Files
PowerToys/src/modules/cmdpal/Microsoft.CmdPal.UI/Helpers/TrayIconService.cs
Mike Griese 70bf430d9f CmdPal: Add a dock (#45824)
Add support for a "dock" window in CmdPal. The dock is a toolbar powered
by the `APPBAR` APIs. This gives you a persistent region to display
commands for quick shortcuts or glanceable widgets.

The dock can be pinned to any side of the screen.
The dock can be independently styled with any of the theming controls
cmdpal already has
The dock has three "regions" to pin to - the "start", the "center", and
the "end".
Elements on the dock are grouped as "bands", which contains a set of
"items". Each "band" is one atomic unit. For example, the Media Player
extension produces 4 items, but one _band_.
The dock has only one size (for now)
The dock will only appear on your primary display (for now)

This PR includes support for pinning arbitrary top-level commands to the
dock - however, we're planning on replacing that with a more universal
ability to pin any command to the dock or top level. (see #45191). This
is at least usable for now.

This is definitely still _even more preview_ than usual PowerToys
features, but it's more than usable. I'd love to get it out there and
start collecting feedback on where to improve next. I'll probably add a
follow-up issue for tracking the remaining bugs & nits.

closes #45201

---------

Co-authored-by: Niels Laute <niels.laute@live.nl>
2026-02-27 13:24:23 +00:00

214 lines
8.1 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Diagnostics.CodeAnalysis;
using System.Runtime.InteropServices;
using CommunityToolkit.Mvvm.Messaging;
using Microsoft.CmdPal.UI.Messages;
using Microsoft.CmdPal.UI.ViewModels;
using Microsoft.CmdPal.UI.ViewModels.Messages;
using Microsoft.UI.Xaml;
using Windows.Win32;
using Windows.Win32.Foundation;
using Windows.Win32.UI.Shell;
using Windows.Win32.UI.WindowsAndMessaging;
using WinRT.Interop;
using RS_ = Microsoft.CmdPal.UI.Helpers.ResourceLoaderInstance;
namespace Microsoft.CmdPal.UI.Helpers;
[SuppressMessage("StyleCop.CSharp.NamingRules", "SA1310:Field names should not contain underscore", Justification = "Stylistically, window messages are WM_*")]
[SuppressMessage("StyleCop.CSharp.NamingRules", "SA1306:Field names should begin with lower-case letter", Justification = "Stylistically, window messages are WM_*")]
internal sealed partial class TrayIconService
{
private const uint MY_NOTIFY_ID = 1000;
private const uint WM_TRAY_ICON = PInvoke.WM_USER + 1;
private readonly SettingsModel _settingsModel;
private readonly uint WM_TASKBAR_RESTART;
private Window? _window;
private HWND _hwnd;
private WNDPROC? _originalWndProc;
private WNDPROC? _trayWndProc;
private NOTIFYICONDATAW? _trayIconData;
private DestroyIconSafeHandle? _largeIcon;
private DestroyMenuSafeHandle? _popupMenu;
public TrayIconService(SettingsModel settingsModel)
{
_settingsModel = settingsModel;
// TaskbarCreated is the message that's broadcast when explorer.exe
// restarts. We need to know when that happens to be able to bring our
// notification area icon back
WM_TASKBAR_RESTART = PInvoke.RegisterWindowMessage("TaskbarCreated");
}
public void SetupTrayIcon(bool? showSystemTrayIcon = null)
{
if (showSystemTrayIcon ?? _settingsModel.ShowSystemTrayIcon)
{
if (_window is null)
{
_window = new Window();
_hwnd = new HWND(WindowNative.GetWindowHandle(_window));
// LOAD BEARING: If you don't stick the pointer to HotKeyPrc into a
// member (and instead like, use a local), then the pointer we marshal
// into the WindowLongPtr will be useless after we leave this function,
// and our **WindProc will explode**.
_trayWndProc = WindowProc;
