mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-02-23 19:49:43 +01:00
<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request As title <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Tests should be picked up and run and pass
63 lines
1.2 KiB
C++
63 lines
1.2 KiB
C++
#include <windows.h>
|
|
#include <string>
|
|
|
|
class EventLocker
|
|
{
|
|
public:
|
|
EventLocker(HANDLE h)
|
|
{
|
|
eventHandle = h;
|
|
SetEvent(eventHandle);
|
|
}
|
|
|
|
static std::optional<EventLocker> Get(std::wstring eventName)
|
|
{
|
|
EventLocker locker(eventName);
|
|
if (!locker.eventHandle)
|
|
{
|
|
return {};
|
|
}
|
|
|
|
return locker;
|
|
}
|
|
|
|
EventLocker(EventLocker& e) = delete;
|
|
EventLocker& operator=(EventLocker& e) = delete;
|
|
|
|
EventLocker(EventLocker&& e) noexcept
|
|
{
|
|
this->eventHandle = e.eventHandle;
|
|
e.eventHandle = nullptr;
|
|
}
|
|
|
|
EventLocker& operator=(EventLocker&& e) noexcept
|
|
{
|
|
this->eventHandle = e.eventHandle;
|
|
e.eventHandle = nullptr;
|
|
return *this;
|
|
}
|
|
|
|
~EventLocker()
|
|
{
|
|
if (eventHandle)
|
|
{
|
|
ResetEvent(eventHandle);
|
|
CloseHandle(eventHandle);
|
|
eventHandle = nullptr;
|
|
}
|
|
}
|
|
private:
|
|
EventLocker(std::wstring eventName)
|
|
{
|
|
eventHandle = CreateEvent(nullptr, true, false, eventName.c_str());
|
|
if (!eventHandle)
|
|
{
|
|
return;
|
|
}
|
|
|
|
SetEvent(eventHandle);
|
|
}
|
|
|
|
HANDLE eventHandle;
|
|
};
|