mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-07 19:57:07 +02:00
* updating a ton of warnings. * bunch of cleanup * few smaller ones * fixed naming * reversing an oops * adjusting json to use attribute * more json properties
101 lines
3.1 KiB
C#
101 lines
3.1 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using Microsoft.PowerToys.Settings.UI.Lib;
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using Windows.UI.Core;
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using Windows.UI.Xaml;
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using Windows.UI.Xaml.Controls;
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using Windows.UI.Xaml.Input;
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// The User Control item template is documented at https://go.microsoft.com/fwlink/?LinkId=234236
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namespace Microsoft.PowerToys.Settings.UI.Controls
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{
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public sealed partial class HotkeySettingsControl : UserControl
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{
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public string Header { get; set; }
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public static readonly DependencyProperty HotkeySettingsProperty =
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DependencyProperty.Register(
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"HotkeySettings",
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typeof(HotkeySettings),
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typeof(HotkeySettingsControl),
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null);
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private HotkeySettings hotkeySettings;
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public HotkeySettings HotkeySettings
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{
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get
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{
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return hotkeySettings;
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}
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set
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{
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if (hotkeySettings != value)
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{
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hotkeySettings = value;
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SetValue(HotkeySettingsProperty, value);
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HotkeyTextBox.Text = HotkeySettings.ToString();
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}
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}
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}
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public HotkeySettingsControl()
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{
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InitializeComponent();
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HotkeyTextBox.PreviewKeyDown += HotkeyTextBox_KeyDown;
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}
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private static bool IsDown(Windows.System.VirtualKey key)
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{
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return Window.Current.CoreWindow.GetKeyState(key).HasFlag(CoreVirtualKeyStates.Down);
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}
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private void HotkeyTextBox_KeyDown(object sender, KeyRoutedEventArgs e)
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{
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e.Handled = true;
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if (
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e.Key == Windows.System.VirtualKey.LeftWindows ||
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e.Key == Windows.System.VirtualKey.RightWindows ||
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e.Key == Windows.System.VirtualKey.Control ||
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e.Key == Windows.System.VirtualKey.Menu ||
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e.Key == Windows.System.VirtualKey.Shift)
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{
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return;
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}
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var settings = new HotkeySettings();
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// Display HotKey value
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if (IsDown(Windows.System.VirtualKey.LeftWindows) ||
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IsDown(Windows.System.VirtualKey.RightWindows))
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{
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settings.win = true;
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}
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if (IsDown(Windows.System.VirtualKey.Control))
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{
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settings.ctrl = true;
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}
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if (IsDown(Windows.System.VirtualKey.Menu))
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{
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settings.alt = true;
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}
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if (IsDown(Windows.System.VirtualKey.Shift))
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{
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settings.shift = true;
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}
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settings.key = e.Key.ToString();
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// TODO: Check that e.OriginalKey is the ScanCode. It is not clear from docs.
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settings.code = (int)e.OriginalKey;
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HotkeySettings = settings;
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}
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}
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}
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