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The `EnableRotation` property was added to the list of feature visibility properties that trigger the `SignalSettingsUpdated()` method when their values change. This ensures that the `PowerDisplay` UI refreshes appropriately when the `EnableRotation` property is updated. The change aligns with the existing behavior for other properties like `EnableContrast`, `EnableVolume`, `EnableInputSource`, and `IsHidden`. This update addresses the lack of UI refresh for `EnableRotation` due to `set_config()` not signaling the `SettingsUpdatedEvent`.
771 lines
29 KiB
C#
771 lines
29 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Text.Json;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using global::PowerToys.GPOWrapper;
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using ManagedCommon;
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using Microsoft.PowerToys.Settings.UI.Helpers;
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using Microsoft.PowerToys.Settings.UI.Library;
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using Microsoft.PowerToys.Settings.UI.Library.Helpers;
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using Microsoft.PowerToys.Settings.UI.Library.Interfaces;
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using Microsoft.PowerToys.Settings.UI.Library.ViewModels.Commands;
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using Microsoft.PowerToys.Settings.UI.Services;
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using PowerDisplay.Common.Models;
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using PowerDisplay.Common.Services;
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using PowerDisplay.Common.Utils;
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using PowerToys.Interop;
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namespace Microsoft.PowerToys.Settings.UI.ViewModels
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{
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public partial class PowerDisplayViewModel : PageViewModelBase
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{
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protected override string ModuleName => PowerDisplaySettings.ModuleName;
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private GeneralSettings GeneralSettingsConfig { get; set; }
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private ISettingsUtils SettingsUtils { get; set; }
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public ButtonClickCommand LaunchEventHandler => new ButtonClickCommand(Launch);
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public PowerDisplayViewModel(ISettingsUtils settingsUtils, ISettingsRepository<GeneralSettings> settingsRepository, ISettingsRepository<PowerDisplaySettings> powerDisplaySettingsRepository, Func<string, int> ipcMSGCallBackFunc)
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{
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// To obtain the general settings configurations of PowerToys Settings.
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ArgumentNullException.ThrowIfNull(settingsRepository);
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SettingsUtils = settingsUtils;
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GeneralSettingsConfig = settingsRepository.SettingsConfig;
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_settings = powerDisplaySettingsRepository.SettingsConfig;
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InitializeEnabledValue();
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// Initialize monitors collection using property setter for proper subscription setup
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// Parse capabilities for each loaded monitor to ensure UI displays correctly
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var loadedMonitors = _settings.Properties.Monitors;
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Logger.LogInfo($"[Constructor] Initializing with {loadedMonitors.Count} monitors from settings");
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foreach (var monitor in loadedMonitors)
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{
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// Parse capabilities to determine feature support
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ParseFeatureSupportFromCapabilities(monitor);
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}
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Monitors = new ObservableCollection<MonitorInfo>(loadedMonitors);
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// set the callback functions value to handle outgoing IPC message.
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SendConfigMSG = ipcMSGCallBackFunc;
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// Load profiles
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LoadProfiles();
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// Listen for monitor refresh events from PowerDisplay.exe
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NativeEventWaiter.WaitForEventLoop(
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Constants.RefreshPowerDisplayMonitorsEvent(),
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() =>
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{
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Logger.LogInfo("Received refresh monitors event from PowerDisplay.exe");
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ReloadMonitorsFromSettings();
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});
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}
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private void InitializeEnabledValue()
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{
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_isEnabled = GeneralSettingsConfig.Enabled.PowerDisplay;
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}
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public bool IsEnabled
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{
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get => _isEnabled;
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set
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{
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if (_isEnabled != value)
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{
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_isEnabled = value;
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OnPropertyChanged(nameof(IsEnabled));
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GeneralSettingsConfig.Enabled.PowerDisplay = value;
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OutGoingGeneralSettings outgoing = new OutGoingGeneralSettings(GeneralSettingsConfig);
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SendConfigMSG(outgoing.ToString());
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}
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}
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}
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public bool RestoreSettingsOnStartup
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{
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get => _settings.Properties.RestoreSettingsOnStartup;
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set => SetSettingsProperty(_settings.Properties.RestoreSettingsOnStartup, value, v => _settings.Properties.RestoreSettingsOnStartup = v);
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}
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public bool ShowSystemTrayIcon
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{
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get => _settings.Properties.ShowSystemTrayIcon;
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set
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{
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if (SetSettingsProperty(_settings.Properties.ShowSystemTrayIcon, value, v => _settings.Properties.ShowSystemTrayIcon = v))
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{
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// Explicitly signal PowerDisplay to refresh tray icon
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// This is needed because set_config() doesn't signal SettingsUpdatedEvent to avoid UI refresh issues
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using var eventHandle = new System.Threading.EventWaitHandle(
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false,
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System.Threading.EventResetMode.AutoReset,
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Constants.SettingsUpdatedPowerDisplayEvent());
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eventHandle.Set();
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Logger.LogInfo($"ShowSystemTrayIcon changed to {value}, signaled SettingsUpdatedPowerDisplayEvent");
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}
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}
