Files
PowerToys/src/modules/keyboardmanager/KeyboardManagerEditorLibrary/EditorConstants.h
Dylan Briedis 97a8aeb118 [KeyboardManager]Modernize the editor UI (#28473)
* Fix dark title bar for shortcuts window

* Adjust editor sizes

* Fetch accent button style from resources instead

* Modernize the editor UI
Reimplemented the XAML bridge to support Mica

* Use fluent icons

* Modernize the preview key visuals

* Implement teaching tips for key drop-down messages

* Fix spelling

* Fix delete button alignment in keys editor

* Remove trace log from bridge message handler

* Add WinUI depends to installer script

* Hide icon and caption from editor title bar

* Update remap entries to look like cards

* Use built-in content dialog buttons

* Update add button

* Fix spelling

* Fix installer script for ARM64

* Fix spelling AGAIN

* Update dev documentation

* Prevent white flash on dark mode

* Revert 3-key layout but make window wider

* f: align webview versions

* f: add pipeline exceptions for Microsoft DLLs that are not versioned

* f: add vcruntime140_1_app.dll to the exception list

* f: update webview versions
2023-11-07 14:26:19 +00:00

55 lines
2.7 KiB
C++

#pragma once
namespace EditorConstants
{
// Default window sizes
inline const int DefaultEditKeyboardWindowWidth = 960;
inline const int DefaultEditKeyboardWindowHeight = 600;
inline const int MinimumEditKeyboardWindowWidth = 500;
inline const int MinimumEditKeyboardWindowHeight = 450;
inline const int EditKeyboardTableMinWidth = 700;
inline const int DefaultEditShortcutsWindowWidth = 1410;
inline const int DefaultEditShortcutsWindowHeight = 600;
inline const int MinimumEditShortcutsWindowWidth = 500;
inline const int MinimumEditShortcutsWindowHeight = 500;
inline const int EditShortcutsTableMinWidth = 1000;
// Key Remap table constants
inline const long RemapTableColCount = 4;
inline const long RemapTableHeaderCount = 2;
inline const long RemapTableOriginalColIndex = 0;
inline const long RemapTableArrowColIndex = 1;
inline const long RemapTableNewColIndex = 2;
inline const long RemapTableRemoveColIndex = 3;
inline const DWORD64 RemapTableDropDownWidth = 160;
inline const DWORD64 RemapTableDropDownSpacing = 10;
inline const long RemapTargetColumnWidth = 3 * RemapTableDropDownWidth + 3 * RemapTableDropDownSpacing + 65;
// Shortcut table constants
inline const long ShortcutTableColCount = 5;
inline const long ShortcutTableHeaderCount = 3;
inline const long ShortcutTableOriginalColIndex = 0;
inline const long ShortcutTableArrowColIndex = 1;
inline const long ShortcutTableNewColIndex = 2;
inline const long ShortcutTableTargetAppColIndex = 3;
inline const long ShortcutTableRemoveColIndex = 4;
inline const long ShortcutArrowColumnWidth = 90;
inline const DWORD64 ShortcutTableDropDownWidth = 160;
inline const DWORD64 ShortcutTableDropDownSpacing = 10;
inline const long ShortcutOriginColumnWidth = 3 * ShortcutTableDropDownWidth + 3 * ShortcutTableDropDownSpacing;
inline const long ShortcutTargetColumnWidth = 3 * ShortcutTableDropDownWidth + 3 * ShortcutTableDropDownSpacing + 15;
// Drop down height used for both Edit Keyboard and Edit Shortcuts
inline const DWORD64 TableDropDownHeight = 200;
inline const DWORD64 TableArrowColWidth = 130;
inline const DWORD64 TableRemoveColWidth = 20;
inline const DWORD64 TableWarningColWidth = 20;
inline const DWORD64 TableTargetAppColWidth = ShortcutTableDropDownWidth + TableRemoveColWidth * 2;
// Shared style constants for both Remap Table and Shortcut Table
inline const DWORD64 HeaderButtonWidth = 100;
// Minimum and maximum size of a shortcut
inline const long MinShortcutSize = 2; // 1 modifier key
inline const long MaxShortcutSize = 5; // 4 modifier keys
}