Files
PowerToys/src/modules/MouseUtils/CursorWrap/dllmain.cpp
Mike Hall 4704e3edb8 [CursorWrap] Update coordinate mapping (#43542)
## Summary of the Pull Request
Update coordinate mapping across monitors

---

### Testing instructions

#### Single monitor
- Enable CursorWrap - the cursor should wrap around the top/bottom and
left/right edges of the display.

- Single monitor - Add a second monitor:

- If you have a USB monitor, add the monitor to your PC, CursorWrap
should detect the new monitor and wrapping should occur from the edges
of the monitor depending on monitor layout - for example, if the monitor
is added to the left of the main display then the cursor should move
freely between the left edge of the main monitor to the right edge of
the added monitor - the cursor should wrap from the left edge of the
added monitor to the right edge of the main monitor (same for top/bottom
if the new monitor is added above/below the main monitor).

#### Multi monitor
- If you have a static multi-monitor layout cursor should wrap for outer
edges of the monitor setup, for example, if you have three monitors in a
layout of [1][0][2] then the cursor should wrap from the right edge of
[2] to the left edge of [1], top/bottom should wrap on each monitor.

#### Issues
- If you detect any issues then run the Capture-MonitorLayout.ps1 file,
this will generate a JSON file with your monitor layout, attach the file
to a new comment.

---

<!-- Please review the items on the PR checklist before submitting-->
## PR Checklist

- [ ] Closes: #xxx
<!-- - [ ] Closes: #yyy (add separate lines for additional resolved
issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml)
- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

<!-- Provide a more detailed description of the PR, other things fixed,
or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

## Validation Steps Performed
validated on three monitor setup and laptop with an external monitor

---------

Co-authored-by: Niels Laute <niels.laute@live.nl>
Co-authored-by: Leilei Zhang <leilzh@microsoft.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2026-01-08 17:48:10 +08:00

