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* Flatten everything and succeed build * Figure out Settings assets * Remove UseCommonOutputDirectory tag * Proper settings app path * [VCM] Fix assets location * Fix some runtime paths * [RegistryPreview]Use MRTCore specific pri file * [Hosts]Use MRTCore specific pri file * [Settings]Use MRTCore specific pri file * [Peek]Use MRTCore specific pri file * [FileLocksmith]Use MRTCore specific pri file * [ScreenRuler]Use MRTCore specific pri file * [PowerRename]Use MRTCore specific pri file * [Peek]Move assets to own folder * [FileLocksmith] Use own Assets path * [Hosts]Use own assets folder * [PowerRename]Use own assets dir * [MeasureTool] Use its own assets folder * [ImageResizer]Use its own assets path * Fix spellcheck * Fix tab instead of space in project files * Normalize target frameworks and platforms * Remove WINRT_NO_MAKE_DETECTION flag. No longer needed? * Fix AOT and Hosts locations * Fix Dll version differences on dependency * Add Common.UI.csproj as refernce to fix dll versions * Update ControlzEx to normalize dll versions * Update System.Management version to 7.0.2 * Add GPOWrapper to Registry Preview to fix dll versions * [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions * Fix remaining output paths / dll version conflicts * [KeyboardManager]Executables still on their own directories * Fix Monaco paths * WinAppSDK apps get to play outside again * Enable VCM settings again * Fix KBM Editor path again * [Monaco]Set to own Assets dir * Fix installer preamble; Fix publish. remove unneeded publishes * Remove Hardlink functions * Installer builds again (still needs work to work) * Readd Monaco to spellcheck excludes * Fix spellcheck and call publish.cmd again * [Installer] Remove components that don't need own dirs * [Installer] Refactor Power Launcher * [Installer] Refactor Color Picker * [Installer] Refactor Monaco assets * [Installer]Generate File script no longer needs to remove files * [Installer]Refactor FileLocksmith * [Installer] Refactor Hosts * [Installer]Refactor Image Resizer * [Installer]Refactor MouseUtils * [Installer]Refactor MWB * [Installer]Refactor MeasureTool * [Installer]Refactor Peek * [Installer]Refactor PowerRename and registry fixes * [Installer]Refactor RegistryPreview * [Installer]Refactor ShortcutGuide * [Installer]Refactor Settings * [Installer]Clean up some unused stuff * [Installer]Clean up stuff for user install * [Installer]Fix WinUi3Apps wxs * [Installer]Fix misplaced folders * [Installer]Move x86 VCM dll to right path * Fix monaco language list location * [Installer]Fix VCM directory reference * [CI]Fix signing * [Installer] Fix resources folder for release CI * [ci]Looks like we still ship NLog on PowerToys Run * [Settings]Add dependency to avoid dll collision with Experimentation * [RegistryPreview]Move XAML files to own path * [RegistryPreview]Fix app icon * [Hosts]Move XAML files to their own path * [FileLocksmith]Move XAML files to their own path * [Peek]Move XAML files to own path * [ScreenRuler]Move XAML files to its own path * [Settings]Move XAML to its own path * [ColorPicker]Move Resources to Assets * [ShortcutGuide]Move svgs to own Assets path * [Awake]Move images to assets path * [Runner]Remove debug checks for PowerToys Run assets * [PTRun]Move images to its own assets path * [ImageResizer]Icon for context menu on own assets path * [PowerRename]Move ico to its own path * Remove unneeded intermediary directories * Remove further int dirs * Move tests to its own output path * Fix spellcheck * spellcheck: remove warnings * [CppAnalyzers]Ignore rule in a tool * [CI]Check if all deps.json files reference same versions * fix spellcheck * [ci]Fix task identation * [ci]Add script to guard against asset conflicts * [ci]Add more deps.json audit steps in the release build * Add xbf to spellcheck expects * Fix typo in asset conflict check scripts * Fix some more dependency conflicts * Downgrade CsWinRT to have the same dll version as sdk * [ci]Do a recursive check for every deps.json * Fix spellcheck error inside comment * [ci]Fix asset script error * [ci]Name deps.json verify tasks a bit better * [ci]Improve deps json verify script output * [ci]Update WinRT version to the same running in CI * Also upgrade CsWinRT in NOTICE.MD * [PowerRename]Move XAML files to own path * [Common]Fix Settings executable path * [ci]Verify there's no xbf files in app directories * [installer]Fix firewall path * [Monaco]Move new files to their proper assets path * [Monaco]Fix paths for new files after merge * [Feedback]Removed unneeded build conditions * [Feedback]Clear vcxproj direct reference to frameworks * [Feedback]RunPlugins name to hold PTRun plugins * [Feedback]Remove unneeded foreach * [Feedback]Shortcut Guide svgs with ** in project file * [Feedback]Fix spellcheck
189 lines
7.5 KiB
C#
189 lines
7.5 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.IO;
