Files
PowerToys/src/modules/MeasureTool/MeasureToolCore/MeasureToolOverlayUI.cpp
2024-08-20 17:14:49 +02:00

339 lines
12 KiB
C++

#include "pch.h"
#include "BGRATextureView.h"
#include "Clipboard.h"
#include "CoordinateSystemConversion.h"
#include "constants.h"
#include "MeasureToolOverlayUI.h"
#include <common/utils/window.h>
#include <exception>
#include <iostream>
#include <utility>
#include <vector>
namespace
{
constexpr std::pair<bool, bool> GetHorizontalVerticalLines(MeasureToolState::Mode mode)
{
switch (mode)
{
case MeasureToolState::Mode::Cross:
return { true, true };
case MeasureToolState::Mode::Vertical:
return { false, true };
case MeasureToolState::Mode::Horizontal:
return { true, false };
default:
throw std::runtime_error("Unknown MeasureToolState Mode");
}
}
void CopyToClipboard(HWND window, const MeasureToolState& toolState)
{
std::vector<Measurement> allMeasurements;
for (const auto& [handle, perScreen] : toolState.perScreen)
{
for (const auto& [_, measurement] : perScreen.prevMeasurements)
{
allMeasurements.push_back(measurement);
}
if (handle == window && perScreen.measuredEdges)
{
allMeasurements.push_back(*perScreen.measuredEdges);
}
}
const auto [printWidth, printHeight] = GetHorizontalVerticalLines(toolState.global.mode);
SetClipboardToMeasurements(allMeasurements, printWidth, printHeight, toolState.commonState->units);
}
inline std::pair<D2D_POINT_2F, D2D_POINT_2F> ComputeCrossFeetLine(D2D_POINT_2F center, const bool horizontal)
{
D2D_POINT_2F start = center, end = center;
// Computing in this way to achieve pixel-perfect axial symmetry of aliased D2D lines
if (horizontal)
{
start.x -= consts::FEET_HALF_LENGTH;
end.x += consts::FEET_HALF_LENGTH + 1.f;
}
else
{
start.y -= consts::FEET_HALF_LENGTH;
end.y += consts::FEET_HALF_LENGTH + 1.f;
}
return { start, end };
}
bool HandleCursorUp(HWND window, MeasureToolState* toolState, const POINT cursorPos)
{
ClipCursor(nullptr);
CopyToClipboard(window, *toolState);
auto& perScreen = toolState->perScreen[window];
const bool shiftPress = GetKeyState(VK_SHIFT) & 0x8000;
if (shiftPress && perScreen.measuredEdges)
{
perScreen.prevMeasurements.push_back(MeasureToolState::PerScreen::PrevMeasurement(cursorPos, perScreen.measuredEdges.value()));
}
perScreen.measuredEdges = std::nullopt;
return !shiftPress;
}
void DrawMeasurement(const Measurement& measurement,
D2DState& d2dState,
bool drawFeetOnCross,
MeasureToolState::Mode mode,
POINT cursorPos,
const CommonState& commonState,
HWND window)
{
const auto [drawHorizontalCrossLine, drawVerticalCrossLine] = GetHorizontalVerticalLines(mode);
const float hMeasure = measurement.Width(Measurement::Unit::Pixel);
const float vMeasure = measurement.Height(Measurement::Unit::Pixel);
d2dState.ToggleAliasedLinesMode(true);
if (drawHorizontalCrossLine)
{
const D2D_POINT_2F hLineStart{ .x = measurement.rect.left, .y = static_cast<float>(cursorPos.y) };
D2D_POINT_2F hLineEnd{ .x = hLineStart.x + hMeasure, .y = hLineStart.y };
d2dState.dxgiWindowState.rt->DrawLine(hLineStart, hLineEnd, d2dState.solidBrushes[Brush::line].get());
if (drawFeetOnCross)
{
// To fill all pixels which are close, we call DrawLine with end point one pixel too far, since
// it doesn't get filled, i.e. end point of the range is excluded. However, we want to draw cross
// feet *on* the last pixel row, so we must subtract 1px from the corresponding axis.