1271 lines
50 KiB
C++

#include "pch.h"
#include "../../../interface/powertoy_module_interface.h"
#include "../../../common/SettingsAPI/settings_objects.h"
#include "trace.h"
#include "../../../common/utils/process_path.h"
#include "../../../common/utils/resources.h"
#include "../../../common/logger/logger.h"
#include "../../../common/utils/logger_helper.h"
#include "../../../common/interop/shared_constants.h"
#include <atomic>
#include <thread>
#include <vector>
#include <map>
#include <string>
#include <algorithm>
#include <windows.h>
#include "resource.h"
#include "CursorWrapTests.h"
// Disable C26451 arithmetic overflow warning for this file since the operations are safe in this context
#pragma warning(disable: 26451)
extern "C" IMAGE_DOS_HEADER __ImageBase;
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID /*lpReserved*/)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
Trace::RegisterProvider();
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
case DLL_PROCESS_DETACH:
Trace::UnregisterProvider();
break;
}
return TRUE;
}
// Non-Localizable strings
namespace
{
const wchar_t JSON_KEY_PROPERTIES[] = L"properties";
const wchar_t JSON_KEY_VALUE[] = L"value";
const wchar_t JSON_KEY_ACTIVATION_SHORTCUT[] = L"activation_shortcut";
const wchar_t JSON_KEY_AUTO_ACTIVATE[] = L"auto_activate";
const wchar_t JSON_KEY_DISABLE_WRAP_DURING_DRAG[] = L"disable_wrap_during_drag";
}
// The PowerToy name that will be shown in the settings.
const static wchar_t* MODULE_NAME = L"CursorWrap";
// Add a description that will we shown in the module settings page.
const static wchar_t* MODULE_DESC = L"<no description>";
// Mouse hook data structure
struct MonitorInfo
{
RECT rect;
bool isPrimary;
int monitorId; // Add monitor ID for easier debugging
};
// Add structure for logical monitor grid position
struct LogicalPosition
{
int row;
int col;
bool isValid;
};
// Add monitor topology helper
struct MonitorTopology
{
std::vector<std::vector<HMONITOR>> grid; // 3x3 grid of monitors
std::map<HMONITOR, LogicalPosition> monitorToPosition;
std::map<std::pair<int, int>, HMONITOR> positionToMonitor;
void Initialize(const std::vector<MonitorInfo>& monitors);
LogicalPosition GetPosition(HMONITOR monitor) const;
HMONITOR GetMonitorAt(int row, int col) const;
HMONITOR FindAdjacentMonitor(HMONITOR current, int deltaRow, int deltaCol) const;
};
// Forward declaration
class CursorWrap;
// Global instance pointer for the mouse hook
static CursorWrap* g_cursorWrapInstance = nullptr;
// Implement the PowerToy Module Interface and all the required methods.
class CursorWrap : public PowertoyModuleIface
{
private:
// The PowerToy state.
bool m_enabled = false;
bool m_autoActivate = false;
bool m_disableWrapDuringDrag = true; // Default to true to prevent wrap during drag
// Mouse hook
HHOOK m_mouseHook = nullptr;
std::atomic<bool> m_hookActive{ false };
// Monitor information
std::vector<MonitorInfo> m_monitors;
MonitorTopology m_topology;
// Hotkey
Hotkey m_activationHotkey{};
// Event-driven trigger support (for CmdPal/automation)
HANDLE m_triggerEventHandle = nullptr;
HANDLE m_terminateEventHandle = nullptr;
std::thread m_eventThread;
std::atomic_bool m_listening{ false };
public:
// Constructor
CursorWrap()
{
LoggerHelpers::init_logger(MODULE_NAME, L"ModuleInterface", LogSettings::cursorWrapLoggerName);
init_settings();
UpdateMonitorInfo();
g_cursorWrapInstance = this; // Set global instance pointer
};
// Destroy the powertoy and free memory
virtual void destroy() override
{
// Ensure hooks/threads/handles are torn down before deletion
disable();
g_cursorWrapInstance = nullptr; // Clear global instance pointer
delete this;
}
// Return the localized display name of the powertoy
virtual const wchar_t* get_name() override
{
return MODULE_NAME;
}
// Return the non localized key of the powertoy, this will be cached by the runner
virtual const wchar_t* get_key() override
{
return MODULE_NAME;
}
// Return the configured status for the gpo policy for the module
virtual powertoys_gpo::gpo_rule_configured_t gpo_policy_enabled_configuration() override
{
return powertoys_gpo::getConfiguredCursorWrapEnabledValue();
}
// Return JSON with the configuration options.
virtual bool get_config(wchar_t* buffer, int* buffer_size) override
{
HINSTANCE hinstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
PowerToysSettings::Settings settings(hinstance, get_name());
settings.set_description(IDS_CURSORWRAP_NAME);
settings.set_icon_key(L"pt-cursor-wrap");
// Create HotkeyObject from the Hotkey struct for the settings
auto hotkey_object = PowerToysSettings::HotkeyObject::from_settings(
m_activationHotkey.win,
m_activationHotkey.ctrl,
m_activationHotkey.alt,
m_activationHotkey.shift,
m_activationHotkey.key);
settings.add_hotkey(JSON_KEY_ACTIVATION_SHORTCUT, IDS_CURSORWRAP_NAME, hotkey_object);
settings.add_bool_toggle(JSON_KEY_AUTO_ACTIVATE, IDS_CURSORWRAP_NAME, m_autoActivate);
settings.add_bool_toggle(JSON_KEY_DISABLE_WRAP_DURING_DRAG, IDS_CURSORWRAP_NAME, m_disableWrapDuringDrag);
return settings.serialize_to_buffer(buffer, buffer_size);
}
// Signal from the Settings editor to call a custom action.
// This can be used to spawn more complex editors.
virtual void call_custom_action(const wchar_t* /*action*/) override {}
// Called by the runner to pass the updated settings values as a serialized JSON.
virtual void set_config(const wchar_t* config) override
{
try
{
// Parse the input JSON string.
PowerToysSettings::PowerToyValues values =
PowerToysSettings::PowerToyValues::from_json_string(config, get_key());
parse_settings(values);
}
catch (std::exception&)