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using System.IO.Abstractions;
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using ManagedCommon;
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using Microsoft.PowerToys.Settings.UI.Helpers;
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using Microsoft.PowerToys.Settings.UI.Library;
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using Microsoft.PowerToys.Settings.UI.Library.Interfaces;
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using Microsoft.PowerToys.Settings.UI.ViewModels;
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using Microsoft.UI.Dispatching;
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using Microsoft.UI.Xaml.Controls;
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using PowerToys.GPOWrapper;
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namespace Microsoft.PowerToys.Settings.UI.Views
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{
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public sealed partial class AwakePage : Page, IRefreshablePage
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{
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private readonly string _appName = "Awake";
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private readonly SettingsUtils _settingsUtils;
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private readonly SettingsRepository<GeneralSettings> _generalSettingsRepository;
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private readonly SettingsRepository<AwakeSettings> _moduleSettingsRepository;
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private readonly IFileSystem _fileSystem;
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private readonly IFileSystemWatcher _fileSystemWatcher;
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private readonly DispatcherQueue _dispatcherQueue;
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private readonly Func<string, int> _sendConfigMsg;
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private AwakeViewModel ViewModel { get; set; }
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public AwakePage()
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{
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_dispatcherQueue = DispatcherQueue.GetForCurrentThread();
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_fileSystem = new FileSystem();
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_settingsUtils = new SettingsUtils();
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_sendConfigMsg = ShellPage.SendDefaultIPCMessage;
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ViewModel = new AwakeViewModel();
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ViewModel.PropertyChanged += ViewModel_PropertyChanged;
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_generalSettingsRepository = SettingsRepository<GeneralSettings>.GetInstance(_settingsUtils);
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_moduleSettingsRepository = SettingsRepository<AwakeSettings>.GetInstance(_settingsUtils);
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// We load the view model settings first.
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LoadSettings(_generalSettingsRepository, _moduleSettingsRepository);
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DataContext = ViewModel;
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var settingsPath = _settingsUtils.GetSettingsFilePath(_appName);
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_fileSystemWatcher = _fileSystem.FileSystemWatcher.CreateNew();
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_fileSystemWatcher.Path = _fileSystem.Path.GetDirectoryName(settingsPath);
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_fileSystemWatcher.Filter = _fileSystem.Path.GetFileName(settingsPath);
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_fileSystemWatcher.NotifyFilter = NotifyFilters.LastWrite | NotifyFilters.CreationTime;
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_fileSystemWatcher.Changed += Settings_Changed;
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_fileSystemWatcher.EnableRaisingEvents = true;
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InitializeComponent();
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}
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/// <summary>
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/// Triggered whenever a view model property changes. This is done in addition to the baked-in view model changes.
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/// </summary>
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/// <remarks>
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/// TODO: The logic here needs to be optimized since doing string comparison on values is not ideal.