hLineEnd.x -= 1.f;
const auto [left_start, left_end] = ComputeCrossFeetLine(hLineStart, false);
const auto [right_start, right_end] = ComputeCrossFeetLine(hLineEnd, false);
d2dState.dxgiWindowState.rt->DrawLine(left_start, left_end, d2dState.solidBrushes[Brush::line].get());
d2dState.dxgiWindowState.rt->DrawLine(right_start, right_end, d2dState.solidBrushes[Brush::line].get());
}
}
if (drawVerticalCrossLine)
{
const D2D_POINT_2F vLineStart{ .x = static_cast<float>(cursorPos.x), .y = measurement.rect.top };
D2D_POINT_2F vLineEnd{ .x = vLineStart.x, .y = vLineStart.y + vMeasure };
d2dState.dxgiWindowState.rt->DrawLine(vLineStart, vLineEnd, d2dState.solidBrushes[Brush::line].get());
if (drawFeetOnCross)
{
vLineEnd.y -= 1.f;
const auto [top_start, top_end] = ComputeCrossFeetLine(vLineStart, true);
const auto [bottom_start, bottom_end] = ComputeCrossFeetLine(vLineEnd, true);
d2dState.dxgiWindowState.rt->DrawLine(top_start, top_end, d2dState.solidBrushes[Brush::line].get());
d2dState.dxgiWindowState.rt->DrawLine(bottom_start, bottom_end, d2dState.solidBrushes[Brush::line].get());
}
}
d2dState.ToggleAliasedLinesMode(false);
OverlayBoxText text;
const auto [crossSymbolPos, measureStringBufLen] =
measurement.Print(text.buffer.data(),
text.buffer.size(),
drawHorizontalCrossLine,
drawVerticalCrossLine,
commonState.units);
d2dState.DrawTextBox(text.buffer.data(),
measureStringBufLen,
crossSymbolPos,
D2D_POINT_2F{ static_cast<float>(cursorPos.x), static_cast<float>(cursorPos.y) },
true,
window);
}
}
winrt::com_ptr<ID2D1Bitmap> ConvertID3D11Texture2DToD2D1Bitmap(winrt::com_ptr<ID2D1RenderTarget> rt,
const MappedTextureView* capturedScreenTexture)
{
D2D1_BITMAP_PROPERTIES props = { .pixelFormat = rt->GetPixelFormat() };
rt->GetDpi(&props.dpiX, &props.dpiY);
const auto sizeF = rt->GetSize();
winrt::com_ptr<ID2D1Bitmap> bitmap;
auto hr = rt->CreateBitmap(D2D1::SizeU(static_cast<uint32_t>(capturedScreenTexture->view.width),
static_cast<uint32_t>(capturedScreenTexture->view.height)),
capturedScreenTexture->view.pixels,
static_cast<uint32_t>(capturedScreenTexture->view.pitch * 4),
props,
bitmap.put());
if (FAILED(hr))
return nullptr;
return bitmap;
}
LRESULT CALLBACK MeasureToolWndProc(HWND window, UINT message, WPARAM wparam, LPARAM lparam) noexcept
{
switch (message)
{
case WM_MOUSELEAVE:
case WM_CURSOR_LEFT_MONITOR:
{
if (auto state = GetWindowParam<Serialized<MeasureToolState>*>(window))
{
state->Access([&](MeasureToolState& s) {
s.perScreen[window].measuredEdges = {};
});
}
break;
}
case WM_NCHITTEST:
return HTCLIENT;
case WM_CREATE:
{
auto state = GetWindowCreateParam<Serialized<MeasureToolState>*>(lparam);
StoreWindowParam(window, state);
#if !defined(DEBUG_OVERLAY)
for (; ShowCursor(false) >= 0;)
;
#endif
break;
}
case WM_ERASEBKGND:
return 1;
case WM_KEYUP:
if (wparam == VK_ESCAPE)
{
PostMessageW(window, WM_CLOSE, {}, {});
}
break;
case WM_RBUTTONUP:
{
PostMessageW(window, WM_CLOSE, {}, {});
break;
}
case WM_LBUTTONUP:
{
bool shouldClose = true;
if (auto state = GetWindowParam<Serialized<MeasureToolState>*>(window))
{
state->Access([&](MeasureToolState& s) {
shouldClose = HandleCursorUp(window,
&s,
convert::FromSystemToWindow(window, s.commonState->cursorPosSystemSpace));
});
}
if (shouldClose)
{
PostMessageW(window, WM_CLOSE, {}, {});
}
break;
}
case WM_MOUSEWHEEL:
if (auto state = GetWindowParam<Serialized<MeasureToolState>*>(window))
{
const int8_t step = static_cast<short>(HIWORD(wparam)) < 0 ? -consts::MOUSE_WHEEL_TOLERANCE_STEP : consts::MOUSE_WHEEL_TOLERANCE_STEP;
state->Access([step](MeasureToolState& s) {
int wideVal = s.global.pixelTolerance;
wideVal += step;
s.global.pixelTolerance = static_cast<uint8_t>(std::clamp(wideVal, 0, 255));
});
}
break;
}
return DefWindowProcW(window, message, wparam, lparam);
}
void DrawMeasureToolTick(const CommonState& commonState,
Serialized<MeasureToolState>& toolState,
HWND window,
D2DState& d2dState)
{
bool continuousCapture = {};
bool drawFeetOnCross = {};
std::optional<Measurement> measuredEdges{};
MeasureToolState::Mode mode = {};
winrt::com_ptr<ID2D1Bitmap> backgroundBitmap;
const MappedTextureView* backgroundTextureToConvert = nullptr;
std::vector<MeasureToolState::PerScreen::PrevMeasurement> prevMeasurements;
toolState.Read([&](const MeasureToolState& state) {
continuousCapture = state.global.continuousCapture;
drawFeetOnCross = state.global.drawFeetOnCross;
mode = state.global.mode;
if (const auto it = state.perScreen.find(window); it != end(state.perScreen))
{
const auto& perScreen = it->second;
prevMeasurements = perScreen.prevMeasurements;
if (!perScreen.measuredEdges)
{
return;
}
measuredEdges = perScreen.measuredEdges;
if (continuousCapture)
return;
if (perScreen.capturedScreenBitmap)
{
backgroundBitmap = perScreen.capturedScreenBitmap;
}
else if (perScreen.capturedScreenTexture)
{
backgroundTextureToConvert = perScreen.capturedScreenTexture;
}
}
});
if (!measuredEdges && prevMeasurements.empty())
{
return;
}
if (!continuousCapture && !backgroundBitmap && backgroundTextureToConvert)
{
backgroundBitmap = ConvertID3D11Texture2DToD2D1Bitmap(d2dState.dxgiWindowState.rt, backgroundTextureToConvert);
if (backgroundBitmap)
{
toolState.Access([&](MeasureToolState& state) {
state.perScreen[window].capturedScreenTexture = {};
state.perScreen[window].capturedScreenBitmap = backgroundBitmap;
});
}
}
if (continuousCapture || !backgroundBitmap)
{
d2dState.dxgiWindowState.rt->Clear();
}
if (!continuousCapture && backgroundBitmap)
{
d2dState.dxgiWindowState.rt->DrawBitmap(backgroundBitmap.get());
}
for (const auto& [prevCursorPos, prevMeasurement] : prevMeasurements)
{
DrawMeasurement(prevMeasurement, d2dState, drawFeetOnCross, mode, prevCursorPos, commonState, window);
}
if (measuredEdges)
{
const auto cursorPos = convert::FromSystemToWindow(window, commonState.cursorPosSystemSpace);
DrawMeasurement(*measuredEdges, d2dState, drawFeetOnCross, mode, cursorPos, commonState, window);
}
}