{
Logger::error("Invalid json when trying to parse CursorWrap settings json.");
}
}
// Enable the powertoy
virtual void enable()
{
m_enabled = true;
Trace::EnableCursorWrap(true);
// Start listening for external trigger event so we can invoke the same logic as the activation hotkey.
m_triggerEventHandle = CreateEventW(nullptr, false, false, CommonSharedConstants::CURSOR_WRAP_TRIGGER_EVENT);
m_terminateEventHandle = CreateEventW(nullptr, false, false, nullptr);
if (m_triggerEventHandle && m_terminateEventHandle)
{
m_listening = true;
m_eventThread = std::thread([this]() {
HANDLE handles[2] = { m_triggerEventHandle, m_terminateEventHandle };
// WH_MOUSE_LL callbacks are delivered to the thread that installed the hook.
// Ensure this thread has a message queue and pumps messages while the hook is active.
MSG msg;
PeekMessage(&msg, nullptr, WM_USER, WM_USER, PM_NOREMOVE);
StartMouseHook();
Logger::info("CursorWrap enabled - mouse hook started");
while (m_listening)
{
auto res = MsgWaitForMultipleObjects(2, handles, false, INFINITE, QS_ALLINPUT);
if (!m_listening)
{
break;
}
if (res == WAIT_OBJECT_0)
{
ToggleMouseHook();
}
else if (res == WAIT_OBJECT_0 + 1)
{
break;
}
else
{
while (PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
}
StopMouseHook();
Logger::info("CursorWrap event listener stopped");
});
}
}
// Disable the powertoy
virtual void disable()
{
m_enabled = false;
Trace::EnableCursorWrap(false);
m_listening = false;
if (m_terminateEventHandle)
{
SetEvent(m_terminateEventHandle);
}
if (m_eventThread.joinable())
{
m_eventThread.join();
}
if (m_triggerEventHandle)
{
CloseHandle(m_triggerEventHandle);
m_triggerEventHandle = nullptr;
}
if (m_terminateEventHandle)
{
CloseHandle(m_terminateEventHandle);
m_terminateEventHandle = nullptr;
}
}
// Returns if the powertoys is enabled
virtual bool is_enabled() override
{
return m_enabled;
}
// Returns whether the PowerToys should be enabled by default
virtual bool is_enabled_by_default() const override
{
return false;
}
// Legacy hotkey support
virtual size_t get_hotkeys(Hotkey* buffer, size_t buffer_size) override
{
if (buffer && buffer_size >= 1)
{
buffer[0] = m_activationHotkey;
}
return 1;
}
virtual bool on_hotkey(size_t hotkeyId) override
{
if (!m_enabled || hotkeyId != 0)
{
return false;
}
// Toggle on the thread that owns the WH_MOUSE_LL hook (the event listener thread).
if (m_triggerEventHandle)
{
return SetEvent(m_triggerEventHandle);
}
return false;
}
private:
void ToggleMouseHook()
{
// Toggle cursor wrapping.
if (m_hookActive)
{
StopMouseHook();
}
else
{
StartMouseHook();
#ifdef _DEBUG
// Run comprehensive tests when hook is started in debug builds
RunComprehensiveTests();
#endif
}
}
// Load the settings file.
void init_settings()
{
try
{
// Load and parse the settings file for this PowerToy.
PowerToysSettings::PowerToyValues settings =
PowerToysSettings::PowerToyValues::load_from_settings_file(CursorWrap::get_key());
parse_settings(settings);
}
catch (std::exception&)
{
Logger::error("Invalid json when trying to load the CursorWrap settings json from file.");
}
}
void parse_settings(PowerToysSettings::PowerToyValues& settings)
{
auto settingsObject = settings.get_raw_json();
if (settingsObject.GetView().Size())
{
try
{
// Parse activation HotKey
auto jsonPropertiesObject = settingsObject.GetNamedObject(JSON_KEY_PROPERTIES).GetNamedObject(JSON_KEY_ACTIVATION_SHORTCUT);
auto hotkey = PowerToysSettings::HotkeyObject::from_json(jsonPropertiesObject);
m_activationHotkey.win = hotkey.win_pressed();
m_activationHotkey.ctrl = hotkey.ctrl_pressed();
m_activationHotkey.shift = hotkey.shift_pressed();
m_activationHotkey.alt = hotkey.alt_pressed();
m_activationHotkey.key = static_cast<unsigned char>(hotkey.get_code());
}
catch (...)
{
Logger::warn("Failed to initialize CursorWrap activation shortcut");
}
try
{
// Parse auto activate
auto jsonPropertiesObject = settingsObject.GetNamedObject(JSON_KEY_PROPERTIES).GetNamedObject(JSON_KEY_AUTO_ACTIVATE);
m_autoActivate = jsonPropertiesObject.GetNamedBoolean(JSON_KEY_VALUE);
}
catch (...)
{
Logger::warn("Failed to initialize CursorWrap auto activate from settings. Will use default value");
}
try
{
// Parse disable wrap during drag
auto propertiesObject = settingsObject.GetNamedObject(JSON_KEY_PROPERTIES);
if (propertiesObject.HasKey(JSON_KEY_DISABLE_WRAP_DURING_DRAG))
{
auto disableDragObject = propertiesObject.GetNamedObject(JSON_KEY_DISABLE_WRAP_DURING_DRAG);
m_disableWrapDuringDrag = disableDragObject.GetNamedBoolean(JSON_KEY_VALUE);
}
}
catch (...)
{
Logger::warn("Failed to initialize CursorWrap disable wrap during drag from settings. Will use default value (true)");
}
}
else
{
Logger::info("CursorWrap settings are empty");
}
// Set default hotkey if not configured
if (m_activationHotkey.key == 0)
{
m_activationHotkey.win = true;
m_activationHotkey.alt = true;
m_activationHotkey.ctrl = false;
m_activationHotkey.shift = false;
m_activationHotkey.key = 'U'; // Win+Alt+U
}
}
void UpdateMonitorInfo()
{
m_monitors.clear();
EnumDisplayMonitors(nullptr, nullptr, [](HMONITOR hMonitor, HDC, LPRECT, LPARAM lParam) -> BOOL {
auto* self = reinterpret_cast<CursorWrap*>(lParam);
MONITORINFO mi{};
mi.cbSize = sizeof(MONITORINFO);
if (GetMonitorInfo(hMonitor, &mi))
{
MonitorInfo info{};
info.rect = mi.rcMonitor;
info.isPrimary = (mi.dwFlags & MONITORINFOF_PRIMARY) != 0;
info.monitorId = static_cast<int>(self->m_monitors.size());
self->m_monitors.push_back(info);
}
return TRUE;
}, reinterpret_cast<LPARAM>(this));
// Initialize monitor topology
m_topology.Initialize(m_monitors);
}
void StartMouseHook()
{
if (m_mouseHook || m_hookActive)
