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* Add randomizer cheat sheet texts to UI tooltip * Add randomizer icon (shuffle) + hint to main window * Add randomizer logic + helpers, regex parsing * Fix: remove unnecessary throw * Fix: remove todo comment * Fix: iffing logic * Fix: add offset to randomizer onchange * Update: guid generating to single function, handle bracket removing there * Update: toggle off enum feat when random values are selected * Update: main window UI tooltip texts to be more descriptive * Update: remove unnecessary sstream include * Fix: return empty string if chars has no value to avoid memory access violation * Add unit tests * Add PowerRename random string generating keywords * Update: generating value names to be in line with POSIX conventions * Allow to used with Enumerate at the same time * Fix spellcheck * Fix tests to take into account we no longer eat up empty expressions with randomizer --------- Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
35 lines
659 B
C++
35 lines
659 B
C++
#pragma once
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#include "targetver.h"
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#define NOMINMAX
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// Windows Header Files:
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#include <windows.h>
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#include <algorithm>
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#include <execution>
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#include <cstdlib>
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#include <malloc.h>
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#include <memory.h>
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#include <cwchar>
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#include <atlbase.h>
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#include <strsafe.h>
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#include <pathcch.h>
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#include <shobjidl.h>
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#include <shellapi.h>
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#include <shlwapi.h>
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#include <ShlObj_core.h>
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#include <filesystem>
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#include <compare>
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#include <regex>
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#include <vector>
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#include <variant>
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#include <charconv>
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#include <string>
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#include <random>
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#include <ProjectTelemetry.h>
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#include <winrt/base.h>
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