Files
PowerToys/src/settings-ui/Settings.UI/SettingsXAML/Controls/Dashboard/ShortcutConflictWindow.xaml.cs
Noraa Junker 9439b6df41 [Settings] Create a global static instance of SettingsUtils (#44064)
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fix/what does it change/how was it tested (even manually, if necessary)?
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## Summary of the Pull Request

SettingsUtils is initialized multiple times over the whole solution.
This creates one singeltone instance (with the default settings), so it
only has to be initialized once (and improve performance a bit with
that)

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## PR Checklist

- [ ] Closes: #xxx
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issues) -->
- [ ] **Communication:** I've discussed this with core contributors
already. If the work hasn't been agreed, this work might be rejected
- [ ] **Tests:** Added/updated and all pass
- [ ] **Localization:** All end-user-facing strings can be localized
- [ ] **Dev docs:** Added/updated
- [ ] **New binaries:** Added on the required places
- [ ] [JSON for
signing](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ESRPSigning_core.json)
for new binaries
- [ ] [WXS for
installer](https://github.com/microsoft/PowerToys/blob/main/installer/PowerToysSetup/Product.wxs)
for new binaries and localization folder
- [ ] [YML for CI
pipeline](https://github.com/microsoft/PowerToys/blob/main/.pipelines/ci/templates/build-powertoys-steps.yml)
for new test projects
- [ ] [YML for signed
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- [ ] **Documentation updated:** If checked, please file a pull request
on [our docs
repo](https://github.com/MicrosoftDocs/windows-uwp/tree/docs/hub/powertoys)
and link it here: #xxx

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or any additional comments/features here -->
## Detailed Description of the Pull Request / Additional comments

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## Validation Steps Performed
2025-12-08 11:55:51 +08:00

139 lines
4.9 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using CommunityToolkit.WinUI.Controls;
using Microsoft.PowerToys.Settings.UI.Helpers;
using Microsoft.PowerToys.Settings.UI.Library;
using Microsoft.PowerToys.Settings.UI.Library.Helpers;
using Microsoft.PowerToys.Settings.UI.Library.HotkeyConflicts;
using Microsoft.PowerToys.Settings.UI.Services;
using Microsoft.PowerToys.Settings.UI.ViewModels;
using Microsoft.PowerToys.Settings.UI.Views;
using Microsoft.UI;
using Microsoft.UI.Windowing;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Windows.Graphics;
using WinUIEx;
namespace Microsoft.PowerToys.Settings.UI.SettingsXAML.Controls.Dashboard
{
public sealed partial class ShortcutConflictWindow : WindowEx
{
public ShortcutConflictViewModel ViewModel { get; private set; }
public ShortcutConflictWindow()
{
var settingsUtils = SettingsUtils.Default;
ViewModel = new ShortcutConflictViewModel(
settingsUtils,
SettingsRepository<GeneralSettings>.GetInstance(settingsUtils),
ShellPage.SendDefaultIPCMessage);
InitializeComponent();
// Set DataContext on the root Grid instead of the Window
RootGrid.DataContext = ViewModel;
this.Activated += Window_Activated_SetIcon;
// Set localized window title
var resourceLoader = ResourceLoaderInstance.ResourceLoader;
ExtendsContentIntoTitleBar = true;
SetTitleBar(titleBar);
this.Title = resourceLoader.GetString("ShortcutConflictWindow_Title");
this.CenterOnScreen();
ViewModel.OnPageLoaded();
}
private void CenterOnScreen()
{
var displayArea = DisplayArea.GetFromWindowId(this.AppWindow.Id, DisplayAreaFallback.Nearest);
if (displayArea != null)
{
var windowSize = this.AppWindow.Size;
var centeredPosition = new PointInt32
{
X = (displayArea.WorkArea.Width - windowSize.Width) / 2,
Y = (displayArea.WorkArea.Height - windowSize.Height) / 2,
};
this.AppWindow.Move(centeredPosition);
}
}
private void SettingsCard_Click(object sender, RoutedEventArgs e)
{
if (sender is SettingsCard settingsCard &&
settingsCard.DataContext is ModuleHotkeyData moduleData)
{
var moduleType = moduleData.ModuleType;
NavigationService.Navigate(ModuleHelper.GetModulePageType(moduleType));
this.Close();
}
}
private void OnIgnoreConflictClicked(object sender, RoutedEventArgs e)
{
if (sender is CheckBox checkBox && checkBox.DataContext is HotkeyConflictGroupData conflictGroup)
{
// The Click event only fires from user interaction, not programmatic changes
if (checkBox.IsChecked == true)
{
IgnoreConflictGroup(conflictGroup);
}
else
{
UnignoreConflictGroup(conflictGroup);
}
}
}
private void IgnoreConflictGroup(HotkeyConflictGroupData conflictGroup)
{
try
{
// Ignore all hotkey settings in this conflict group
if (conflictGroup.Modules != null)
{
HotkeySettings hotkey = new(conflictGroup.Hotkey.Win, conflictGroup.Hotkey.Ctrl, conflictGroup.Hotkey.Alt, conflictGroup.Hotkey.Shift, conflictGroup.Hotkey.Key);
ViewModel.IgnoreShortcut(hotkey);
}
}
catch
{
}
}
private void UnignoreConflictGroup(HotkeyConflictGroupData conflictGroup)
{
try
{
// Unignore all hotkey settings in this conflict group
if (conflictGroup.Modules != null)
{
HotkeySettings hotkey = new(conflictGroup.Hotkey.Win, conflictGroup.Hotkey.Ctrl, conflictGroup.Hotkey.Alt, conflictGroup.Hotkey.Shift, conflictGroup.Hotkey.Key);
ViewModel.UnignoreShortcut(hotkey);
}
}
catch
{
}
}
private void WindowEx_Closed(object sender, WindowEventArgs args)
{
ViewModel?.Dispose();
}
private void Window_Activated_SetIcon(object sender, WindowActivatedEventArgs args)
{
// Set window icon
AppWindow.SetIcon("Assets\\Settings\\icon.ico");
}
}
}