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## Summary of the Pull Request Only the .resx change (None → Unlimited) was previously committed, leaving the generated strongly-typed resource class out of sync. Visual Studio kept regenerating the designer with a comment change on every run. This commit updates the comment in the generated file to match the source value, eliminating the noisy diffs. Ref: #40915 <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] Closes: #xxx - [ ] **Communication:** I've discussed this with core contributors already. If the work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end-user-facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed, or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed
415 lines
15 KiB
C#
415 lines
15 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace Microsoft.CmdPal.Ext.Apps.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Microsoft.CmdPal.Ext.Apps.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to All Apps.
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/// </summary>
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internal static string all_apps {
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get {
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return ResourceManager.GetString("all_apps", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Application.
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/// </summary>
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internal static string application {
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get {
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return ResourceManager.GetString("application", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Copy path.
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/// </summary>
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internal static string copy_path {
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get {
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return ResourceManager.GetString("copy_path", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Include apps found on the desktop.
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/// </summary>
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internal static string enable_desktop_source {
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get {
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return ResourceManager.GetString("enable_desktop_source", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Include apps anywhere on the %PATH%.
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/// </summary>
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internal static string enable_path_environment_variable_source {
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get {
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return ResourceManager.GetString("enable_path_environment_variable_source", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Include apps registered in the Registry.
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/// </summary>
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internal static string enable_registry_source {
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get {
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return ResourceManager.GetString("enable_registry_source", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Include apps found in the Start Menu.
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/// </summary>
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internal static string enable_start_menu_source {
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get {
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return ResourceManager.GetString("enable_start_menu_source", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to File.
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/// </summary>
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internal static string file {
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get {
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return ResourceManager.GetString("file", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Folder.
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/// </summary>
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internal static string folder {
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get {
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return ResourceManager.GetString("folder", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Installed apps.
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/// </summary>
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internal static string installed_apps {
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get {
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return ResourceManager.GetString("installed_apps", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Internet shortcut application.
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/// </summary>
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internal static string internet_shortcut_application {
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get {
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return ResourceManager.GetString("internet_shortcut_application", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 0.
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/// </summary>
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internal static string limit_0 {
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get {
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return ResourceManager.GetString("limit_0", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 1.
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/// </summary>
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internal static string limit_1 {
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get {
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return ResourceManager.GetString("limit_1", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 10.
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/// </summary>
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internal static string limit_10 {
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get {
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return ResourceManager.GetString("limit_10", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 20.
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/// </summary>
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internal static string limit_20 {
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get {
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return ResourceManager.GetString("limit_20", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to 5.
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/// </summary>
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internal static string limit_5 {
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get {
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return ResourceManager.GetString("limit_5", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Limit the number of applications returned from the top level.
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/// </summary>
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internal static string limit_fallback_results_source {
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get {
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return ResourceManager.GetString("limit_fallback_results_source", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Limit fallback results to n apps.
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/// </summary>
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internal static string limit_fallback_results_source_description {
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get {
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return ResourceManager.GetString("limit_fallback_results_source_description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Unlimited.
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/// </summary>
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internal static string limit_none {
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get {
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return ResourceManager.GetString("limit_none", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Open containing folder.
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/// </summary>
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internal static string open_containing_folder {
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get {
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return ResourceManager.GetString("open_containing_folder", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Open location.
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/// </summary>
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internal static string open_location {
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get {
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return ResourceManager.GetString("open_location", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Open path in console.
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/// </summary>
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internal static string open_path_in_console {
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get {
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return ResourceManager.GetString("open_path_in_console", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Packaged application.
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/// </summary>
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internal static string packaged_application {
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get {
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return ResourceManager.GetString("packaged_application", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Pin.
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/// </summary>
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internal static string pin_app {
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get {
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return ResourceManager.GetString("pin_app", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Run as administrator.
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/// </summary>
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internal static string run_as_administrator {
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get {
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return ResourceManager.GetString("run_as_administrator", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Run as different user.
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/// </summary>
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internal static string run_as_different_user {
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get {
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return ResourceManager.GetString("run_as_different_user", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Run command.
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/// </summary>
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internal static string run_command {
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get {
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return ResourceManager.GetString("run_command", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Run.
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/// </summary>
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internal static string run_command_action {
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get {
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return ResourceManager.GetString("run_command_action", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Search installed apps.
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/// </summary>
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internal static string search_installed_apps {
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get {
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return ResourceManager.GetString("search_installed_apps", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Search installed apps....
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/// </summary>
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internal static string search_installed_apps_placeholder {
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get {
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return ResourceManager.GetString("search_installed_apps_placeholder", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Uninstall.
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/// </summary>
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internal static string uninstall_application {
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get {
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return ResourceManager.GetString("uninstall_application", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to This app and its related information will be removed..
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/// </summary>
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internal static string uninstall_application_confirm_description {
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get {
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return ResourceManager.GetString("uninstall_application_confirm_description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Uninstall "{0}"?.
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/// </summary>
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internal static string uninstall_application_confirm_title {
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get {
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return ResourceManager.GetString("uninstall_application_confirm_title", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Error while uninstalling '{0}'.
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/// </summary>
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internal static string uninstall_application_failed {
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get {
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return ResourceManager.GetString("uninstall_application_failed", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to '{0}' has been successfully uninstalled..
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/// </summary>
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internal static string uninstall_application_successful {
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get {
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return ResourceManager.GetString("uninstall_application_successful", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Unpin.
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/// </summary>
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internal static string unpin_app {
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get {
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return ResourceManager.GetString("unpin_app", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Experimental: When enabled, Command Palette will load thumbnails from the Windows Shell. Using thumbnails may cause the app to crash on launch.
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/// </summary>
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internal static string use_thumbnails_setting_description {
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get {
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return ResourceManager.GetString("use_thumbnails_setting_description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Use thumbnails for apps.
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/// </summary>
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internal static string use_thumbnails_setting_label {
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get {
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return ResourceManager.GetString("use_thumbnails_setting_label", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Web application.
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/// </summary>
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internal static string web_application {
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get {
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return ResourceManager.GetString("web_application", resourceCulture);
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}
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}
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}
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}
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