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}
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public HotkeySettings ActivationShortcut
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{
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get => _settings.Properties.ActivationShortcut;
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set => SetSettingsProperty(_settings.Properties.ActivationShortcut, value, v => _settings.Properties.ActivationShortcut = v);
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}
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public string BrightnessUpdateRate
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{
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get => _settings.Properties.BrightnessUpdateRate;
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set => SetSettingsProperty(_settings.Properties.BrightnessUpdateRate, value, v => _settings.Properties.BrightnessUpdateRate = v);
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}
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private readonly List<string> _brightnessUpdateRateOptions = new List<string>
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{
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"never",
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"250ms",
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"500ms",
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"1s",
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"2s",
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};
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public List<string> BrightnessUpdateRateOptions => _brightnessUpdateRateOptions;
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public ObservableCollection<MonitorInfo> Monitors
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{
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get => _monitors;
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set
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{
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if (_monitors != null)
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{
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_monitors.CollectionChanged -= Monitors_CollectionChanged;
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UnsubscribeFromItemPropertyChanged(_monitors);
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}
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_monitors = value;
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if (_monitors != null)
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{
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_monitors.CollectionChanged += Monitors_CollectionChanged;
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SubscribeToItemPropertyChanged(_monitors);
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}
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OnPropertyChanged(nameof(Monitors));
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HasMonitors = _monitors?.Count > 0;
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// Update TotalMonitorCount for dynamic DisplayName
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UpdateTotalMonitorCount();
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}
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}
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public bool HasMonitors
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{
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get => _hasMonitors;
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set
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{
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if (_hasMonitors != value)
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{
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_hasMonitors = value;
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OnPropertyChanged();
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}
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}
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}
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private void Monitors_CollectionChanged(object sender, System.Collections.Specialized.NotifyCollectionChangedEventArgs e)
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{
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SubscribeToItemPropertyChanged(e.NewItems?.Cast<MonitorInfo>());
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UnsubscribeFromItemPropertyChanged(e.OldItems?.Cast<MonitorInfo>());
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HasMonitors = _monitors.Count > 0;
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_settings.Properties.Monitors = _monitors.ToList();
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NotifySettingsChanged();
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// Update TotalMonitorCount for dynamic DisplayName
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UpdateTotalMonitorCount();
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}
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/// <summary>
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/// Update TotalMonitorCount on all monitors for dynamic DisplayName formatting.
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/// When multiple monitors exist, DisplayName shows "Name N" format.
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/// </summary>
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private void UpdateTotalMonitorCount()
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{
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if (_monitors == null)
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{
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return;
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}
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var count = _monitors.Count;
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foreach (var monitor in _monitors)
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{
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monitor.TotalMonitorCount = count;
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}
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}
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public void UpdateMonitors(MonitorInfo[] monitors)
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{
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if (monitors == null)
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{
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Monitors = new ObservableCollection<MonitorInfo>();
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return;
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}
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// Create a lookup of existing monitors to preserve user settings
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var existingMonitors = _monitors.ToDictionary(m => GetMonitorKey(m), m => m);
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// Create new collection with merged settings
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var newCollection = new ObservableCollection<MonitorInfo>();
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foreach (var newMonitor in monitors)
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{
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var monitorKey = GetMonitorKey(newMonitor);
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// Parse capabilities to determine feature support
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ParseFeatureSupportFromCapabilities(newMonitor);
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// Check if we have an existing monitor with the same key
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if (existingMonitors.TryGetValue(monitorKey, out var existingMonitor))
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{
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// Preserve user settings from existing monitor
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newMonitor.EnableContrast = existingMonitor.EnableContrast;
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newMonitor.EnableVolume = existingMonitor.EnableVolume;
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newMonitor.EnableInputSource = existingMonitor.EnableInputSource;
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newMonitor.IsHidden = existingMonitor.IsHidden;
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}
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newCollection.Add(newMonitor);
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}
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// Replace collection - property setter handles subscription management
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Monitors = newCollection;
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}
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/// <summary>
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/// Generate a unique key for monitor matching based on hardware ID and internal name.