{
Logger::info("CursorWrap mouse hook already active");
return;
}
UpdateMonitorInfo();
m_mouseHook = SetWindowsHookEx(WH_MOUSE_LL, MouseHookProc, GetModuleHandle(nullptr), 0);
if (m_mouseHook)
{
m_hookActive = true;
Logger::info("CursorWrap mouse hook started successfully");
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: Hook installed");
#endif
}
else
{
DWORD error = GetLastError();
Logger::error(L"Failed to install CursorWrap mouse hook, error: {}", error);
}
}
void StopMouseHook()
{
if (m_mouseHook)
{
UnhookWindowsHookEx(m_mouseHook);
m_mouseHook = nullptr;
m_hookActive = false;
Logger::info("CursorWrap mouse hook stopped");
#ifdef _DEBUG
Logger::info("CursorWrap DEBUG: Mouse hook stopped");
#endif
}
}
static LRESULT CALLBACK MouseHookProc(int nCode, WPARAM wParam, LPARAM lParam)
{
if (nCode >= 0 && wParam == WM_MOUSEMOVE)
{
auto* pMouseStruct = reinterpret_cast<MSLLHOOKSTRUCT*>(lParam);
POINT currentPos = { pMouseStruct->pt.x, pMouseStruct->pt.y };
if (g_cursorWrapInstance && g_cursorWrapInstance->m_hookActive)
{
POINT newPos = g_cursorWrapInstance->HandleMouseMove(currentPos);
if (newPos.x != currentPos.x || newPos.y != currentPos.y)
{
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: Wrapping cursor from ({}, {}) to ({}, {})",
currentPos.x, currentPos.y, newPos.x, newPos.y);
#endif
SetCursorPos(newPos.x, newPos.y);
return 1; // Suppress the original message
}
}
}
return CallNextHookEx(nullptr, nCode, wParam, lParam);
}
// Helper method to check if there's a monitor adjacent in coordinate space (not grid)
bool HasAdjacentMonitorInCoordinateSpace(const RECT& currentMonitorRect, int direction)
{
// direction: 0=left, 1=right, 2=top, 3=bottom
const int tolerance = 50; // Allow small gaps
for (const auto& monitor : m_monitors)
{
bool isAdjacent = false;
switch (direction)
{
case 0: // Left - check if another monitor's right edge touches/overlaps our left edge
isAdjacent = (abs(monitor.rect.right - currentMonitorRect.left) <= tolerance) &&
(monitor.rect.bottom > currentMonitorRect.top + tolerance) &&
(monitor.rect.top < currentMonitorRect.bottom - tolerance);
break;
case 1: // Right - check if another monitor's left edge touches/overlaps our right edge
isAdjacent = (abs(monitor.rect.left - currentMonitorRect.right) <= tolerance) &&
(monitor.rect.bottom > currentMonitorRect.top + tolerance) &&
(monitor.rect.top < currentMonitorRect.bottom - tolerance);
break;
case 2: // Top - check if another monitor's bottom edge touches/overlaps our top edge
isAdjacent = (abs(monitor.rect.bottom - currentMonitorRect.top) <= tolerance) &&
(monitor.rect.right > currentMonitorRect.left + tolerance) &&
(monitor.rect.left < currentMonitorRect.right - tolerance);
break;
case 3: // Bottom - check if another monitor's top edge touches/overlaps our bottom edge
isAdjacent = (abs(monitor.rect.top - currentMonitorRect.bottom) <= tolerance) &&
(monitor.rect.right > currentMonitorRect.left + tolerance) &&
(monitor.rect.left < currentMonitorRect.right - tolerance);
break;
}
if (isAdjacent)
{
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: Found adjacent monitor in coordinate space (direction {})", direction);
#endif
return true;
}
}
return false;
}
// *** COMPLETELY REWRITTEN CURSOR WRAPPING LOGIC ***
// Implements vertical scrolling to bottom/top of vertical stack as requested
// Only wraps when there's NO adjacent monitor in the coordinate space
POINT HandleMouseMove(const POINT& currentPos)
{
POINT newPos = currentPos;
// Check if we should skip wrapping during drag if the setting is enabled
if (m_disableWrapDuringDrag && (GetAsyncKeyState(VK_LBUTTON) & 0x8000))
{
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: Left mouse button is down and disable_wrap_during_drag is enabled - skipping wrap");
#endif
return currentPos; // Return unchanged position (no wrapping)
}
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: ======= HANDLE MOUSE MOVE START =======");
Logger::info(L"CursorWrap DEBUG: Input position ({}, {})", currentPos.x, currentPos.y);
#endif
// Find which monitor the cursor is currently on
HMONITOR currentMonitor = MonitorFromPoint(currentPos, MONITOR_DEFAULTTONEAREST);
MONITORINFO currentMonitorInfo{};
currentMonitorInfo.cbSize = sizeof(MONITORINFO);
GetMonitorInfo(currentMonitor, &currentMonitorInfo);
LogicalPosition currentLogicalPos = m_topology.GetPosition(currentMonitor);
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: Current monitor bounds: Left={}, Top={}, Right={}, Bottom={}",
currentMonitorInfo.rcMonitor.left, currentMonitorInfo.rcMonitor.top,
currentMonitorInfo.rcMonitor.right, currentMonitorInfo.rcMonitor.bottom);
Logger::info(L"CursorWrap DEBUG: Logical position: Row={}, Col={}, Valid={}",
currentLogicalPos.row, currentLogicalPos.col, currentLogicalPos.isValid);
#endif
bool wrapped = false;
// *** VERTICAL WRAPPING LOGIC - CONFIRMED WORKING ***
// Move to bottom of vertical stack when hitting top edge
// Only wrap if there's NO adjacent monitor in the coordinate space
if (currentPos.y <= currentMonitorInfo.rcMonitor.top)
{
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: ======= VERTICAL WRAP: TOP EDGE DETECTED =======");
#endif
// Check if there's an adjacent monitor above in coordinate space
if (HasAdjacentMonitorInCoordinateSpace(currentMonitorInfo.rcMonitor, 2))
{
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: SKIPPING WRAP - Adjacent monitor exists above (Windows will handle)");
#endif
return currentPos; // Let Windows handle natural cursor movement
}
// Find the bottom-most monitor in the vertical stack (same column)
HMONITOR bottomMonitor = nullptr;
