
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var icon = SettingsWindow.KBM.ModuleIcon();
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if (IsUseNewEditorEnabled())
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{
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yield return new ListItem(new OpenNewKeyboardManagerEditorCommand())
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{
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Title = Resources.KeyboardManager_OpenNewEditor_Title,
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Subtitle = Resources.KeyboardManager_OpenNewEditor_Subtitle,
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Icon = icon,
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};
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}
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yield return new ListItem(new OpenInSettingsCommand(SettingsWindow.KBM, title) { Id = "com.microsoft.powertoys.keyboardManager.openSettings" })
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{
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Title = title,
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Subtitle = Resources.KeyboardManager_Settings_Subtitle,
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Icon = icon,
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};
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}
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private static bool IsUseNewEditorEnabled()
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{
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try
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{
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var settingsPath = Path.Combine(
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Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
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"Microsoft",
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"PowerToys",
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"Keyboard Manager",
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"settings.json");
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if (!File.Exists(settingsPath))
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{
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return false;
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}
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var json = File.ReadAllText(settingsPath);
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using var doc = JsonDocument.Parse(json);
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if (doc.RootElement.TryGetProperty("properties", out var properties) &&
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properties.TryGetProperty("useNewEditor", out var useNewEditor))
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{
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return useNewEditor.GetBoolean();
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}
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}
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catch
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{
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// If we can't read the setting, default to not showing the command
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}
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return false;
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}
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}
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