Files
PowerToys/src/settings-ui/Settings.UI.Library/MouseWithoutBordersProperties.cs
Andrey Nekrasov a99b2e0bc0 [MWB]Migrate to PowerToys-style shortcuts and better defaults(#27442)
* [MWB] Migrate to PowerToys-style shortcuts and disable Ctrlx3 for multiple mode

* f: analyzer fixes

* f: add Win to all default shortcuts

* f: remove capture screen feature

* f: add ability to disable shortcut

* f: restrict disabling shortcuts only for MWB for now, because we don't explicitly support this feature anywhere else

* handle downgrade->upgrade scenario

* f: res loader

* f: fix disabled state

* f: fix L hotkey handling
2023-07-26 12:46:41 +01:00

181 lines
6.4 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text.Json.Serialization;
namespace Microsoft.PowerToys.Settings.UI.Library
{
#pragma warning disable SA1649 // File name should match first type name
public struct ConnectionRequest
#pragma warning restore SA1649 // File name should match first type name
{
public string PCName;
public string SecurityKey;
}
public struct NewKeyGenerationRequest
{
}
public class MouseWithoutBordersProperties : ICloneable
{
public static HotkeySettings DefaultHotKeySwitch2AllPC => new HotkeySettings();
public static HotkeySettings DefaultHotKeyLockMachine => new HotkeySettings(true, true, true, false, 0x4C);
public static HotkeySettings DefaultHotKeyReconnect => new HotkeySettings(true, true, true, false, 0x52);
public static HotkeySettings DefaultHotKeyToggleEasyMouse => new HotkeySettings(true, true, true, false, 0x45);
public StringProperty SecurityKey { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool UseService { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool ShowOriginalUI { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool WrapMouse { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool ShareClipboard { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool TransferFile { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool HideMouseAtScreenEdge { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool DrawMouseCursor { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool ValidateRemoteMachineIP { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool SameSubnetOnly { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool BlockScreenSaverOnOtherMachines { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool MoveMouseRelatively { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool BlockMouseAtScreenCorners { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool ShowClipboardAndNetworkStatusMessages { get; set; }
public List<string> MachineMatrixString { get; set; }
public StringProperty MachinePool { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool MatrixOneRow { get; set; }
public IntProperty EasyMouse { get; set; }
public IntProperty MachineID { get; set; }
public IntProperty LastX { get; set; }
public IntProperty LastY { get; set; }
public IntProperty PackageID { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool FirstRun { get; set; }
public IntProperty HotKeySwitchMachine { get; set; }
[ObsoleteAttribute("Use ToggleEasyMouseShortcut instead", false)]
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingNull)]
public IntProperty HotKeyToggleEasyMouse { get; set; }
[ObsoleteAttribute("Use LockMachineShortcut instead", false)]
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingNull)]
public IntProperty HotKeyLockMachine { get; set; }
[ObsoleteAttribute("Use ReconnectShortcut instead", false)]
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingNull)]
public IntProperty HotKeyReconnect { get; set; }
[ObsoleteAttribute("Use Switch2AllPCShortcut instead", false)]
[JsonIgnore(Condition = JsonIgnoreCondition.WhenWritingNull)]
public IntProperty HotKeySwitch2AllPC { get; set; }
public HotkeySettings ToggleEasyMouseShortcut { get; set; }
public HotkeySettings LockMachineShortcut { get; set; }
public HotkeySettings ReconnectShortcut { get; set; }
public HotkeySettings Switch2AllPCShortcut { get; set; }
public IntProperty TCPPort { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool DrawMouseEx { get; set; }
public StringProperty Name2IP { get; set; }
[JsonConverter(typeof(BoolPropertyJsonConverter))]
public bool FirstCtrlShiftS { get; set; }
public StringProperty DeviceID { get; set; }
public MouseWithoutBordersProperties()
{
SecurityKey = new StringProperty(string.Empty);
WrapMouse = true;
ShareClipboard = true;
TransferFile = true;
HideMouseAtScreenEdge = true;
DrawMouseCursor = true;
ValidateRemoteMachineIP = false;
SameSubnetOnly = false;
BlockScreenSaverOnOtherMachines = true;
MoveMouseRelatively = false;
BlockMouseAtScreenCorners = false;
ShowClipboardAndNetworkStatusMessages = false;
EasyMouse = new IntProperty(1);
MachineMatrixString = new List<string>();
DeviceID = new StringProperty(string.Empty);
ShowOriginalUI = false;
UseService = false;
HotKeySwitchMachine = new IntProperty(0x70); // VK.F1
ToggleEasyMouseShortcut = DefaultHotKeyToggleEasyMouse;
LockMachineShortcut = DefaultHotKeyLockMachine;
ReconnectShortcut = DefaultHotKeyReconnect;
Switch2AllPCShortcut = DefaultHotKeySwitch2AllPC;
// These are internal, i.e. cannot be edited directly from UI
MachinePool = ":,:,:,:";
MatrixOneRow = true;
MachineID = new IntProperty(0);
LastX = new IntProperty(0);
LastY = new IntProperty(0);
PackageID = new IntProperty(0);
FirstRun = false;
TCPPort = new IntProperty(15100);
DrawMouseEx = true;
Name2IP = new StringProperty(string.Empty);
FirstCtrlShiftS = false;
}
public object Clone()
{
var clone = new MouseWithoutBordersProperties();
clone = this;
return clone;
}
}
}