mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-06 03:07:04 +02:00
* Added Inital FileWatcher Implementation * Added logic to read remap from file * Added remap logic save to file * Refactor code * Moved the strings to constant file * Added logic to handle Win key * Updated filewatcher logic to avoid duplicate events * Added comments * Fix spacing * Fix spacing * Update logic to accomodate upstream merge * Added global property name for os level shortcuts * Added subkey for inprocess keys * Remove non required file * Added Changes required after merge * Fix spacing in Helper.cpp
25 lines
942 B
C++
25 lines
942 B
C++
#pragma once
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// Do not define WIN32_LEAN_AND_MEAN as WinUI doesn't work when it is defined
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#include <windows.h>
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#include <stdlib.h>
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#include <string.h>
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#include <thread>
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#include <winrt/Windows.system.h>
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#include <winrt/windows.ui.xaml.hosting.h>
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#include <windows.ui.xaml.hosting.desktopwindowxamlsource.h>
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#include <winrt/windows.ui.xaml.controls.h>
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#include <winrt/Windows.ui.xaml.media.h>
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#include <winrt/Windows.Foundation.Collections.h>
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#include "winrt/Windows.Foundation.h"
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#include "winrt/Windows.Foundation.Numerics.h"
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#include "winrt/Windows.UI.Xaml.Controls.Primitives.h"
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#include "winrt/Windows.UI.Text.h"
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#include "winrt/Windows.UI.Core.h"
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using namespace winrt;
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using namespace Windows::UI;
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using namespace Windows::UI::Composition;
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using namespace Windows::UI::Xaml::Hosting;
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using namespace Windows::Foundation::Numerics;
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using namespace Windows::UI::Xaml;
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using namespace Windows::UI::Xaml::Controls; |