if (currentLogicalPos.isValid) {
// Search down from current position to find the bottom-most monitor in same column
for (int row = 2; row >= 0; row--) { // Start from bottom and work up
HMONITOR candidateMonitor = m_topology.GetMonitorAt(row, currentLogicalPos.col);
if (candidateMonitor) {
bottomMonitor = candidateMonitor;
break; // Found the bottom-most monitor
}
}
}
if (bottomMonitor && bottomMonitor != currentMonitor) {
// *** MOVE TO BOTTOM OF VERTICAL STACK ***
MONITORINFO bottomInfo{};
bottomInfo.cbSize = sizeof(MONITORINFO);
GetMonitorInfo(bottomMonitor, &bottomInfo);
// Calculate relative X position to maintain cursor X alignment
double relativeX = static_cast<double>(currentPos.x - currentMonitorInfo.rcMonitor.left) /
(currentMonitorInfo.rcMonitor.right - currentMonitorInfo.rcMonitor.left);
int targetWidth = bottomInfo.rcMonitor.right - bottomInfo.rcMonitor.left;
newPos.x = bottomInfo.rcMonitor.left + static_cast<int>(relativeX * targetWidth);
newPos.y = bottomInfo.rcMonitor.bottom - 1; // Bottom edge of bottom monitor
// Clamp X to target monitor bounds
newPos.x = max(bottomInfo.rcMonitor.left, min(newPos.x, bottomInfo.rcMonitor.right - 1));
wrapped = true;
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: VERTICAL WRAP SUCCESS - Moved to bottom of vertical stack");
Logger::info(L"CursorWrap DEBUG: New position: ({}, {})", newPos.x, newPos.y);
#endif
} else {
// *** NO OTHER MONITOR IN VERTICAL STACK - WRAP WITHIN CURRENT MONITOR ***
newPos.y = currentMonitorInfo.rcMonitor.bottom - 1;
wrapped = true;
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: VERTICAL WRAP - No other monitor in stack, wrapping within current monitor");
#endif
}
}
else if (currentPos.y >= currentMonitorInfo.rcMonitor.bottom - 1)
{
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: ======= VERTICAL WRAP: BOTTOM EDGE DETECTED =======");
#endif
// Check if there's an adjacent monitor below in coordinate space
if (HasAdjacentMonitorInCoordinateSpace(currentMonitorInfo.rcMonitor, 3))
{
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: SKIPPING WRAP - Adjacent monitor exists below (Windows will handle)");
#endif
return currentPos; // Let Windows handle natural cursor movement
}
// Find the top-most monitor in the vertical stack (same column)
HMONITOR topMonitor = nullptr;
if (currentLogicalPos.isValid) {
// Search up from current position to find the top-most monitor in same column
for (int row = 0; row <= 2; row++) { // Start from top and work down
HMONITOR candidateMonitor = m_topology.GetMonitorAt(row, currentLogicalPos.col);
if (candidateMonitor) {
topMonitor = candidateMonitor;
break; // Found the top-most monitor
}
}
}
if (topMonitor && topMonitor != currentMonitor) {
// *** MOVE TO TOP OF VERTICAL STACK ***
MONITORINFO topInfo{};
topInfo.cbSize = sizeof(MONITORINFO);
GetMonitorInfo(topMonitor, &topInfo);
// Calculate relative X position to maintain cursor X alignment
double relativeX = static_cast<double>(currentPos.x - currentMonitorInfo.rcMonitor.left) /
(currentMonitorInfo.rcMonitor.right - currentMonitorInfo.rcMonitor.left);
int targetWidth = topInfo.rcMonitor.right - topInfo.rcMonitor.left;
newPos.x = topInfo.rcMonitor.left + static_cast<int>(relativeX * targetWidth);
newPos.y = topInfo.rcMonitor.top; // Top edge of top monitor
// Clamp X to target monitor bounds
newPos.x = max(topInfo.rcMonitor.left, min(newPos.x, topInfo.rcMonitor.right - 1));
wrapped = true;
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: VERTICAL WRAP SUCCESS - Moved to top of vertical stack");
Logger::info(L"CursorWrap DEBUG: New position: ({}, {})", newPos.x, newPos.y);
#endif
} else {
// *** NO OTHER MONITOR IN VERTICAL STACK - WRAP WITHIN CURRENT MONITOR ***
newPos.y = currentMonitorInfo.rcMonitor.top;
wrapped = true;
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: VERTICAL WRAP - No other monitor in stack, wrapping within current monitor");
#endif
}
}
// *** FIXED HORIZONTAL WRAPPING LOGIC ***
// Move to opposite end of horizontal stack when hitting left/right edge
// Only wrap if there's NO adjacent monitor in the coordinate space (let Windows handle natural transitions)
if (!wrapped && currentPos.x <= currentMonitorInfo.rcMonitor.left)
{
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: ======= HORIZONTAL WRAP: LEFT EDGE DETECTED =======");
#endif
// Check if there's an adjacent monitor to the left in coordinate space
if (HasAdjacentMonitorInCoordinateSpace(currentMonitorInfo.rcMonitor, 0))
{
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: SKIPPING WRAP - Adjacent monitor exists to the left (Windows will handle)");
#endif
return currentPos; // Let Windows handle natural cursor movement
}
// Find the right-most monitor in the horizontal stack (same row)
HMONITOR rightMonitor = nullptr;
if (currentLogicalPos.isValid) {
// Search right from current position to find the right-most monitor in same row
for (int col = 2; col >= 0; col--) { // Start from right and work left
HMONITOR candidateMonitor = m_topology.GetMonitorAt(currentLogicalPos.row, col);
if (candidateMonitor) {
rightMonitor = candidateMonitor;
break; // Found the right-most monitor
}
}
}
if (rightMonitor && rightMonitor != currentMonitor) {
// *** MOVE TO RIGHT END OF HORIZONTAL STACK ***
MONITORINFO rightInfo{};
rightInfo.cbSize = sizeof(MONITORINFO);
GetMonitorInfo(rightMonitor, &rightInfo);
// Calculate relative Y position to maintain cursor Y alignment
double relativeY = static_cast<double>(currentPos.y - currentMonitorInfo.rcMonitor.top) /
(currentMonitorInfo.rcMonitor.bottom - currentMonitorInfo.rcMonitor.top);
