mirror of
https://github.com/microsoft/PowerToys.git
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* Flatten everything and succeed build * Figure out Settings assets * Remove UseCommonOutputDirectory tag * Proper settings app path * [VCM] Fix assets location * Fix some runtime paths * [RegistryPreview]Use MRTCore specific pri file * [Hosts]Use MRTCore specific pri file * [Settings]Use MRTCore specific pri file * [Peek]Use MRTCore specific pri file * [FileLocksmith]Use MRTCore specific pri file * [ScreenRuler]Use MRTCore specific pri file * [PowerRename]Use MRTCore specific pri file * [Peek]Move assets to own folder * [FileLocksmith] Use own Assets path * [Hosts]Use own assets folder * [PowerRename]Use own assets dir * [MeasureTool] Use its own assets folder * [ImageResizer]Use its own assets path * Fix spellcheck * Fix tab instead of space in project files * Normalize target frameworks and platforms * Remove WINRT_NO_MAKE_DETECTION flag. No longer needed? * Fix AOT and Hosts locations * Fix Dll version differences on dependency * Add Common.UI.csproj as refernce to fix dll versions * Update ControlzEx to normalize dll versions * Update System.Management version to 7.0.2 * Add GPOWrapper to Registry Preview to fix dll versions * [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions * Fix remaining output paths / dll version conflicts * [KeyboardManager]Executables still on their own directories * Fix Monaco paths * WinAppSDK apps get to play outside again * Enable VCM settings again * Fix KBM Editor path again * [Monaco]Set to own Assets dir * Fix installer preamble; Fix publish. remove unneeded publishes * Remove Hardlink functions * Installer builds again (still needs work to work) * Readd Monaco to spellcheck excludes * Fix spellcheck and call publish.cmd again * [Installer] Remove components that don't need own dirs * [Installer] Refactor Power Launcher * [Installer] Refactor Color Picker * [Installer] Refactor Monaco assets * [Installer]Generate File script no longer needs to remove files * [Installer]Refactor FileLocksmith * [Installer] Refactor Hosts * [Installer]Refactor Image Resizer * [Installer]Refactor MouseUtils * [Installer]Refactor MWB * [Installer]Refactor MeasureTool * [Installer]Refactor Peek * [Installer]Refactor PowerRename and registry fixes * [Installer]Refactor RegistryPreview * [Installer]Refactor ShortcutGuide * [Installer]Refactor Settings * [Installer]Clean up some unused stuff * [Installer]Clean up stuff for user install * [Installer]Fix WinUi3Apps wxs * [Installer]Fix misplaced folders * [Installer]Move x86 VCM dll to right path * Fix monaco language list location * [Installer]Fix VCM directory reference * [CI]Fix signing * [Installer] Fix resources folder for release CI * [ci]Looks like we still ship NLog on PowerToys Run * [Settings]Add dependency to avoid dll collision with Experimentation * [RegistryPreview]Move XAML files to own path * [RegistryPreview]Fix app icon * [Hosts]Move XAML files to their own path * [FileLocksmith]Move XAML files to their own path * [Peek]Move XAML files to own path * [ScreenRuler]Move XAML files to its own path * [Settings]Move XAML to its own path * [ColorPicker]Move Resources to Assets * [ShortcutGuide]Move svgs to own Assets path * [Awake]Move images to assets path * [Runner]Remove debug checks for PowerToys Run assets * [PTRun]Move images to its own assets path * [ImageResizer]Icon for context menu on own assets path * [PowerRename]Move ico to its own path * Remove unneeded intermediary directories * Remove further int dirs * Move tests to its own output path * Fix spellcheck * spellcheck: remove warnings * [CppAnalyzers]Ignore rule in a tool * [CI]Check if all deps.json files reference same versions * fix spellcheck * [ci]Fix task identation * [ci]Add script to guard against asset conflicts * [ci]Add more deps.json audit steps in the release build * Add xbf to spellcheck expects * Fix typo in asset conflict check scripts * Fix some more dependency conflicts * Downgrade CsWinRT to have the same dll version as sdk * [ci]Do a recursive check for every deps.json * Fix spellcheck error inside comment * [ci]Fix asset script error * [ci]Name deps.json verify tasks a bit better * [ci]Improve deps json verify script output * [ci]Update WinRT version to the same running in CI * Also upgrade CsWinRT in NOTICE.MD * [PowerRename]Move XAML files to own path * [Common]Fix Settings executable path * [ci]Verify there's no xbf files in app directories * [installer]Fix firewall path * [Monaco]Move new files to their proper assets path * [Monaco]Fix paths for new files after merge * [Feedback]Removed unneeded build conditions * [Feedback]Clear vcxproj direct reference to frameworks * [Feedback]RunPlugins name to hold PTRun plugins * [Feedback]Remove unneeded foreach * [Feedback]Shortcut Guide svgs with ** in project file * [Feedback]Fix spellcheck
177 lines
6.1 KiB
C#
177 lines
6.1 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.IO.Abstractions;
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using System.Net;
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using System.Threading.Tasks;
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using System.Windows.Input;
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using System.Xml.Linq;
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using CommunityToolkit.Labs.WinUI;
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using Microsoft.PowerToys.Settings.UI.Helpers;
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using Microsoft.PowerToys.Settings.UI.Library;
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using Microsoft.PowerToys.Settings.UI.Library.Utilities;
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using Microsoft.PowerToys.Settings.UI.ViewModels;
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Controls;
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using Microsoft.UI.Xaml.Media;
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using Windows.ApplicationModel.DataTransfer;
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using WinRT;
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using static Microsoft.PowerToys.Settings.UI.ViewModels.MouseWithoutBordersViewModel;
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namespace Microsoft.PowerToys.Settings.UI.Views
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{
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public sealed partial class MouseWithoutBordersPage : Page, IRefreshablePage
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{
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private const string MouseWithoutBordersDragDropCheckString = "MWB Device Drag Drop";
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private const string PowerToyName = "MouseWithoutBorders";
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private MouseWithoutBordersViewModel ViewModel { get; set; }
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private readonly IFileSystemWatcher watcher;
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public MouseWithoutBordersPage()
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{
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var settingsUtils = new SettingsUtils();
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ViewModel = new MouseWithoutBordersViewModel(
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settingsUtils,
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SettingsRepository<GeneralSettings>.GetInstance(settingsUtils),
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ShellPage.SendDefaultIPCMessage,
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DispatcherQueue);
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watcher = Helper.GetFileWatcher(
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PowerToyName,
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"settings.json",
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OnConfigFileUpdate);
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DataContext = ViewModel;
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InitializeComponent();
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}
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private void OnConfigFileUpdate()
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{
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// Note: FileSystemWatcher raise notification multiple times for single update operation.