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/// </remarks>
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/// <param name="sender">Sender of the change.</param>
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/// <param name="e">Property parameter.</param>
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private void ViewModel_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
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{
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if (_sendConfigMsg != null)
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{
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if (e.PropertyName == "IsEnabled")
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{
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if (ViewModel.IsEnabled != _generalSettingsRepository.SettingsConfig.Enabled.Awake)
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{
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_generalSettingsRepository.SettingsConfig.Enabled.Awake = ViewModel.IsEnabled;
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var generalSettingsMessage = new OutGoingGeneralSettings(_generalSettingsRepository.SettingsConfig).ToString();
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Logger.LogInfo($"Saved general settings from Awake page.");
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_sendConfigMsg(generalSettingsMessage);
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}
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}
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else
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{
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if (ViewModel.ModuleSettings != null)
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{
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SndAwakeSettings currentSettings = new(_moduleSettingsRepository.SettingsConfig);
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SndModuleSettings<SndAwakeSettings> csIpcMessage = new(currentSettings);
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SndAwakeSettings outSettings = new(ViewModel.ModuleSettings);
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SndModuleSettings<SndAwakeSettings> outIpcMessage = new(outSettings);
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string csMessage = csIpcMessage.ToJsonString();
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string outMessage = outIpcMessage.ToJsonString();
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if (!csMessage.Equals(outMessage, StringComparison.Ordinal))
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{
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Logger.LogInfo($"Saved Awake settings from Awake page.");
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_sendConfigMsg(outMessage);
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}
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}
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}
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}
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}
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private void LoadSettings(ISettingsRepository<GeneralSettings> generalSettingsRepository, ISettingsRepository<AwakeSettings> moduleSettingsRepository)
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{
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if (generalSettingsRepository != null)
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{
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if (moduleSettingsRepository != null)
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{
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UpdateViewModelSettings(moduleSettingsRepository.SettingsConfig, generalSettingsRepository.SettingsConfig);
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}
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else
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{
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throw new ArgumentNullException(nameof(moduleSettingsRepository));
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}
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}
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else
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{
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throw new ArgumentNullException(nameof(generalSettingsRepository));
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}
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}
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private void UpdateViewModelSettings(AwakeSettings awakeSettings, GeneralSettings generalSettings)
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{
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if (awakeSettings != null)
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{
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if (generalSettings != null)
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{
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ViewModel.IsEnabled = generalSettings.Enabled.Awake;
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ViewModel.ModuleSettings = (AwakeSettings)awakeSettings.Clone();
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UpdateEnabledState(generalSettings.Enabled.Awake);
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}
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else
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{
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throw new ArgumentNullException(nameof(generalSettings));
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}
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}
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else
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{
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throw new ArgumentNullException(nameof(awakeSettings));
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}
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}
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/// <summary>
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/// Updates the tool enablement state.
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/// </summary>
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/// <param name="recommendedState">The state that is recommended for the tool, but can be overridden if a GPO policy is in place.</param>
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private void UpdateEnabledState(bool recommendedState)
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{
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var enabledGpoRuleConfiguration = GPOWrapper.GetConfiguredAwakeEnabledValue();
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if (enabledGpoRuleConfiguration == GpoRuleConfigured.Disabled || enabledGpoRuleConfiguration == GpoRuleConfigured.Enabled)
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{
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// Get the enabled state from GPO.
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ViewModel.IsEnabledGpoConfigured = true;
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ViewModel.IsEnabled = enabledGpoRuleConfiguration == GpoRuleConfigured.Enabled;
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}
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else
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{
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ViewModel.IsEnabled = recommendedState;
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}
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}
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private void Settings_Changed(object sender, FileSystemEventArgs e)
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{
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bool taskAdded = _dispatcherQueue.TryEnqueue(DispatcherQueuePriority.Normal, () =>
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{
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_moduleSettingsRepository.ReloadSettings();
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LoadSettings(_generalSettingsRepository, _moduleSettingsRepository);
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});
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}
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public void RefreshEnabledState()
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{
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ViewModel.RefreshEnabledState();
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}
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}
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}
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