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<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx <!-- - [ ] Closes: #yyy (add separate lines for additional resolved issues) --> - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed Installer built, and every command works as expected, Now use sparse app deployment, so we don't need an extra msix --------- Co-authored-by: kaitao-ms <kaitao1105@gmail.com>
97 lines
3.1 KiB
C#
97 lines
3.1 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.ComponentModel;
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using ManagedCommon;
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using WorkspacesCsharpLibrary;
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using WorkspacesLauncherUI.Data;
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using WorkspacesLauncherUI.Models;
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namespace WorkspacesLauncherUI.ViewModels
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{
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public class MainViewModel : INotifyPropertyChanged, IDisposable
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{
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public ObservableCollection<AppLaunching> AppsListed { get; set; } = new ObservableCollection<AppLaunching>();
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private StatusWindow _snapshotWindow;
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private int launcherProcessID;
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private PwaHelper _pwaHelper;
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public event PropertyChangedEventHandler PropertyChanged;
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public void OnPropertyChanged(PropertyChangedEventArgs e)
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{
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PropertyChanged?.Invoke(this, e);
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}
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public MainViewModel()
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{
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_pwaHelper = new PwaHelper();
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// receive IPC Message
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App.IPCMessageReceivedCallback = (string msg) =>
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{
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try
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{
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AppLaunchData parser = new AppLaunchData();
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AppLaunchData.AppLaunchDataWrapper appLaunchData = parser.Deserialize(msg);
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HandleAppLaunchingState(appLaunchData);
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}
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catch (Exception ex)
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{
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Logger.LogError(ex.Message);
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}
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};
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}
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private void HandleAppLaunchingState(AppLaunchData.AppLaunchDataWrapper appLaunchData)
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{
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launcherProcessID = appLaunchData.LauncherProcessID;
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List<AppLaunching> appLaunchingList = new List<AppLaunching>();
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foreach (var app in appLaunchData.AppLaunchInfos.AppLaunchInfoList)
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{
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appLaunchingList.Add(new AppLaunching()
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{
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Name = app.Application.Application,
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AppPath = app.Application.ApplicationPath,
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PackagedName = app.Application.PackageFullName,
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Aumid = app.Application.AppUserModelId,
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PwaAppId = app.Application.PwaAppId,
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LaunchState = app.State,
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});
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}
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AppsListed = new ObservableCollection<AppLaunching>(appLaunchingList);
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OnPropertyChanged(new PropertyChangedEventArgs(nameof(AppsListed)));
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}
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private void SelfDestroy(object source, System.Timers.ElapsedEventArgs e)
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{
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_snapshotWindow.Dispatcher.Invoke(() =>
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{
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_snapshotWindow.Close();
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});
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}
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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}
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internal void SetSnapshotWindow(StatusWindow snapshotWindow)
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{
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_snapshotWindow = snapshotWindow;
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}
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internal void CancelLaunch()
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{
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App.SendIPCMessage("cancel");
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}
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}
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}
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