Files
PowerToys/src/common/dpi_aware.cpp
cedi faf1fae873 Modifying the startup behaviour of the FancyZones Layout Editor
Add setting to allow to choose if the FZ editor opens in the screen where mouse cursor is or where the active windows is.
2019-09-28 16:29:29 +02:00

40 lines
1.1 KiB
C++

#include "pch.h"
#include "dpi_aware.h"
#include "monitors.h"
#include <ShellScalingApi.h>
HRESULT DPIAware::GetScreenDPIForWindow(HWND hwnd, UINT &dpi_x, UINT &dpi_y) {
auto monitor_handle = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
dpi_x = 0;
dpi_y = 0;
if (monitor_handle != nullptr) {
return GetDpiForMonitor(monitor_handle, MDT_EFFECTIVE_DPI, &dpi_x, &dpi_y);
} else {
return E_FAIL;
}
}
HRESULT DPIAware::GetScreenDPIForPoint(POINT p, UINT& dpi_x, UINT& dpi_y) {
auto monitor_handle = MonitorFromPoint(p, MONITOR_DEFAULTTONEAREST);
dpi_x = 0;
dpi_y = 0;
if (monitor_handle != nullptr) {
return GetDpiForMonitor(monitor_handle, MDT_EFFECTIVE_DPI, &dpi_x, &dpi_y);
}
else {
return E_FAIL;
}
}
void DPIAware::Convert(HMONITOR monitor_handle, int &width, int &height) {
if (monitor_handle == NULL) {
const POINT ptZero = { 0, 0 };
monitor_handle = MonitorFromPoint(ptZero, MONITOR_DEFAULTTOPRIMARY);
}
UINT dpi_x, dpi_y;
if (GetDpiForMonitor(monitor_handle, MDT_EFFECTIVE_DPI, &dpi_x, &dpi_y) == S_OK) {
width = width * dpi_x / DEFAULT_DPI;
height = height * dpi_y / DEFAULT_DPI;
}
}