Files
PowerToys/src/common/LanguageModelProvider/FoundryLocal/FoundryClient.cs
Kai Tao d858dcc1bb Advanced Paste: Refresh environment if foundry is not present (#43662)
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## Detailed Description of the Pull Request / Additional comments

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## Validation Steps Performed

[12:55:29.6763496] [Info] FoundryClient.cs::CreateAsync::23
    [FoundryClient] First attempt failed, refreshing PATH and retrying
[12:55:29.6766491] [Info] FoundryClient.cs::RefreshEnvironmentPath::225
    [FoundryClient] Refreshing PATH environment variable from system
[12:55:29.6768710] [Info] FoundryClient.cs::RefreshEnvironmentPath::266
    [FoundryClient] Updating process PATH with latest system values
[12:55:29.6769080] [Info] FoundryClient.cs::TryCreateClientAsync::33
    [FoundryClient] Creating Foundry Local client
[12:55:29.6769312] [Info] FoundryClient.cs::TryCreateClientAsync::45
[FoundryClient] Starting Foundry service using
manager.StartServiceAsync()
[12:55:29.9807668] [Info] FoundryClient.cs::TryCreateClientAsync::48
    [FoundryClient] Foundry service started successfully


Verified, fist launch successfully
2025-11-18 13:01:13 +08:00

280 lines
9.8 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using ManagedCommon;
using Microsoft.AI.Foundry.Local;
namespace LanguageModelProvider.FoundryLocal;
internal sealed class FoundryClient
{
public static async Task<FoundryClient?> CreateAsync()
{
// First attempt with current environment
var client = await TryCreateClientAsync().ConfigureAwait(false);
if (client != null)
{
return client;
}
// If failed, refresh PATH from registry and retry once
// This handles cases where PowerToys was launched by MSI installer.
Logger.LogInfo("[FoundryClient] First attempt failed, refreshing PATH and retrying");
RefreshEnvironmentPath();
return await TryCreateClientAsync().ConfigureAwait(false);
}
private static async Task<FoundryClient?> TryCreateClientAsync()
{
try
{
Logger.LogInfo("[FoundryClient] Creating Foundry Local client");
var manager = new FoundryLocalManager();
// Check if service is already running
if (manager.IsServiceRunning)
{
Logger.LogInfo("[FoundryClient] Foundry service is already running");
return new FoundryClient(manager);
}
// Start the service using SDK's method
Logger.LogInfo("[FoundryClient] Starting Foundry service using manager.StartServiceAsync()");
await manager.StartServiceAsync().ConfigureAwait(false);
Logger.LogInfo("[FoundryClient] Foundry service started successfully");
return new FoundryClient(manager);
}
catch (Exception ex)
{
Logger.LogError($"[FoundryClient] Error creating client: {ex.Message}");
if (ex.InnerException != null)
{
Logger.LogError($"[FoundryClient] Inner exception: {ex.InnerException.Message}");
}
return null;
}
}
private readonly FoundryLocalManager _foundryManager;
private readonly List<FoundryCatalogModel> _catalogModels = [];
private FoundryClient(FoundryLocalManager foundryManager)
{
_foundryManager = foundryManager;
}
public Task<string?> GetServiceUrl()
{
try
{
return Task.FromResult(_foundryManager.Endpoint?.ToString());
}
catch
{
return Task.FromResult<string?>(null);
}
}
public Uri? GetServiceUri()
{
try
{
return _foundryManager.ServiceUri;
}
catch
{
return null;
}
}
public async Task<List<FoundryCatalogModel>> ListCatalogModels()
{
if (_catalogModels.Count > 0)
{
return _catalogModels;
}
try
{
Logger.LogInfo("[FoundryClient] Listing catalog models");
var models = await _foundryManager.ListCatalogModelsAsync().ConfigureAwait(false);
if (models != null)
{
foreach (var model in models)
{
_catalogModels.Add(new FoundryCatalogModel
{
Name = model.ModelId ?? string.Empty,
DisplayName = model.DisplayName ?? string.Empty,
ProviderType = model.ProviderType ?? string.Empty,
Uri = model.Uri ?? string.Empty,
Version = model.Version ?? string.Empty,
ModelType = model.ModelType ?? string.Empty,
Publisher = model.Publisher ?? string.Empty,
Task = model.Task ?? string.Empty,
FileSizeMb = model.FileSizeMb,
Alias = model.Alias ?? string.Empty,
License = model.License ?? string.Empty,
LicenseDescription = model.LicenseDescription ?? string.Empty,
ParentModelUri = model.ParentModelUri ?? string.Empty,
SupportsToolCalling = model.SupportsToolCalling,