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/// Uses shared MonitorMatchingHelper from PowerDisplay.Lib for consistency.
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/// </summary>
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private static string GetMonitorKey(MonitorInfo monitor)
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{
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// Use shared helper for consistent monitor matching logic
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return MonitorMatchingHelper.GetMonitorKey(monitor);
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}
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/// <summary>
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/// Parse feature support from capabilities VcpCodes list
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/// Sets support flags based on VCP code presence
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/// Uses shared MonitorFeatureHelper from PowerDisplay.Lib for consistency
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/// </summary>
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private static void ParseFeatureSupportFromCapabilities(MonitorInfo monitor)
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{
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if (monitor == null)
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{
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return;
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}
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// Use shared helper to parse feature support
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var result = PowerDisplay.Common.Utils.MonitorFeatureHelper.ParseFeatureSupport(
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monitor.VcpCodes,
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monitor.CapabilitiesRaw);
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monitor.CapabilitiesStatus = result.CapabilitiesStatus;
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monitor.SupportsBrightness = result.SupportsBrightness;
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monitor.SupportsContrast = result.SupportsContrast;
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monitor.SupportsColorTemperature = result.SupportsColorTemperature;
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monitor.SupportsVolume = result.SupportsVolume;
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monitor.SupportsInputSource = result.SupportsInputSource;
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}
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[System.Diagnostics.CodeAnalysis.SuppressMessage("Usage", "CA1816:Dispose methods should call SuppressFinalize", Justification = "Base class PageViewModelBase.Dispose() handles GC.SuppressFinalize")]
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public override void Dispose()
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{
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// Unsubscribe from monitor property changes
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UnsubscribeFromItemPropertyChanged(_monitors);
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// Unsubscribe from collection changes
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if (_monitors != null)
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{
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_monitors.CollectionChanged -= Monitors_CollectionChanged;
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}
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GC.SuppressFinalize(this);
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base.Dispose();
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}
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/// <summary>
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/// Subscribe to PropertyChanged events for items in the collection
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/// </summary>
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private void SubscribeToItemPropertyChanged(IEnumerable<MonitorInfo> items)
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{
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if (items != null)
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{
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foreach (var item in items)
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{
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item.PropertyChanged += OnMonitorPropertyChanged;
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}
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}
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}
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/// <summary>
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/// Unsubscribe from PropertyChanged events for items in the collection
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/// </summary>
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private void UnsubscribeFromItemPropertyChanged(IEnumerable<MonitorInfo> items)
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{
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if (items != null)
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{
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foreach (var item in items)
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{
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item.PropertyChanged -= OnMonitorPropertyChanged;
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}
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}
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}
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/// <summary>
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/// Handle PropertyChanged events from MonitorInfo objects
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/// </summary>
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private void OnMonitorPropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
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{
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if (sender is MonitorInfo monitor)
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{
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Logger.LogDebug($"[PowerDisplayViewModel] Monitor {monitor.Name} property {e.PropertyName} changed");
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}
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// Update the settings object to keep it in sync
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_settings.Properties.Monitors = _monitors.ToList();
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// Save settings when any monitor property changes
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NotifySettingsChanged();
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// For feature visibility properties, explicitly signal PowerDisplay to refresh
