mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-05 18:57:19 +02:00
* Add SHQueryUserNotificationState to NativeMethods * Check for QUNS_RUNNING_D3D_FULL_SCREEN in IsWindowFullscreen The current test for whether a window is full-screen (i.e. a movie or a game) is a bit of a heuristic. In certain cases however, we can *know* that a window is full-screen. Check that case first, then proceed with the existing logic * Make spellchecker happier