int targetHeight = rightInfo.rcMonitor.bottom - rightInfo.rcMonitor.top;
newPos.y = rightInfo.rcMonitor.top + static_cast<int>(relativeY * targetHeight);
newPos.x = rightInfo.rcMonitor.right - 1; // Right edge of right monitor
// Clamp Y to target monitor bounds
newPos.y = max(rightInfo.rcMonitor.top, min(newPos.y, rightInfo.rcMonitor.bottom - 1));
wrapped = true;
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: HORIZONTAL WRAP SUCCESS - Moved to right end of horizontal stack");
Logger::info(L"CursorWrap DEBUG: New position: ({}, {})", newPos.x, newPos.y);
#endif
} else {
// *** NO OTHER MONITOR IN HORIZONTAL STACK - WRAP WITHIN CURRENT MONITOR ***
newPos.x = currentMonitorInfo.rcMonitor.right - 1;
wrapped = true;
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: HORIZONTAL WRAP - No other monitor in stack, wrapping within current monitor");
#endif
}
}
else if (!wrapped && currentPos.x >= currentMonitorInfo.rcMonitor.right - 1)
{
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: ======= HORIZONTAL WRAP: RIGHT EDGE DETECTED =======");
#endif
// Check if there's an adjacent monitor to the right in coordinate space
if (HasAdjacentMonitorInCoordinateSpace(currentMonitorInfo.rcMonitor, 1))
{
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: SKIPPING WRAP - Adjacent monitor exists to the right (Windows will handle)");
#endif
return currentPos; // Let Windows handle natural cursor movement
}
// Find the left-most monitor in the horizontal stack (same row)
HMONITOR leftMonitor = nullptr;
if (currentLogicalPos.isValid) {
// Search left from current position to find the left-most monitor in same row
for (int col = 0; col <= 2; col++) { // Start from left and work right
HMONITOR candidateMonitor = m_topology.GetMonitorAt(currentLogicalPos.row, col);
if (candidateMonitor) {
leftMonitor = candidateMonitor;
break; // Found the left-most monitor
}
}
}
if (leftMonitor && leftMonitor != currentMonitor) {
// *** MOVE TO LEFT END OF HORIZONTAL STACK ***
MONITORINFO leftInfo{};
leftInfo.cbSize = sizeof(MONITORINFO);
GetMonitorInfo(leftMonitor, &leftInfo);
// Calculate relative Y position to maintain cursor Y alignment
double relativeY = static_cast<double>(currentPos.y - currentMonitorInfo.rcMonitor.top) /
(currentMonitorInfo.rcMonitor.bottom - currentMonitorInfo.rcMonitor.top);
int targetHeight = leftInfo.rcMonitor.bottom - leftInfo.rcMonitor.top;
newPos.y = leftInfo.rcMonitor.top + static_cast<int>(relativeY * targetHeight);
newPos.x = leftInfo.rcMonitor.left; // Left edge of left monitor
// Clamp Y to target monitor bounds
newPos.y = max(leftInfo.rcMonitor.top, min(newPos.y, leftInfo.rcMonitor.bottom - 1));
wrapped = true;
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: HORIZONTAL WRAP SUCCESS - Moved to left end of horizontal stack");
Logger::info(L"CursorWrap DEBUG: New position: ({}, {})", newPos.x, newPos.y);
#endif
} else {
// *** NO OTHER MONITOR IN HORIZONTAL STACK - WRAP WITHIN CURRENT MONITOR ***
newPos.x = currentMonitorInfo.rcMonitor.left;
wrapped = true;
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: HORIZONTAL WRAP - No other monitor in stack, wrapping within current monitor");
#endif
}
}
#ifdef _DEBUG
if (wrapped)
{
Logger::info(L"CursorWrap DEBUG: ======= WRAP RESULT =======");
Logger::info(L"CursorWrap DEBUG: Original: ({}, {}) -> New: ({}, {})",
currentPos.x, currentPos.y, newPos.x, newPos.y);
}
else
{
Logger::info(L"CursorWrap DEBUG: No wrapping performed - cursor not at edge");
}
Logger::info(L"CursorWrap DEBUG: ======= HANDLE MOUSE MOVE END =======");
#endif
return newPos;
}
// Add test method for monitor topology validation
void RunMonitorTopologyTests()
{
#ifdef _DEBUG
Logger::info(L"CursorWrap: Running monitor topology tests...");
// Test all 9 possible monitor positions in 3x3 grid
const char* gridNames[3][3] = {
{"TL", "TC", "TR"}, // Top-Left, Top-Center, Top-Right
{"ML", "MC", "MR"}, // Middle-Left, Middle-Center, Middle-Right
{"BL", "BC", "BR"} // Bottom-Left, Bottom-Center, Bottom-Right
};
for (int row = 0; row < 3; row++)
{
for (int col = 0; col < 3; col++)
{
HMONITOR monitor = m_topology.GetMonitorAt(row, col);
if (monitor)
{
std::string gridName(gridNames[row][col]);
std::wstring wGridName(gridName.begin(), gridName.end());
Logger::info(L"CursorWrap TEST: Monitor at [{}][{}] ({}) exists",
row, col, wGridName.c_str());
// Test adjacent monitor finding
HMONITOR up = m_topology.FindAdjacentMonitor(monitor, -1, 0);
HMONITOR down = m_topology.FindAdjacentMonitor(monitor, 1, 0);
HMONITOR left = m_topology.FindAdjacentMonitor(monitor, 0, -1);
HMONITOR right = m_topology.FindAdjacentMonitor(monitor, 0, 1);
Logger::info(L"CursorWrap TEST: Adjacent monitors - Up: {}, Down: {}, Left: {}, Right: {}",
up ? L"YES" : L"NO", down ? L"YES" : L"NO",
left ? L"YES" : L"NO", right ? L"YES" : L"NO");
}
}
}
Logger::info(L"CursorWrap: Monitor topology tests completed.");
#endif
}
// Add method to trigger test suite (can be called via hotkey in debug builds)
void RunComprehensiveTests()
{
#ifdef _DEBUG
RunMonitorTopologyTests();
// Test cursor wrapping scenarios
Logger::info(L"CursorWrap: Testing cursor wrapping scenarios...");
// Simulate cursor positions at each monitor edge and verify expected behavior
for (const auto& monitor : m_monitors)
{
HMONITOR hMonitor = MonitorFromRect(&monitor.rect, MONITOR_DEFAULTTONEAREST);
LogicalPosition pos = m_topology.GetPosition(hMonitor);
if (pos.isValid)
{
Logger::info(L"CursorWrap TEST: Testing monitor at position [{}][{}]", pos.row, pos.col);
// Test top edge
POINT topEdge = {(monitor.rect.left + monitor.rect.right) / 2, monitor.rect.top};