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// This is needed because set_config() doesn't signal SettingsUpdatedEvent to avoid UI refresh issues
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if (e.PropertyName == nameof(MonitorInfo.EnableContrast) ||
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e.PropertyName == nameof(MonitorInfo.EnableVolume) ||
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e.PropertyName == nameof(MonitorInfo.EnableInputSource) ||
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e.PropertyName == nameof(MonitorInfo.EnableRotation) ||
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e.PropertyName == nameof(MonitorInfo.IsHidden))
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{
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SignalSettingsUpdated();
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}
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}
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/// <summary>
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/// Signal PowerDisplay.exe that settings have been updated and need to be applied
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/// </summary>
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private void SignalSettingsUpdated()
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{
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try
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{
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using var eventHandle = new System.Threading.EventWaitHandle(
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false,
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System.Threading.EventResetMode.AutoReset,
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Constants.SettingsUpdatedPowerDisplayEvent());
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eventHandle.Set();
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Logger.LogInfo("Signaled SettingsUpdatedPowerDisplayEvent for feature visibility change");
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}
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catch (Exception ex)
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{
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Logger.LogError($"Failed to signal SettingsUpdatedPowerDisplayEvent: {ex.Message}");
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}
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}
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public void Launch()
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{
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var actionMessage = new PowerDisplayActionMessage
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{
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Action = new PowerDisplayActionMessage.ActionData
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{
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PowerDisplay = new PowerDisplayActionMessage.PowerDisplayAction
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{
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ActionName = "Launch",
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Value = string.Empty,
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},
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},
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};
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SendConfigMSG(JsonSerializer.Serialize(actionMessage, SettingsSerializationContext.Default.PowerDisplayActionMessage));
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}
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/// <summary>
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/// Trigger PowerDisplay.exe to apply color temperature to a specific monitor
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/// Called after user confirms color temperature change in Settings UI
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/// </summary>
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/// <param name="monitorInternalName">Internal name (ID) of the monitor</param>
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/// <param name="colorTemperature">Color temperature value to apply</param>
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public void ApplyColorTemperatureToMonitor(string monitorInternalName, int colorTemperature)
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{
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// Set the pending operation in settings
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_settings.Properties.PendingColorTemperatureOperation = new ColorTemperatureOperation
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{
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MonitorId = monitorInternalName,
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ColorTemperatureVcp = colorTemperature,
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};
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// Save settings to persist the operation
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SettingsUtils.SaveSettings(_settings.ToJsonString(), PowerDisplaySettings.ModuleName);
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// Send IPC message to trigger PowerDisplay to process the operation
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var actionMessage = new PowerDisplayActionMessage
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{
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Action = new PowerDisplayActionMessage.ActionData
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{
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PowerDisplay = new PowerDisplayActionMessage.PowerDisplayAction
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{
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ActionName = "ApplyColorTemperature",
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Value = string.Empty,
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MonitorId = monitorInternalName,
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ColorTemperature = colorTemperature,
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},
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},
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};
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SendConfigMSG(JsonSerializer.Serialize(actionMessage, SettingsSerializationContext.Default.PowerDisplayActionMessage));
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}
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/// <summary>
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/// Reload monitor list from settings file (called when PowerDisplay.exe signals monitor changes)
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/// </summary>
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private void ReloadMonitorsFromSettings()
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{
