mirror of
https://github.com/microsoft/PowerToys.git
synced 2026-04-06 03:07:04 +02:00
* Apply PowerToys template * Add CppWinRt package * Add Settings reference * Use proper output dir * Proper WindowsTargetPlatformVersion * Add filters to vcxproj * Proper resource file generation * Remove boilerplate code * Initial implementation of the mouse crosshair * Add enable module to settings page * Change hotkey in settings * Add color, opacity, thickness settings * Add telemetry * Add Oobe entry * Add installer instructions * Add dll to pipelines * Add crosshair borders * Fix settings case * Tweak defaults to make it look like the specs * fix spellchecker * Fix resources and binary info * Correct composition tree comment typo * Reduce argument copy * Start disabled by default * Add maximum to crosshair thickness and border size * Set minimum border size of 0 * Fix comment * Add maximum to radius * Add comment for non-localizable strings * Rename "Inclusive Mouse"-"Mouse Pointer Crosshair"
36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
// Copyright (c) Microsoft Corporation
|
|
// The Microsoft Corporation licenses this file to you under the MIT license.
|
|
// See the LICENSE file in the project root for more information.
|
|
|
|
using System.Text.Json.Serialization;
|
|
using Microsoft.PowerToys.Settings.UI.Library.Interfaces;
|
|
|
|
namespace Microsoft.PowerToys.Settings.UI.Library
|
|
{
|
|
public class MousePointerCrosshairSettings : BasePTModuleSettings, ISettingsConfig
|
|
{
|
|
public const string ModuleName = "MousePointerCrosshair";
|
|
|
|
[JsonPropertyName("properties")]
|
|
public MousePointerCrosshairProperties Properties { get; set; }
|
|
|
|
public MousePointerCrosshairSettings()
|
|
{
|
|
Name = ModuleName;
|
|
Properties = new MousePointerCrosshairProperties();
|
|
Version = "1.0";
|
|
}
|
|
|
|
public string GetModuleName()
|
|
{
|
|
return Name;
|
|
}
|
|
|
|
// This can be utilized in the future if the settings.json file is to be modified/deleted.
|
|
public bool UpgradeSettingsConfiguration()
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
}
|