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<!-- Enter a brief description/summary of your PR here. What does it fix/what does it change/how was it tested (even manually, if necessary)? --> ## Summary of the Pull Request more breaking out stuff <!-- Please review the items on the PR checklist before submitting--> ## PR Checklist - [ ] **Closes:** #xxx - [ ] **Communication:** I've discussed this with core contributors already. If work hasn't been agreed, this work might be rejected - [ ] **Tests:** Added/updated and all pass - [ ] **Localization:** All end user facing strings can be localized - [ ] **Dev docs:** Added/updated - [ ] **New binaries:** Added on the required places - [ ] [JSON for signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json) for new binaries - [ ] [WXS for installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs) for new binaries and localization folder - [ ] [YML for CI pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml) for new test projects - [ ] [YML for signed pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/release.yml) - [ ] **Documentation updated:** If checked, please file a pull request on [our docs repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys) and link it here: #xxx <!-- Provide a more detailed description of the PR, other things fixed or any additional comments/features here --> ## Detailed Description of the Pull Request / Additional comments <!-- Describe how you validated the behavior. Add automated tests wherever possible, but list manual validation steps taken as well --> ## Validation Steps Performed
103 lines
4.2 KiB
XML
103 lines
4.2 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<!-- Look at Directory.Build.props in root for common stuff as well -->
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<Import Project="..\..\..\Common.Dotnet.CsWinRT.props" />
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<Import Project="..\..\..\Common.SelfContained.props" />
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<OutputPath>..\..\..\..\$(Platform)\$(Configuration)</OutputPath>
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<Nullable>enable</Nullable>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<UseWindowsForms>False</UseWindowsForms>
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<!--Per documentation: https://learn.microsoft.com/dotnet/core/compatibility/windows-forms/5.0/automatically-infer-winexe-output-type#outputtype-set-to-winexe-for-wpf-and-winforms-apps -->
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<DisableWinExeOutputInference>true</DisableWinExeOutputInference>
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<AssemblyName>PowerToys.Awake</AssemblyName>
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<ApplicationIcon>Assets\Awake\Awake.ico</ApplicationIcon>
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<PackageProjectUrl>https://awake.den.dev</PackageProjectUrl>
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<RepositoryUrl>https://github.com/microsoft/powertoys</RepositoryUrl>
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<GenerateAssemblyInfo>true</GenerateAssemblyInfo>
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</PropertyGroup>
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<!-- See https://learn.microsoft.com/windows/apps/develop/platform/csharp-winrt/net-projection-from-cppwinrt-component for more info -->
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<PropertyGroup>
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<CsWinRTIncludes>PowerToys.GPOWrapper</CsWinRTIncludes>
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<CsWinRTGeneratedFilesDir>$(OutDir)</CsWinRTGeneratedFilesDir>
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<ErrorOnDuplicatePublishOutputFiles>false</ErrorOnDuplicatePublishOutputFiles>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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</PropertyGroup>
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<ItemGroup>
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<None Remove="Assets\Awake\Awake.ico" />
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<None Remove="Assets\Awake\disabled.ico" />
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<None Remove="Assets\Awake\expirable.ico" />
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<None Remove="Assets\Awake\indefinite.ico" />
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<None Remove="Assets\Awake\normal.ico" />
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<None Remove="Assets\Awake\scheduled.ico" />
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<None Remove="Assets\Awake\timed.ico" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="System.CommandLine" />
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<PackageReference Include="System.Reactive" />
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<PackageReference Include="System.Runtime.Caching" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\common\GPOWrapper\GPOWrapper.vcxproj" />
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<ProjectReference Include="..\..\..\common\interop\PowerToys.Interop.vcxproj" />
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<ProjectReference Include="..\..\..\common\ManagedCommon\ManagedCommon.csproj" />
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<ProjectReference Include="..\..\..\settings-ui\Settings.UI.Library\Settings.UI.Library.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Compile Update="Program.cs">
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<CopyToOutputDirectory>Never</CopyToOutputDirectory>
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</Compile>
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<Compile Update="Properties\Resources.Designer.cs">
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<DesignTime>True</DesignTime>
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<AutoGen>True</AutoGen>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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</ItemGroup>
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<ItemGroup>
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<Content Include="Assets\Awake\Awake.ico">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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<Content Include="Assets\Awake\disabled.ico">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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<Content Include="Assets\Awake\expirable.ico">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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<Content Include="Assets\Awake\indefinite.ico">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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<Content Include="Assets\Awake\normal.ico">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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<Content Include="Assets\Awake\scheduled.ico">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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<Content Include="Assets\Awake\timed.ico">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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</Content>
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Update="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Update="Microsoft.CodeAnalysis.NetAnalyzers">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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</Project>
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