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try
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{
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Logger.LogInfo("Reloading monitors from settings file");
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// Read fresh settings from file
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var updatedSettings = SettingsUtils.GetSettingsOrDefault<PowerDisplaySettings>(PowerDisplaySettings.ModuleName);
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var updatedMonitors = updatedSettings.Properties.Monitors;
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// Check for pending color temperature operation to avoid race conditions
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// If there's a pending operation, we should preserve the local ColorTemperatureVcp value
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// because the Settings UI just set it and PowerDisplay hasn't processed it yet
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var pendingColorTempOp = updatedSettings.Properties.PendingColorTemperatureOperation;
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var pendingColorTempMonitorId = pendingColorTempOp?.MonitorId;
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var pendingColorTempValue = pendingColorTempOp?.ColorTemperatureVcp ?? 0;
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if (!string.IsNullOrEmpty(pendingColorTempMonitorId))
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{
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Logger.LogInfo($"[ReloadMonitors] Found pending color temp operation for monitor: {pendingColorTempMonitorId}, will preserve local value");
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}
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Logger.LogInfo($"[ReloadMonitors] Loaded {updatedMonitors.Count} monitors from settings");
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// Parse capabilities for each monitor
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foreach (var monitor in updatedMonitors)
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{
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ParseFeatureSupportFromCapabilities(monitor);
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}
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// Update existing MonitorInfo objects instead of replacing the collection
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// This preserves XAML x:Bind bindings which reference specific object instances
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if (Monitors == null)
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{
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// First time initialization - create new collection
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Monitors = new ObservableCollection<MonitorInfo>(updatedMonitors);
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}
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else
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{
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// Create a dictionary for quick lookup by InternalName
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var updatedMonitorsDict = updatedMonitors.ToDictionary(m => m.InternalName, m => m);
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// Update existing monitors or remove ones that no longer exist
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for (int i = Monitors.Count - 1; i >= 0; i--)
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{
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var existingMonitor = Monitors[i];
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if (updatedMonitorsDict.TryGetValue(existingMonitor.InternalName, out var updatedMonitor))
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{
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// Monitor still exists - update its properties in place
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Logger.LogInfo($"[ReloadMonitors] Updating existing monitor: {existingMonitor.InternalName}");
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// Preserve local ColorTemperatureVcp if there's a pending operation for this monitor
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// This prevents race condition where PowerDisplay's stale data overwrites user's selection
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if (existingMonitor.InternalName == pendingColorTempMonitorId && pendingColorTempValue > 0)
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{
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var preservedColorTemp = existingMonitor.ColorTemperatureVcp;
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existingMonitor.UpdateFrom(updatedMonitor);
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existingMonitor.ColorTemperatureVcp = preservedColorTemp;
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Logger.LogInfo($"[ReloadMonitors] Preserved local ColorTemperatureVcp: 0x{preservedColorTemp:X2} for monitor with pending operation");
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}
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else
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{
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existingMonitor.UpdateFrom(updatedMonitor);
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}
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updatedMonitorsDict.Remove(existingMonitor.InternalName);
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}
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else
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{
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// Monitor no longer exists - remove from collection
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Logger.LogInfo($"[ReloadMonitors] Removing monitor: {existingMonitor.InternalName}");
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Monitors.RemoveAt(i);
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}
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}
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// Add any new monitors that weren't in the existing collection
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foreach (var newMonitor in updatedMonitorsDict.Values)
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{
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Logger.LogInfo($"[ReloadMonitors] Adding new monitor: {newMonitor.InternalName}");
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Monitors.Add(newMonitor);
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}
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}
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// Update internal settings reference
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_settings.Properties.Monitors = updatedMonitors;
