Files
PowerToys/src/modules/imageresizer/ui/Utilities/NativeMethods.cs
Clint Rutkas c219fe0d1d [fxcop] image resizer ui (#6841)
* adjustments

* Settings fixed

* Getting resizing tests operational again

* fixed default vs loading from settings

* one small tewak
2020-10-01 11:33:23 -07:00

82 lines
2.5 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.InteropServices;
[module: System.Diagnostics.CodeAnalysis.SuppressMessage("StyleCop.CSharp.DocumentationRules", "SA1636:FileHeaderCopyrightTextMustMatch", Justification = "File created under PowerToys.")]
namespace ImageResizer.Utilities
{
// Win32 functions required for temporary workaround for issue #1273
[System.Diagnostics.CodeAnalysis.SuppressMessage("StyleCop.CSharp.NamingRules", "SA1307:Accessible fields should begin with upper-case letter", Justification = "Naming used in Win32 dll")]
internal class NativeMethods
{
[DllImport("user32.dll")]
internal static extern bool SetForegroundWindow(IntPtr hWnd);
[DllImport("user32.dll")]
internal static extern uint SendInput(uint nInputs, INPUT[] pInputs, int cbSize);
[StructLayout(LayoutKind.Sequential)]
public struct INPUT
{
internal INPUTTYPE type;
internal InputUnion data;
internal static int Size
{
get { return Marshal.SizeOf(typeof(INPUT)); }
}
}
[StructLayout(LayoutKind.Explicit)]
internal struct InputUnion
{
[FieldOffset(0)]
internal MOUSEINPUT mi;
[FieldOffset(0)]
internal KEYBDINPUT ki;
[FieldOffset(0)]
internal HARDWAREINPUT hi;
}
[StructLayout(LayoutKind.Sequential)]
internal struct MOUSEINPUT
{
internal int dx;
internal int dy;
internal int mouseData;
internal uint dwFlags;
internal uint time;
internal UIntPtr dwExtraInfo;
}
[StructLayout(LayoutKind.Sequential)]
internal struct KEYBDINPUT
{
internal short wVk;
internal short wScan;
internal uint dwFlags;
internal int time;
internal UIntPtr dwExtraInfo;
}
[StructLayout(LayoutKind.Sequential)]
internal struct HARDWAREINPUT
{
internal int uMsg;
internal short wParamL;
internal short wParamH;
}
internal enum INPUTTYPE : uint
{
INPUT_MOUSE = 0,
INPUT_KEYBOARD = 1,
INPUT_HARDWARE = 2,
}
}
}