POINT newPos = HandleMouseMove(topEdge);
Logger::info(L"CursorWrap TEST: Top edge ({}, {}) -> ({}, {})",
topEdge.x, topEdge.y, newPos.x, newPos.y);
// Test bottom edge
POINT bottomEdge = {(monitor.rect.left + monitor.rect.right) / 2, monitor.rect.bottom - 1};
newPos = HandleMouseMove(bottomEdge);
Logger::info(L"CursorWrap TEST: Bottom edge ({}, {}) -> ({}, {})",
bottomEdge.x, bottomEdge.y, newPos.x, newPos.y);
// Test left edge
POINT leftEdge = {monitor.rect.left, (monitor.rect.top + monitor.rect.bottom) / 2};
newPos = HandleMouseMove(leftEdge);
Logger::info(L"CursorWrap TEST: Left edge ({}, {}) -> ({}, {})",
leftEdge.x, leftEdge.y, newPos.x, newPos.y);
// Test right edge
POINT rightEdge = {monitor.rect.right - 1, (monitor.rect.top + monitor.rect.bottom) / 2};
newPos = HandleMouseMove(rightEdge);
Logger::info(L"CursorWrap TEST: Right edge ({}, {}) -> ({}, {})",
rightEdge.x, rightEdge.y, newPos.x, newPos.y);
}
}
Logger::info(L"CursorWrap: Comprehensive tests completed.");
#endif
}
};
// Implementation of MonitorTopology methods
void MonitorTopology::Initialize(const std::vector<MonitorInfo>& monitors)
{
// Clear existing data
grid.assign(3, std::vector<HMONITOR>(3, nullptr));
monitorToPosition.clear();
positionToMonitor.clear();
if (monitors.empty()) return;
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: ======= TOPOLOGY INITIALIZATION START =======");
Logger::info(L"CursorWrap DEBUG: Initializing topology for {} monitors", monitors.size());
for (const auto& monitor : monitors)
{
Logger::info(L"CursorWrap DEBUG: Monitor {}: bounds=({},{},{},{}), isPrimary={}",
monitor.monitorId, monitor.rect.left, monitor.rect.top,
monitor.rect.right, monitor.rect.bottom, monitor.isPrimary);
}
#endif
// Special handling for 2 monitors - use physical position, not discovery order
if (monitors.size() == 2)
{
// Determine if arrangement is horizontal or vertical by comparing centers
POINT center0 = {(monitors[0].rect.left + monitors[0].rect.right) / 2,
(monitors[0].rect.top + monitors[0].rect.bottom) / 2};
POINT center1 = {(monitors[1].rect.left + monitors[1].rect.right) / 2,
(monitors[1].rect.top + monitors[1].rect.bottom) / 2};
int xDiff = abs(center0.x - center1.x);
int yDiff = abs(center0.y - center1.y);
bool isHorizontal = xDiff > yDiff;
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: Monitor centers: M0=({}, {}), M1=({}, {})",
center0.x, center0.y, center1.x, center1.y);
Logger::info(L"CursorWrap DEBUG: Differences: X={}, Y={}, IsHorizontal={}",
xDiff, yDiff, isHorizontal);
#endif
if (isHorizontal)
{
// Horizontal arrangement - place in middle row [1,0] and [1,2]
for (const auto& monitor : monitors)
{
HMONITOR hMonitor = MonitorFromRect(&monitor.rect, MONITOR_DEFAULTTONEAREST);
POINT center = {(monitor.rect.left + monitor.rect.right) / 2,
(monitor.rect.top + monitor.rect.bottom) / 2};
int row = 1; // Middle row
int col = (center.x < (center0.x + center1.x) / 2) ? 0 : 2; // Left or right based on center
grid[row][col] = hMonitor;
monitorToPosition[hMonitor] = {row, col, true};
positionToMonitor[{row, col}] = hMonitor;
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: Monitor {} (horizontal) placed at grid[{}][{}]",
monitor.monitorId, row, col);
#endif
}
}
else
{
// *** VERTICAL ARRANGEMENT - CRITICAL LOGIC ***
// Sort monitors by Y coordinate to determine vertical order
std::vector<std::pair<int, MonitorInfo>> sortedMonitors;
for (int i = 0; i < 2; i++) {
sortedMonitors.push_back({i, monitors[i]});
}
// Sort by Y coordinate (top to bottom)
std::sort(sortedMonitors.begin(), sortedMonitors.end(),
[](const std::pair<int, MonitorInfo>& a, const std::pair<int, MonitorInfo>& b) {
int centerA = (a.second.rect.top + a.second.rect.bottom) / 2;
int centerB = (b.second.rect.top + b.second.rect.bottom) / 2;
return centerA < centerB; // Top first
});
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: VERTICAL ARRANGEMENT DETECTED");
Logger::info(L"CursorWrap DEBUG: Top monitor: ID={}, Y-center={}",
sortedMonitors[0].second.monitorId,
(sortedMonitors[0].second.rect.top + sortedMonitors[0].second.rect.bottom) / 2);
Logger::info(L"CursorWrap DEBUG: Bottom monitor: ID={}, Y-center={}",
sortedMonitors[1].second.monitorId,
(sortedMonitors[1].second.rect.top + sortedMonitors[1].second.rect.bottom) / 2);
#endif
// Place monitors in grid based on sorted order
for (int i = 0; i < 2; i++) {
const auto& monitorPair = sortedMonitors[i];
const auto& monitor = monitorPair.second;
HMONITOR hMonitor = MonitorFromRect(&monitor.rect, MONITOR_DEFAULTTONEAREST);
int col = 1; // Middle column for vertical arrangement
int row = (i == 0) ? 0 : 2; // Top monitor at row 0, bottom at row 2
grid[row][col] = hMonitor;
monitorToPosition[hMonitor] = {row, col, true};
positionToMonitor[{row, col}] = hMonitor;
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: Monitor {} (vertical) placed at grid[{}][{}] - {} position",
monitor.monitorId, row, col, (i == 0) ? L"TOP" : L"BOTTOM");
#endif
}
}
}
else
{
// For more than 2 monitors, use edge-based alignment algorithm
// This ensures monitors with aligned edges (e.g., top edges at same Y) are grouped in same row
// Helper lambda to check if two ranges overlap or are adjacent (with tolerance)
auto rangesOverlapOrTouch = [](int start1, int end1, int start2, int end2, int tolerance = 50) -> bool {
// Check if ranges overlap or are within tolerance distance
return (start1 <= end2 + tolerance) && (start2 <= end1 + tolerance);
};
// Sort monitors by horizontal position (left edge) for column assignment
std::vector<const MonitorInfo*> monitorsByX;
for (const auto& monitor : monitors) {