});
}
Logger.LogInfo($"[FoundryClient] Found {_catalogModels.Count} catalog models");
}
}
catch (Exception ex)
{
Logger.LogError($"[FoundryClient] Error listing catalog models: {ex.Message}");
// Surfacing errors here prevents listing other providers; swallow and return cached list instead.
}
return _catalogModels;
}
public async Task<List<FoundryCachedModel>> ListCachedModels()
{
try
{
Logger.LogInfo("[FoundryClient] Listing cached models");
var cachedModels = await _foundryManager.ListCachedModelsAsync().ConfigureAwait(false);
var catalogModels = await ListCatalogModels().ConfigureAwait(false);
List<FoundryCachedModel> models = [];
foreach (var model in cachedModels)
{
var catalogModel = catalogModels.FirstOrDefault(m => m.Name == model.ModelId);
var alias = catalogModel?.Alias ?? model.Alias;
models.Add(new FoundryCachedModel(model.ModelId ?? string.Empty, alias));
}
Logger.LogInfo($"[FoundryClient] Found {models.Count} cached models");
return models;
}
catch (Exception ex)
{
Logger.LogError($"[FoundryClient] Error listing cached models: {ex.Message}");
return [];
}
}
public async Task<bool> IsModelLoaded(string modelId)
{
try
{
var loadedModels = await _foundryManager.ListLoadedModelsAsync().ConfigureAwait(false);
var isLoaded = loadedModels.Any(m => m.ModelId == modelId);
Logger.LogInfo($"[FoundryClient] IsModelLoaded({modelId}): {isLoaded}");
Logger.LogInfo($"[FoundryClient] Loaded models: {string.Join(", ", loadedModels.Select(m => m.ModelId))}");
return isLoaded;
}
catch (Exception ex)
{
Logger.LogError($"[FoundryClient] IsModelLoaded exception: {ex.Message}");
return false;
}
}
public async Task<bool> EnsureModelLoaded(string modelId)
{
Logger.LogInfo($"[FoundryClient] EnsureModelLoaded called with: {modelId}");
// Check if already loaded
if (await IsModelLoaded(modelId).ConfigureAwait(false))
{
Logger.LogInfo($"[FoundryClient] Model already loaded: {modelId}");
return true;
}
// Load the model
Logger.LogInfo($"[FoundryClient] Loading model: {modelId}");
await _foundryManager.LoadModelAsync(modelId).ConfigureAwait(false);
// Verify it's loaded
var loaded = await IsModelLoaded(modelId).ConfigureAwait(false);
Logger.LogInfo($"[FoundryClient] Model load result: {loaded}");
return loaded;
}
public async Task EnsureRunning()
{
if (!_foundryManager.IsServiceRunning)
{
await _foundryManager.StartServiceAsync();
}
}
/// <summary>
/// Refreshes the PATH environment variable from the system registry.
/// This is necessary when tools are installed while PowerToys is running,
/// as the installer updates the system PATH but running processes don't see the change.
/// </summary>
private static void RefreshEnvironmentPath()
{
try
{
Logger.LogInfo("[FoundryClient] Refreshing PATH environment variable from system");
var currentPath = Environment.GetEnvironmentVariable("PATH", EnvironmentVariableTarget.Process) ?? string.Empty;
var machinePath = Environment.GetEnvironmentVariable("PATH", EnvironmentVariableTarget.Machine) ?? string.Empty;
var userPath = Environment.GetEnvironmentVariable("PATH", EnvironmentVariableTarget.User) ?? string.Empty;
var pathsToAdd = new List<string>();
if (!string.IsNullOrWhiteSpace(currentPath))
{
pathsToAdd.AddRange(currentPath.Split(Path.PathSeparator, StringSplitOptions.RemoveEmptyEntries));
}
if (!string.IsNullOrWhiteSpace(userPath))
{
var userPaths = userPath.Split(Path.PathSeparator, StringSplitOptions.RemoveEmptyEntries);
foreach (var path in userPaths)
{
if (!pathsToAdd.Contains(path, StringComparer.OrdinalIgnoreCase))
{
pathsToAdd.Add(path);
}
}
}
if (!string.IsNullOrWhiteSpace(machinePath))
{
var machinePaths = machinePath.Split(Path.PathSeparator, StringSplitOptions.RemoveEmptyEntries);
foreach (var path in machinePaths)
{
if (!pathsToAdd.Contains(path, StringComparer.OrdinalIgnoreCase))
{
pathsToAdd.Add(path);
}
}
}
var newPath = string.Join(Path.PathSeparator.ToString(), pathsToAdd);
if (currentPath != newPath)
{
Logger.LogInfo("[FoundryClient] Updating process PATH with latest system values");
Environment.SetEnvironmentVariable("PATH", newPath, EnvironmentVariableTarget.Process);
}
else
{
Logger.LogInfo("[FoundryClient] PATH is already up to date");
}
}
catch (Exception ex)
{
Logger.LogError($"[FoundryClient] Failed to refresh PATH: {ex.Message}");
}
}
}