var hotKeyPrcPointer = Marshal.GetFunctionPointerForDelegate(_trayWndProc);
_originalWndProc = Marshal.GetDelegateForFunctionPointer<WNDPROC>(PInvoke.SetWindowLongPtr(_hwnd, WINDOW_LONG_PTR_INDEX.GWL_WNDPROC, hotKeyPrcPointer));
}
if (_trayIconData is null)
{
// We need to stash this handle, so it doesn't clean itself up. If
// explorer restarts, we'll come back through here, and we don't
// really need to re-load the icon in that case. We can just use
// the handle from the first time.
_largeIcon = GetAppIconHandle();
_trayIconData = new NOTIFYICONDATAW()
{
cbSize = (uint)Marshal.SizeOf<NOTIFYICONDATAW>(),
hWnd = _hwnd,
uID = MY_NOTIFY_ID,
uFlags = NOTIFY_ICON_DATA_FLAGS.NIF_MESSAGE | NOTIFY_ICON_DATA_FLAGS.NIF_ICON | NOTIFY_ICON_DATA_FLAGS.NIF_TIP,
uCallbackMessage = WM_TRAY_ICON,
hIcon = (HICON)_largeIcon.DangerousGetHandle(),
szTip = RS_.GetString("AppStoreName"),
};
}
var d = (NOTIFYICONDATAW)_trayIconData;
// Add the notification icon
PInvoke.Shell_NotifyIcon(NOTIFY_ICON_MESSAGE.NIM_ADD, in d);
if (_popupMenu is null)
{
_popupMenu = PInvoke.CreatePopupMenu_SafeHandle();
PInvoke.InsertMenu(_popupMenu, 0, MENU_ITEM_FLAGS.MF_BYPOSITION | MENU_ITEM_FLAGS.MF_STRING, PInvoke.WM_USER + 1, RS_.GetString("TrayMenu_Settings"));
PInvoke.InsertMenu(_popupMenu, 1, MENU_ITEM_FLAGS.MF_BYPOSITION | MENU_ITEM_FLAGS.MF_STRING, PInvoke.WM_USER + 2, RS_.GetString("TrayMenu_Close"));
}
}
else
{
Destroy();
}
}
public void Destroy()
{
if (_trayIconData is not null)
{
var d = (NOTIFYICONDATAW)_trayIconData;
if (PInvoke.Shell_NotifyIcon(NOTIFY_ICON_MESSAGE.NIM_DELETE, in d))
{
_trayIconData = null;
}
}
if (_popupMenu is not null)
{
_popupMenu.Close();
_popupMenu = null;
}
if (_largeIcon is not null)
{
_largeIcon.Close();
_largeIcon = null;
}
if (_window is not null)
{
_window.Close();
_window = null;
_hwnd = HWND.Null;
}
}
private DestroyIconSafeHandle GetAppIconHandle()
{
var exePath = Path.Combine(AppContext.BaseDirectory, "Microsoft.CmdPal.UI.exe");
DestroyIconSafeHandle largeIcon;
PInvoke.ExtractIconEx(exePath, 0, out largeIcon, out _, 1);
return largeIcon;
}
private LRESULT WindowProc(
HWND hwnd,
uint uMsg,
WPARAM wParam,
LPARAM lParam)
{
switch (uMsg)
{
case PInvoke.WM_COMMAND:
{
if (wParam == PInvoke.WM_USER + 1)
{
WeakReferenceMessenger.Default.Send(new OpenSettingsMessage());
}
else if (wParam == PInvoke.WM_USER + 2)
{
WeakReferenceMessenger.Default.Send<QuitMessage>();
}
}
break;
// Shell_NotifyIcon can fail when we invoke it during the time explorer.exe isn't present/ready to handle it.
// We'll also never receive WM_TASKBAR_RESTART message if the first call to Shell_NotifyIcon failed, so we use
// WM_WINDOWPOSCHANGING which is always received on explorer startup sequence.
case PInvoke.WM_WINDOWPOSCHANGING:
{
if (_trayIconData is null)
{
SetupTrayIcon();
}
}
break;
default:
// WM_TASKBAR_RESTART isn't a compile-time constant, so we can't
// use it in a case label
if (uMsg == WM_TASKBAR_RESTART)
{
// Handle the case where explorer.exe restarts.
// Even if we created it before, do it again
SetupTrayIcon();
}
else if (uMsg == WM_TRAY_ICON)
{
switch ((uint)lParam.Value)
{
case PInvoke.WM_RBUTTONUP:
{
if (_popupMenu is not null)
{
PInvoke.GetCursorPos(out var cursorPos);
PInvoke.SetForegroundWindow(_hwnd);
PInvoke.TrackPopupMenuEx(_popupMenu, (uint)TRACK_POPUP_MENU_FLAGS.TPM_LEFTALIGN | (uint)TRACK_POPUP_MENU_FLAGS.TPM_BOTTOMALIGN, cursorPos.X, cursorPos.Y, _hwnd, null);
}
}
break;
case PInvoke.WM_LBUTTONUP:
case PInvoke.WM_LBUTTONDBLCLK:
WeakReferenceMessenger.Default.Send<HotkeySummonMessage>(new(string.Empty, HWND.Null));
break;
}
}
break;
}
return PInvoke.CallWindowProc(_originalWndProc, hwnd, uMsg, wParam, lParam);
}
}