Files
PowerToys/src/modules/keyboardmanager/ui/pch.h
udit3333 325db535c0 [Kbm] Save the remaps to file[part-1] (#2184)
* Added Inital FileWatcher Implementation

* Added logic to read remap from file

* Added remap logic save to file

* Refactor code

* Moved the strings to constant file

* Added logic to handle Win key

* Updated filewatcher logic to avoid duplicate events

* Added comments

* Fix spacing

* Fix spacing

* Update logic to accomodate upstream merge

* Added global property name for os level shortcuts

* Added subkey for inprocess keys

* Remove non required file

* Added Changes required after merge

* Fix spacing in Helper.cpp
2020-04-20 08:22:36 -07:00

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C++

#pragma once
// Do not define WIN32_LEAN_AND_MEAN as WinUI doesn't work when it is defined
#include <windows.h>
#include <stdlib.h>
#include <string.h>
#include <thread>
#include <winrt/Windows.system.h>
#include <winrt/windows.ui.xaml.hosting.h>
#include <windows.ui.xaml.hosting.desktopwindowxamlsource.h>
#include <winrt/windows.ui.xaml.controls.h>
#include <winrt/Windows.ui.xaml.media.h>
#include <winrt/Windows.Foundation.Collections.h>
#include "winrt/Windows.Foundation.h"
#include "winrt/Windows.Foundation.Numerics.h"
#include "winrt/Windows.UI.Xaml.Controls.Primitives.h"
#include "winrt/Windows.UI.Text.h"
#include "winrt/Windows.UI.Core.h"
using namespace winrt;
using namespace Windows::UI;
using namespace Windows::UI::Composition;
using namespace Windows::UI::Xaml::Hosting;
using namespace Windows::Foundation::Numerics;
using namespace Windows::UI::Xaml;
using namespace Windows::UI::Xaml::Controls;