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Logger.LogInfo($"Successfully reloaded {updatedMonitors.Count} monitors");
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}
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catch (Exception ex)
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{
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Logger.LogError($"Failed to reload monitors from settings: {ex.Message}");
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}
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}
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private Func<string, int> SendConfigMSG { get; }
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private bool _isEnabled;
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private PowerDisplaySettings _settings;
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private ObservableCollection<MonitorInfo> _monitors;
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private bool _hasMonitors;
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// Profile-related fields
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private ObservableCollection<PowerDisplayProfile> _profiles = new ObservableCollection<PowerDisplayProfile>();
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/// <summary>
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/// Collection of available profiles (for button display)
|
|
/// </summary>
|
|
public ObservableCollection<PowerDisplayProfile> Profiles
|
|
{
|
|
get => _profiles;
|
|
set
|
|
{
|
|
if (_profiles != value)
|
|
{
|
|
_profiles = value;
|
|
OnPropertyChanged();
|
|
}
|
|
}
|
|
}
|
|
|
|
public void RefreshEnabledState()
|
|
{
|
|
InitializeEnabledValue();
|
|
OnPropertyChanged(nameof(IsEnabled));
|
|
}
|
|
|
|
private bool SetSettingsProperty<T>(T currentValue, T newValue, Action<T> setter, [CallerMemberName] string propertyName = null)
|
|
{
|
|
if (EqualityComparer<T>.Default.Equals(currentValue, newValue))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
setter(newValue);
|
|
OnPropertyChanged(propertyName);
|
|
NotifySettingsChanged();
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Load profiles from disk
|
|
/// </summary>
|
|
private void LoadProfiles()
|
|
{
|
|
try
|
|
{
|
|
var profilesData = ProfileService.LoadProfiles();
|
|
|
|
// Load profile objects (no Custom - it's not a profile anymore)
|
|
Profiles.Clear();
|
|
foreach (var profile in profilesData.Profiles)
|
|
{
|
|
Profiles.Add(profile);
|
|
}
|
|
|
|
Logger.LogInfo($"Loaded {Profiles.Count} profiles");
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Logger.LogError($"Failed to load profiles: {ex.Message}");
|
|
Profiles.Clear();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Apply a profile to monitors
|
|
/// </summary>
|
|
public void ApplyProfile(PowerDisplayProfile profile)
|
|
{
|
|
try
|
|
{
|
|
if (profile == null || !profile.IsValid())
|
|
{
|
|
Logger.LogWarning("Invalid profile");
|
|
return;
|
|
}
|
|
|
|
Logger.LogInfo($"Applying profile: {profile.Name}");
|
|
|
|
// Create pending operation
|
|
var operation = new ProfileOperation(profile.Name, profile.MonitorSettings);
|
|
_settings.Properties.PendingProfileOperation = operation;
|
|
|
|
// Save settings
|
|
NotifySettingsChanged();
|
|
|
|
// Send custom action to trigger profile application
|
|
SendConfigMSG(
|
|
string.Format(
|
|
CultureInfo.InvariantCulture,
|
|
"{{ \"action\": {{ \"PowerDisplay\": {{ \"action_name\": \"ApplyProfile\", \"value\": \"{0}\" }} }} }}",
|
|
profile.Name));
|
|
|
|
// Signal PowerDisplay to apply profile
|
|
using (var eventHandle = new System.Threading.EventWaitHandle(
|
|
false,
|
|
System.Threading.EventResetMode.AutoReset,
|
|
Constants.ApplyProfilePowerDisplayEvent()))
|
|
{
|
|
eventHandle.Set();
|
|
}
|
|
|
|
Logger.LogInfo($"Profile '{profile.Name}' applied successfully");
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Logger.LogError($"Failed to apply profile: {ex.Message}");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a new profile
|
|
/// </summary>
|
|
public void CreateProfile(PowerDisplayProfile profile)
|
|
{
|
|
try
|
|
{
|
|
if (profile == null || !profile.IsValid())
|
|
{
|
|
Logger.LogWarning("Invalid profile");
|
|
return;
|
|
}
|
|
|
|
Logger.LogInfo($"Creating profile: {profile.Name}");
|
|
|
|
var profilesData = ProfileService.LoadProfiles();
|
|
profilesData.SetProfile(profile);
|
|
ProfileService.SaveProfiles(profilesData);
|
|
|
|
// Reload profile list
|
|
LoadProfiles();
|
|
|
|
Logger.LogInfo($"Profile '{profile.Name}' created successfully");
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Logger.LogError($"Failed to create profile: {ex.Message}");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Update an existing profile
|
|
/// </summary>
|
|
public void UpdateProfile(string oldName, PowerDisplayProfile newProfile)
|
|
{
|
|
try
|
|
{
|
|
if (newProfile == null || !newProfile.IsValid())
|
|
{
|
|
Logger.LogWarning("Invalid profile");
|
|
return;
|
|
}
|
|
|
|
Logger.LogInfo($"Updating profile: {oldName} -> {newProfile.Name}");
|
|
|
|
var profilesData = ProfileService.LoadProfiles();
|
|
|
|
// Remove old profile and add updated one
|
|
profilesData.RemoveProfile(oldName);
|
|
profilesData.SetProfile(newProfile);
|
|
ProfileService.SaveProfiles(profilesData);
|
|
|
|
// Reload profile list
|
|
LoadProfiles();
|
|
|
|
Logger.LogInfo($"Profile updated to '{newProfile.Name}' successfully");
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Logger.LogError($"Failed to update profile: {ex.Message}");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Delete a profile
|
|
/// </summary>
|
|
public void DeleteProfile(string profileName)
|
|
{
|
|
try
|
|
{
|
|
if (string.IsNullOrEmpty(profileName))
|
|
{
|
|
return;
|
|
}
|
|
|
|
Logger.LogInfo($"Deleting profile: {profileName}");
|
|
|
|
var profilesData = ProfileService.LoadProfiles();
|
|
profilesData.RemoveProfile(profileName);
|
|
ProfileService.SaveProfiles(profilesData);
|
|
|
|
// Reload profile list
|
|
LoadProfiles();
|
|
|
|
Logger.LogInfo($"Profile '{profileName}' deleted successfully");
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Logger.LogError($"Failed to delete profile: {ex.Message}");
|
|
}
|
|
}
|
|
|
|
private void NotifySettingsChanged()
|
|
{
|
|
// Skip during initialization when SendConfigMSG is not yet set
|
|
if (SendConfigMSG == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// Persist locally first so settings survive even if the module DLL isn't loaded yet.
|
|
SettingsUtils.SaveSettings(_settings.ToJsonString(), PowerDisplaySettings.ModuleName);
|
|
|
|
// Using InvariantCulture as this is an IPC message
|
|
// This message will be intercepted by the runner, which passes the serialized JSON to
|
|
// PowerDisplay Module Interface's set_config() method, which then applies it in-process.
|
|
SendConfigMSG(
|
|
string.Format(
|
|
CultureInfo.InvariantCulture,
|
|
"{{ \"powertoys\": {{ \"{0}\": {1} }} }}",
|
|
PowerDisplaySettings.ModuleName,
|
|
_settings.ToJsonString()));
|
|
}
|
|
}
|
|
}
|