Files
PowerToys/src/modules/fancyzones/FancyZonesLib/MonitorWorkAreaHandler.h
Seraphima Zykova f5f8861eac [FancyZones] Update windows positions after changing the layout fix (#18805)
* removed IWorkArea interface

* split work area initialization

* changed rect type in zoneset

* tests


upd work area tests
removed obsolete, update others
updated work area tests

* get current vd windows

* update windows positions

* removed unused flag

* moved update window positions to work area

* check monitor

* refactoring
2022-06-14 15:45:45 +01:00

94 lines
3.2 KiB
C++

#pragma once
#include "GuidUtils.h"
class WorkArea;
struct ZoneColors;
enum struct OverlappingZonesAlgorithm;
class MonitorWorkAreaHandler
{
public:
/**
* Get work area based on virtual desktop id and monitor handle.
*
* @param[in] desktopId Virtual desktop identifier.
* @param[in] monitor Monitor handle.
*
* @returns Object representing single work area, interface to all actions available on work area
* (e.g. moving windows through zone layout specified for that work area).
*/
std::shared_ptr<WorkArea> GetWorkArea(const GUID& desktopId, HMONITOR monitor);
/**
* Get work area based on virtual desktop id and the current cursor position.
*
* @param[in] desktopId Virtual desktop identifier.
*
* @returns Object representing single work area, interface to all actions available on work area
* (e.g. moving windows through zone layout specified for that work area).
*/
std::shared_ptr<WorkArea> GetWorkAreaFromCursor(const GUID& desktopId);
/**
* Get work area on which specified window is located.
*
* @param[in] window Window handle.
* @param[in] desktopId GUID current desktop id
*
* @returns Object representing single work area, interface to all actions available on work area
* (e.g. moving windows through zone layout specified for that work area).
*/
std::shared_ptr<WorkArea> GetWorkArea(HWND window, const GUID& desktopId);
/**
* Get map of all work areas on single virtual desktop. Key in the map is monitor handle, while value
* represents single work area.
*
* @param[in] desktopId Virtual desktop identifier.
*
* @returns Map containing pairs of monitor and work area for that monitor (within same virtual desktop).
*/
const std::unordered_map<HMONITOR, std::shared_ptr<WorkArea>>& GetWorkAreasByDesktopId(const GUID& desktopId);
/**
* @returns All registered work areas.
*/
std::vector<std::shared_ptr<WorkArea>> GetAllWorkAreas();
/**
* Register new work area.
*
* @param[in] desktopId Virtual desktop identifier.
* @param[in] monitor Monitor handle.
* @param[in] workAra Object representing single work area.
*/
void AddWorkArea(const GUID& desktopId, HMONITOR monitor, std::shared_ptr<WorkArea>& workArea);
/**
* Check if work area is already registered.
*
* @param[in] desktopId Virtual desktop identifier.
* @param[in] monitor Monitor handle.
*
* @returns Boolean indicating whether work area defined by virtual desktop id and monitor is already registered.
*/
bool IsNewWorkArea(const GUID& desktopId, HMONITOR monitor);
/**
* Register changes in current virtual desktop layout.
*
* @param[in] active Array of currently active virtual desktop identifiers.
*/
void RegisterUpdates(const std::vector<GUID>& active);
/**
* Clear all persisted work area related data.
*/
void Clear();
private:
// Work area is uniquely defined by monitor and virtual desktop id.
std::unordered_map<GUID, std::unordered_map<HMONITOR, std::shared_ptr<WorkArea>>> workAreaMap;
};