mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-07 03:36:44 +02:00
* Add test proj, refactor proj with filters, and move single remap function to a separate header * Moved all methods to header files * remove more unused commented code * Undo test project addition * Treat warnings as errors
22 lines
1.1 KiB
C++
22 lines
1.1 KiB
C++
#pragma once
|
|
#include <keyboardmanager/common/KeyboardManagerState.h>
|
|
#include <keyboardmanager/common/KeyboardManagerConstants.h>
|
|
|
|
namespace KeyboardEventHandlers
|
|
{
|
|
// Function to a handle a single key remap
|
|
intptr_t HandleSingleKeyRemapEvent(LowlevelKeyboardEvent* data, KeyboardManagerState& keyboardManagerState) noexcept;
|
|
|
|
// Function to a change a key's behavior from toggle to modifier
|
|
intptr_t HandleSingleKeyToggleToModEvent(LowlevelKeyboardEvent* data, KeyboardManagerState& keyboardManagerState) noexcept;
|
|
|
|
// Function to a handle a shortcut remap
|
|
intptr_t HandleShortcutRemapEvent(LowlevelKeyboardEvent* data, std::map<Shortcut, RemapShortcut>& reMap, std::mutex& map_mutex) noexcept;
|
|
|
|
// Function to a handle an os-level shortcut remap
|
|
intptr_t HandleOSLevelShortcutRemapEvent(LowlevelKeyboardEvent* data, KeyboardManagerState& keyboardManagerState) noexcept;
|
|
|
|
// Function to a handle an app-specific shortcut remap
|
|
intptr_t HandleAppSpecificShortcutRemapEvent(LowlevelKeyboardEvent* data, KeyboardManagerState& keyboardManagerState) noexcept;
|
|
};
|