Files
PowerToys/src/modules/awake/Awake/Awake.csproj
Clint Rutkas 165b2cc9b2 Making CSWinRt into prop file for c# (#34225)
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fix/what does it change/how was it tested (even manually, if necessary)?
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## Summary of the Pull Request

more breaking out stuff

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## PR Checklist

- [ ] **Closes:** #xxx
- [ ] **Communication:** I've discussed this with core contributors
already. If work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end user facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
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and link it here: #xxx

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or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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## Validation Steps Performed
2024-08-09 09:18:56 -07:00

103 lines
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XML

<Project Sdk="Microsoft.NET.Sdk">
<!-- Look at Directory.Build.props in root for common stuff as well -->
<Import Project="..\..\..\Common.Dotnet.CsWinRT.props" />
<Import Project="..\..\..\Common.SelfContained.props" />
<PropertyGroup>
<OutputType>WinExe</OutputType>
<OutputPath>..\..\..\..\$(Platform)\$(Configuration)</OutputPath>
<Nullable>enable</Nullable>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
<UseWindowsForms>False</UseWindowsForms>
<!--Per documentation: https://learn.microsoft.com/dotnet/core/compatibility/windows-forms/5.0/automatically-infer-winexe-output-type#outputtype-set-to-winexe-for-wpf-and-winforms-apps -->
<DisableWinExeOutputInference>true</DisableWinExeOutputInference>
<AssemblyName>PowerToys.Awake</AssemblyName>
<ApplicationIcon>Assets\Awake\Awake.ico</ApplicationIcon>
<PackageProjectUrl>https://awake.den.dev</PackageProjectUrl>
<RepositoryUrl>https://github.com/microsoft/powertoys</RepositoryUrl>
<GenerateAssemblyInfo>true</GenerateAssemblyInfo>
</PropertyGroup>
<!-- See https://learn.microsoft.com/windows/apps/develop/platform/csharp-winrt/net-projection-from-cppwinrt-component for more info -->
<PropertyGroup>
<CsWinRTIncludes>PowerToys.GPOWrapper</CsWinRTIncludes>
<CsWinRTGeneratedFilesDir>$(OutDir)</CsWinRTGeneratedFilesDir>
<ErrorOnDuplicatePublishOutputFiles>false</ErrorOnDuplicatePublishOutputFiles>
<ApplicationManifest>app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup>
<None Remove="Assets\Awake\Awake.ico" />
<None Remove="Assets\Awake\disabled.ico" />
<None Remove="Assets\Awake\expirable.ico" />
<None Remove="Assets\Awake\indefinite.ico" />
<None Remove="Assets\Awake\normal.ico" />
<None Remove="Assets\Awake\scheduled.ico" />
<None Remove="Assets\Awake\timed.ico" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="System.CommandLine" />
<PackageReference Include="System.Reactive" />
<PackageReference Include="System.Runtime.Caching" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\common\GPOWrapper\GPOWrapper.vcxproj" />
<ProjectReference Include="..\..\..\common\interop\PowerToys.Interop.vcxproj" />
<ProjectReference Include="..\..\..\common\ManagedCommon\ManagedCommon.csproj" />
<ProjectReference Include="..\..\..\settings-ui\Settings.UI.Library\Settings.UI.Library.csproj" />
</ItemGroup>
<ItemGroup>
<Compile Update="Program.cs">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</Compile>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<Content Include="Assets\Awake\Awake.ico">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="Assets\Awake\disabled.ico">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="Assets\Awake\expirable.ico">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="Assets\Awake\indefinite.ico">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="Assets\Awake\normal.ico">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="Assets\Awake\scheduled.ico">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="Assets\Awake\timed.ico">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<PackageReference Update="Microsoft.CodeAnalysis.NetAnalyzers">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
</Project>