monitorsByX.push_back(&monitor);
}
std::sort(monitorsByX.begin(), monitorsByX.end(), [](const MonitorInfo* a, const MonitorInfo* b) {
return a->rect.left < b->rect.left;
});
// Sort monitors by vertical position (top edge) for row assignment
std::vector<const MonitorInfo*> monitorsByY;
for (const auto& monitor : monitors) {
monitorsByY.push_back(&monitor);
}
std::sort(monitorsByY.begin(), monitorsByY.end(), [](const MonitorInfo* a, const MonitorInfo* b) {
return a->rect.top < b->rect.top;
});
// Assign rows based on vertical overlap - monitors that overlap vertically should be in same row
std::map<const MonitorInfo*, int> monitorToRow;
int currentRow = 0;
for (size_t i = 0; i < monitorsByY.size(); i++) {
const auto* monitor = monitorsByY[i];
// Check if this monitor overlaps vertically with any monitor already assigned to current row
bool foundOverlap = false;
for (size_t j = 0; j < i; j++) {
const auto* other = monitorsByY[j];
if (monitorToRow[other] == currentRow) {
// Check vertical overlap
if (rangesOverlapOrTouch(monitor->rect.top, monitor->rect.bottom,
other->rect.top, other->rect.bottom)) {
monitorToRow[monitor] = currentRow;
foundOverlap = true;
break;
}
}
}
if (!foundOverlap) {
// Start new row if no overlap found and we have room
if (currentRow < 2 && i < monitorsByY.size() - 1) {
currentRow++;
}
monitorToRow[monitor] = currentRow;
}
}
// Assign columns based on horizontal position (left-to-right order)
// Monitors are already sorted by X coordinate (left edge)
std::map<const MonitorInfo*, int> monitorToCol;
// For horizontal arrangement, distribute monitors evenly across columns
if (monitorsByX.size() == 1) {
// Single monitor - place in middle column
monitorToCol[monitorsByX[0]] = 1;
}
else if (monitorsByX.size() == 2) {
// Two monitors - place at opposite ends for wrapping
monitorToCol[monitorsByX[0]] = 0; // Leftmost monitor
monitorToCol[monitorsByX[1]] = 2; // Rightmost monitor
}
else {
// Three or more monitors - distribute across grid
for (size_t i = 0; i < monitorsByX.size() && i < 3; i++) {
monitorToCol[monitorsByX[i]] = static_cast<int>(i);
}
// If more than 3 monitors, place extras in rightmost column
for (size_t i = 3; i < monitorsByX.size(); i++) {
monitorToCol[monitorsByX[i]] = 2;
}
}
// Place monitors in grid using the computed row/column assignments
for (const auto& monitor : monitors)
{
HMONITOR hMonitor = MonitorFromRect(&monitor.rect, MONITOR_DEFAULTTONEAREST);
int row = monitorToRow[&monitor];
int col = monitorToCol[&monitor];
grid[row][col] = hMonitor;
monitorToPosition[hMonitor] = {row, col, true};
positionToMonitor[{row, col}] = hMonitor;
#ifdef _DEBUG
Logger::info(L"CursorWrap DEBUG: Monitor {} placed at grid[{}][{}] (left={}, top={}, right={}, bottom={})",
monitor.monitorId, row, col,
monitor.rect.left, monitor.rect.top, monitor.rect.right, monitor.rect.bottom);
#endif
}
}
#ifdef _DEBUG
// *** CRITICAL: Print topology map using OutputDebugString for debug builds ***
Logger::info(L"CursorWrap DEBUG: ======= FINAL TOPOLOGY MAP =======");
OutputDebugStringA("CursorWrap TOPOLOGY MAP:\n");
for (int r = 0; r < 3; r++)
{
std::string rowStr = " ";
for (int c = 0; c < 3; c++)
{
if (grid[r][c])
{
// Find monitor ID for this handle
int monitorId = -1;
for (const auto& monitor : monitors)
{
HMONITOR handle = MonitorFromRect(&monitor.rect, MONITOR_DEFAULTTONEAREST);
if (handle == grid[r][c])
{
monitorId = monitor.monitorId + 1; // Convert to 1-based for display
break;
}
}
rowStr += std::to_string(monitorId) + " ";
}
else
{
rowStr += ". ";
}
}
rowStr += "\n";
OutputDebugStringA(rowStr.c_str());
// Also log to PowerToys logger
std::wstring wRowStr(rowStr.begin(), rowStr.end());
Logger::info(wRowStr.c_str());
}
OutputDebugStringA("======= END TOPOLOGY MAP =======\n");
// Additional validation logging
Logger::info(L"CursorWrap DEBUG: ======= GRID POSITION VALIDATION =======");
for (const auto& monitor : monitors)
{
HMONITOR hMonitor = MonitorFromRect(&monitor.rect, MONITOR_DEFAULTTONEAREST);
LogicalPosition pos = GetPosition(hMonitor);
if (pos.isValid)
{
Logger::info(L"CursorWrap DEBUG: Monitor {} -> grid[{}][{}]", monitor.monitorId, pos.row, pos.col);
OutputDebugStringA(("Monitor " + std::to_string(monitor.monitorId) + " -> grid[" + std::to_string(pos.row) + "][" + std::to_string(pos.col) + "]\n").c_str());
// Test adjacent finding
HMONITOR up = FindAdjacentMonitor(hMonitor, -1, 0);
HMONITOR down = FindAdjacentMonitor(hMonitor, 1, 0);
HMONITOR left = FindAdjacentMonitor(hMonitor, 0, -1);
HMONITOR right = FindAdjacentMonitor(hMonitor, 0, 1);
Logger::info(L"CursorWrap DEBUG: Monitor {} adjacents - Up: {}, Down: {}, Left: {}, Right: {}",
monitor.monitorId, up ? L"YES" : L"NO", down ? L"YES" : L"NO",
left ? L"YES" : L"NO", right ? L"YES" : L"NO");
}
}
Logger::info(L"CursorWrap DEBUG: ======= TOPOLOGY INITIALIZATION COMPLETE =======");
#endif
}
LogicalPosition MonitorTopology::GetPosition(HMONITOR monitor) const
{
auto it = monitorToPosition.find(monitor);
if (it != monitorToPosition.end())
{
return it->second;
}
return {-1, -1, false};
}
HMONITOR MonitorTopology::GetMonitorAt(int row, int col) const
{
if (row >= 0 && row < 3 && col >= 0 && col < 3)
{
return grid[row][col];
}
return nullptr;
}
HMONITOR MonitorTopology::FindAdjacentMonitor(HMONITOR current, int deltaRow, int deltaCol) const
{
LogicalPosition currentPos = GetPosition(current);
if (!currentPos.isValid) return nullptr;
int newRow = currentPos.row + deltaRow;
int newCol = currentPos.col + deltaCol;
return GetMonitorAt(newRow, newCol);
}
extern "C" __declspec(dllexport) PowertoyModuleIface* __cdecl powertoy_create()
{
return new CursorWrap();
}