Files
PowerToys/src/modules/launcher/Microsoft.Launcher/dllmain.cpp

260 lines
7.9 KiB
C++

#include "pch.h"
#include <interface/powertoy_module_interface.h>
#include <common/settings_objects.h>
#include <common/common.h>
#include "trace.h"
#include "resource.h"
#include <common/os-detect.h>
extern "C" IMAGE_DOS_HEADER __ImageBase;
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
Trace::RegisterProvider();
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
case DLL_PROCESS_DETACH:
Trace::UnregisterProvider();
break;
}
return TRUE;
}
// These are the properties shown in the Settings page.
struct ModuleSettings
{
} g_settings;
// Implement the PowerToy Module Interface and all the required methods.
class Microsoft_Launcher : public PowertoyModuleIface
{
private:
// The PowerToy state.
bool m_enabled = false;
// Load initial settings from the persisted values.
void init_settings();
// Handle to launch and terminate the launcher
HANDLE m_hProcess;
//contains the name of the powerToys
std::wstring app_name;
// Time to wait for process to close after sending WM_CLOSE signal
static const int MAX_WAIT_MILLISEC = 10000;
public:
// Constructor
Microsoft_Launcher()
{
app_name = GET_RESOURCE_STRING(IDS_LAUNCHER_NAME);
init_settings();
};
~Microsoft_Launcher()
{
if (m_enabled)
{
terminateProcess();
}
m_enabled = false;
}
// Destroy the powertoy and free memory
virtual void destroy() override
{
delete this;
}
// Return the display name of the powertoy, this will be cached by the runner
virtual const wchar_t* get_name() override
{
return app_name.c_str();
}
// Return JSON with the configuration options.
virtual bool get_config(wchar_t* buffer, int* buffer_size) override
{
HINSTANCE hinstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
// Create a Settings object.
PowerToysSettings::Settings settings(hinstance, get_name());
settings.set_description(GET_RESOURCE_STRING(IDS_LAUNCHER_SETTINGS_DESC));
settings.set_overview_link(L"https://aka.ms/PowerToysOverview_PowerToysRun");
return settings.serialize_to_buffer(buffer, buffer_size);
}
// Signal from the Settings editor to call a custom action.
// This can be used to spawn more complex editors.
virtual void call_custom_action(const wchar_t* action) override
{
static UINT custom_action_num_calls = 0;
try
{
// Parse the action values, including name.
PowerToysSettings::CustomActionObject action_object =
PowerToysSettings::CustomActionObject::from_json_string(action);
}
catch (std::exception ex)
{
// Improper JSON.
}
}
// Called by the runner to pass the updated settings values as a serialized JSON.
virtual void set_config(const wchar_t* config) override
{
try
{
// Parse the input JSON string.
PowerToysSettings::PowerToyValues values =
PowerToysSettings::PowerToyValues::from_json_string(config);
// If you don't need to do any custom processing of the settings, proceed
// to persists the values calling:
values.save_to_settings_file();
// Otherwise call a custom function to process the settings before saving them to disk:
// save_settings();
}
catch (std::exception ex)
{
// Improper JSON.
}
}
// Enable the powertoy
virtual void enable()
{
// Start PowerLauncher.exe only if the OS is 19H1 or higher
if (UseNewSettings())
{
unsigned long powertoys_pid = GetCurrentProcessId();
if (!is_process_elevated(false))
{
std::wstring executable_args = L"";
executable_args.append(std::to_wstring(powertoys_pid));
SHELLEXECUTEINFOW sei{ sizeof(sei) };
sei.fMask = { SEE_MASK_NOCLOSEPROCESS | SEE_MASK_FLAG_NO_UI };
sei.lpFile = L"modules\\launcher\\PowerLauncher.exe";
sei.nShow = SW_SHOWNORMAL;
sei.lpParameters = executable_args.data();
ShellExecuteExW(&sei);
m_hProcess = sei.hProcess;
}
else
{
std::wstring action_runner_path = get_module_folderpath();
std::wstring params;
params += L"-run-non-elevated ";
params += L"-target modules\\launcher\\PowerLauncher.exe ";
params += L"-pidFile ";
params += POWER_LAUNCHER_PID_SHARED_FILE;
params += L" " + std::to_wstring(powertoys_pid) + L" ";
action_runner_path += L"\\action_runner.exe";
// Set up the shared file from which to retrieve the PID of PowerLauncher
HANDLE hMapFile = CreateFileMappingW(INVALID_HANDLE_VALUE, NULL, PAGE_READWRITE, 0, sizeof(DWORD), POWER_LAUNCHER_PID_SHARED_FILE);
if (hMapFile)
{
PDWORD pidBuffer = reinterpret_cast<PDWORD>(MapViewOfFile(hMapFile, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(DWORD)));
if (pidBuffer)
{
*pidBuffer = 0;
m_hProcess = NULL;
if (run_non_elevated(action_runner_path, params, pidBuffer))
{
const int maxRetries = 80;
for (int retry = 0; retry < maxRetries; ++retry)
{
Sleep(50);
DWORD pid = *pidBuffer;
if (pid)
{
m_hProcess = OpenProcess(PROCESS_TERMINATE | PROCESS_QUERY_INFORMATION | SYNCHRONIZE, FALSE, pid);
break;
}
}
}
}
CloseHandle(hMapFile);
}
}
}
m_enabled = true;
}
// Disable the powertoy
virtual void disable()
{
if (m_enabled)
{
terminateProcess();
}
m_enabled = false;
}
// Returns if the powertoys is enabled
virtual bool is_enabled() override
{
return m_enabled;
}
// Callback to send WM_CLOSE signal to each top level window.
static BOOL CALLBACK requestMainWindowClose(HWND nextWindow, LPARAM closePid)
{
DWORD windowPid;
GetWindowThreadProcessId(nextWindow, &windowPid);
if (windowPid == (DWORD)closePid)
::PostMessage(nextWindow, WM_CLOSE, 0, 0);
return true;
}
// Terminate process by sending WM_CLOSE signal and if it fails, force terminate.
void terminateProcess()
{
DWORD processID = GetProcessId(m_hProcess);
EnumWindows(&requestMainWindowClose, processID);
const DWORD result = WaitForSingleObject(m_hProcess, MAX_WAIT_MILLISEC);
if (result == WAIT_TIMEOUT || result == WAIT_FAILED)
{
TerminateProcess(m_hProcess, 1);
}
}
};
// Load the settings file.
void Microsoft_Launcher::init_settings()
{
try
{
// Load and parse the settings file for this PowerToy.
PowerToysSettings::PowerToyValues settings =
PowerToysSettings::PowerToyValues::load_from_settings_file(get_name());
}
catch (std::exception ex)
{
// Error while loading from the settings file. Let default values stay as they are.
}
}
extern "C" __declspec(dllexport) PowertoyModuleIface* __cdecl powertoy_create()
{
return new Microsoft_Launcher();
}