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// Todo: Handle duplicate events either by somehow suppress them or re-read the configuration everytime since we will be updating the UI only if something is changed.
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this.DispatcherQueue.TryEnqueue(() =>
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{
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if (ViewModel.LoadUpdatedSettings())
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{
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ViewModel.NotifyUpdatedSettings();
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}
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});
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}
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private static T GetChildOfType<T>(DependencyObject depObj, string tag)
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where T : FrameworkElement
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{
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if (depObj == null)
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{
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return null;
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}
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for (int i = 0; i < VisualTreeHelper.GetChildrenCount(depObj); i++)
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{
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var child = VisualTreeHelper.GetChild(depObj, i);
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var result = (child as T) ?? GetChildOfType<T>(child, tag);
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if (result != null && (string)result.Tag == tag)
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{
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return result;
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}
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}
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return null;
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}
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private int GetDeviceIndex(Border b)
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{
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return b.DataContext.As<IndexedItem<DeviceViewModel>>().Index;
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}
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private void Device_DragStarting(UIElement sender, DragStartingEventArgs args)
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{
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args.Data.RequestedOperation = DataPackageOperation.Move;
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args.Data.Properties.Add("check-usage", MouseWithoutBordersDragDropCheckString);
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args.Data.Properties.Add("index", GetDeviceIndex((Border)sender));
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}
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private void Device_Drop(object sender, DragEventArgs e)
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{
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if (e.DataView.Properties.TryGetValue("check-usage", out object checkUsage))
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{
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// Guard against values dragged from somewhere else
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if (!((string)checkUsage).Equals(MouseWithoutBordersDragDropCheckString, StringComparison.Ordinal))
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{
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return;
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}
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}
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else
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{
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return;
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}
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if (!e.DataView.Properties.TryGetValue("index", out object boxIndex))
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{
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return;
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}
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var draggedDeviceIndex = (int)boxIndex;
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if (draggedDeviceIndex < 0 || draggedDeviceIndex >= ViewModel.MachineMatrixString.Count)
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{
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return;
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}
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var targetDeviceIndex = GetDeviceIndex((Border)e.OriginalSource);
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ViewModel.MachineMatrixString.Swap(draggedDeviceIndex, targetDeviceIndex);
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var itemsControl = (ItemsControl)FindName("DevicesItemsControl");
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var binding = itemsControl.GetBindingExpression(ItemsControl.ItemsSourceProperty);
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binding.UpdateSource();
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}
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private void Device_DragOver(object sender, DragEventArgs e)
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{
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e.AcceptedOperation = DataPackageOperation.Move;
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}
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public ICommand ShowConnectFieldsCommand => new RelayCommand(ShowConnectFields);
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public ICommand ConnectCommand => new AsyncCommand(Connect);
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public ICommand GenerateNewKeyCommand => new AsyncCommand(ViewModel.SubmitNewKeyRequestAsync);
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public ICommand CopyPCNameCommand => new RelayCommand(ViewModel.CopyMachineNameToClipboard);
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public ICommand ReconnectCommand => new AsyncCommand(ViewModel.SubmitReconnectRequestAsync);
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private void ShowConnectFields()
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{
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ViewModel.ConnectFieldsVisible = true;
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}
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private async Task Connect()
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{
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if (ConnectPCNameTextBox.Text.Length != 0 && ConnectSecurityKeyTextBox.Text.Length != 0)
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{
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string pcName = ConnectPCNameTextBox.Text;
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string securityKey = ConnectSecurityKeyTextBox.Text.Trim();
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await ViewModel.SubmitConnectionRequestAsync(pcName, securityKey);
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ConnectPCNameTextBox.Text = string.Empty;
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ConnectSecurityKeyTextBox.Text = string.Empty;
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}
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}
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public void RefreshEnabledState()
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{
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ViewModel.RefreshEnabledState();
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}
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}
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}
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